#include "pc/rom_assets.h" // Breakable Box // 0x08012D70 - 0x08012DF4 ROM_ASSET_LOAD_COLLISION(breakable_box_seg8_collision_08012D70, 0x001f2200, 59076, 0x00012d70, 132); UNUSED static const u32 breakable_box_unused_1 = 0; UNUSED static const u64 breakable_box_unused_2 = 0;