#include "src/game/envfx_snow.h" const GeoLayout hammer_geo[] = { GEO_NODE_START(), GEO_OPEN_NODE(), GEO_ASM(0, geo_mario_set_player_colors), GEO_DISPLAY_LIST(LAYER_OPAQUE, hammer_hammer_mesh_layer_1), GEO_DISPLAY_LIST(LAYER_OPAQUE, hammer_material_revert_render_settings), GEO_CLOSE_NODE(), GEO_END(), };