#include "pc/rom_assets.h" // 0x07003700 - 0x07003780 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003700, 0x004614d0, 37742, 0x00003700, 128); // 0x07003780 - 0x07003870 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003780, 0x004614d0, 37742, 0x00003780, 240); // 0x07003870 - 0x07003930 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003870, 0x004614d0, 37742, 0x00003870, 192); // 0x07003930 - 0x07003A30 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003930, 0x004614d0, 37742, 0x00003930, 256); // 0x07003A30 - 0x07003AB0 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003A30, 0x004614d0, 37742, 0x00003a30, 128); // 0x07003AB0 - 0x07003AF8 static const Gfx bitfs_seg7_dl_07003AB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_07003700, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSPEndDisplayList(), }; // 0x07003AF8 - 0x07003BD0 static const Gfx bitfs_seg7_dl_07003AF8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_07003780, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 3, 5, 8, 0x0, 9, 3, 10, 0x0), gsSP2Triangles( 3, 8, 10, 0x0, 11, 10, 12, 0x0), gsSP2Triangles(11, 9, 10, 0x0, 13, 11, 12, 0x0), gsSP1Triangle(13, 12, 14, 0x0), gsSPVertex(bitfs_seg7_vertex_07003870, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 0, 3, 0x0, 4, 3, 5, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 6, 9, 0x0, 8, 7, 6, 0x0), gsSP2Triangles(10, 8, 9, 0x0, 10, 9, 11, 0x0), gsSPEndDisplayList(), }; // 0x07003BD0 - 0x07003C60 static const Gfx bitfs_seg7_dl_07003BD0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_07003930, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitfs_seg7_vertex_07003A30, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07003C60 - 0x07003CF8 const Gfx bitfs_seg7_dl_07003C60[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitfs_seg7_dl_07003AB0), gsSPDisplayList(bitfs_seg7_dl_07003AF8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitfs_seg7_dl_07003BD0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };