#include "pc/rom_assets.h" // 0x07012C38 - 0x07012C50 static const Lights1 ccm_seg7_lights_07012C38 = gdSPDefLights1( 0xcc, 0xcc, 0xcc, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07012C50 - 0x07012D50 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07012C50, 0x00383950, 74560, 0x00012158, 256); // 0x07012D50 - 0x07012E50 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07012D50, 0x00383950, 74560, 0x00012258, 256); // 0x07012E50 - 0x07012F50 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07012E50, 0x00383950, 74560, 0x00012358, 256); // 0x07012F50 - 0x07013050 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07012F50, 0x00383950, 74560, 0x00012458, 256); // 0x07013050 - 0x07013150 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07013050, 0x00383950, 74560, 0x00012558, 256); // 0x07013150 - 0x07013250 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07013150, 0x00383950, 74560, 0x00012658, 256); // 0x07013250 - 0x07013350 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07013250, 0x00383950, 74560, 0x00012758, 256); // 0x07013350 - 0x070133E0 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07013350, 0x00383950, 74560, 0x00012858, 144); // 0x070133E0 - 0x070136D0 static const Gfx ccm_seg7_dl_070133E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07011958), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_07012C38.l, 1), gsSPLight(&ccm_seg7_lights_07012C38.a, 2), gsSPVertex(ccm_seg7_vertex_07012C50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 5, 6, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(10, 12, 11, 0x0, 13, 2, 14, 0x0), gsSP1Triangle( 3, 5, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07012D50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 3, 5, 6, 0x0), gsSP2Triangles( 5, 7, 8, 0x0, 5, 8, 6, 0x0), gsSP2Triangles( 6, 8, 9, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(11, 13, 12, 0x0, 12, 13, 14, 0x0), gsSP1Triangle( 2, 4, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07012E50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 2, 3, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles( 7, 10, 9, 0x0, 8, 9, 11, 0x0), gsSP2Triangles(10, 12, 13, 0x0, 12, 14, 13, 0x0), gsSP2Triangles(12, 5, 14, 0x0, 13, 14, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07012F50, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 2, 3, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 6, 8, 7, 0x0), gsSP2Triangles( 6, 9, 8, 0x0, 7, 8, 10, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 12, 14, 13, 0x0), gsSP1Triangle(12, 15, 14, 0x0), gsSPVertex(ccm_seg7_vertex_07013050, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 0, 14, 0x0), gsSP2Triangles( 0, 15, 14, 0x0, 0, 2, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07013150, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 5, 6, 8, 0x0, 9, 0, 10, 0x0), gsSP2Triangles( 0, 11, 10, 0x0, 0, 2, 11, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 2, 13, 14, 0x0), gsSP2Triangles(13, 15, 14, 0x0, 13, 8, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07013250, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 5, 7, 8, 0x0, 6, 9, 10, 0x0), gsSP2Triangles( 9, 11, 10, 0x0, 9, 12, 11, 0x0), gsSP2Triangles(10, 11, 13, 0x0, 3, 5, 14, 0x0), gsSP2Triangles( 5, 15, 14, 0x0, 5, 8, 15, 0x0), gsSPVertex(ccm_seg7_vertex_07013350, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 0, 0x0, 7, 1, 0, 0x0), gsSP1Triangle( 7, 8, 1, 0x0), gsSPEndDisplayList(), }; // 0x070136D0 - 0x07013730 const Gfx ccm_seg7_dl_070136D0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_070133E0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };