#include "pc/rom_assets.h" // Snufit // 0x060070E0 ROM_ASSET_LOAD_TEXTURE(snufit_seg6_texture_060070E0, "actors/snufit/snufit_body.rgba16.inc.c", 0x001e7ee0, 40011, 0x000070e0, 2048); // 0x060078E0 ROM_ASSET_LOAD_TEXTURE(snufit_seg6_texture_060078E0, "actors/snufit/snufit_eye.rgba16.inc.c", 0x001e7ee0, 40011, 0x000078e0, 2048); // 0x060080E0 ROM_ASSET_LOAD_TEXTURE(snufit_seg6_texture_060080E0, "actors/snufit/snufit_mask_strap.rgba16.inc.c", 0x001e7ee0, 40011, 0x000080e0, 1024); // 0x060084E0 ROM_ASSET_LOAD_TEXTURE(snufit_seg6_texture_060084E0, "actors/snufit/snufit_mouth.rgba16.inc.c", 0x001e7ee0, 40011, 0x000084e0, 2048); // 0x06008CE0 static const Lights1 snufit_seg6_lights_06008CE0 = gdSPDefLights1( 0x47, 0x47, 0x47, 0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28 ); // 0x06008CF8 static const Lights1 snufit_seg6_lights_06008CF8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06008D10 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06008D10, 0x001e7ee0, 40011, 0x00008d10, 224); // 0x06008DF0 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06008DF0, 0x001e7ee0, 40011, 0x00008df0, 192); // 0x06008EB0 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06008EB0, 0x001e7ee0, 40011, 0x00008eb0, 224); // 0x06008F90 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06008F90, 0x001e7ee0, 40011, 0x00008f90, 224); // 0x06009070 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009070, 0x001e7ee0, 40011, 0x00009070, 256); // 0x06009170 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009170, 0x001e7ee0, 40011, 0x00009170, 112); // 0x060091E0 - 0x06009278 const Gfx snufit_seg6_dl_060091E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060080E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&snufit_seg6_lights_06008CE0.l, 1), gsSPLight(&snufit_seg6_lights_06008CE0.a, 2), gsSPVertex(snufit_seg6_vertex_06008D10, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 0, 2, 0x0, 3, 5, 1, 0x0), gsSP2Triangles( 4, 2, 6, 0x0, 3, 7, 5, 0x0), gsSP2Triangles( 8, 4, 6, 0x0, 8, 6, 9, 0x0), gsSP2Triangles(10, 8, 9, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(12, 10, 11, 0x0, 12, 11, 13, 0x0), gsSPEndDisplayList(), }; // 0x06009278 - 0x060092F0 const Gfx snufit_seg6_dl_06009278[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060078E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&snufit_seg6_lights_06008CF8.l, 1), gsSPLight(&snufit_seg6_lights_06008CF8.a, 2), gsSPVertex(snufit_seg6_vertex_06008DF0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 2, 3, 4, 0x0, 4, 3, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSPEndDisplayList(), }; // 0x060092F0 - 0x06009498 const Gfx snufit_seg6_dl_060092F0[] = { gsSPVertex(snufit_seg6_vertex_06008EB0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 1, 0, 5, 0x0, 1, 5, 6, 0x0), gsSP2Triangles( 7, 8, 2, 0x0, 8, 3, 2, 0x0), gsSP2Triangles( 6, 5, 9, 0x0, 5, 10, 9, 0x0), gsSP2Triangles( 5, 4, 10, 0x0, 6, 9, 11, 0x0), gsSP2Triangles(11, 9, 12, 0x0, 9, 10, 13, 0x0), gsSPVertex(snufit_seg6_vertex_06008F90, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 6, 0, 8, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 9, 8, 10, 0x0), gsSP2Triangles( 8, 2, 10, 0x0, 8, 0, 2, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 11, 10, 12, 0x0), gsSP2Triangles(10, 2, 12, 0x0, 2, 1, 12, 0x0), gsSP1Triangle( 1, 13, 12, 0x0), gsSPVertex(snufit_seg6_vertex_06009070, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 0, 4, 0x0, 5, 4, 6, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 7, 6, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 11, 10, 12, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 4, 13, 6, 0x0), gsSP2Triangles( 4, 2, 13, 0x0, 6, 14, 8, 0x0), gsSP2Triangles( 6, 13, 14, 0x0, 8, 14, 15, 0x0), gsSPVertex(snufit_seg6_vertex_06009170, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 3, 5, 0x0), gsSP1Triangle( 2, 1, 3, 0x0), gsSPEndDisplayList(), }; // 0x06009498 - 0x06009530 const Gfx snufit_seg6_dl_06009498[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_BLENDRGBA, G_CC_BLENDRGBA), gsSPClearGeometryMode(G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_060091E0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_06009278), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(snufit_seg6_dl_060092F0), gsSPSetGeometryMode(G_CULL_BACK), gsSPEndDisplayList(), }; // 0x06009530 static const Lights1 snufit_seg6_lights_06009530 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06009548 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009548, 0x001e7ee0, 40011, 0x00009548, 192); // 0x06009608 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009608, 0x001e7ee0, 40011, 0x00009608, 96); // 0x06009668 - 0x06009700 const Gfx snufit_seg6_dl_06009668[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060080E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&snufit_seg6_lights_06009530.l, 1), gsSPLight(&snufit_seg6_lights_06009530.a, 2), gsSPVertex(snufit_seg6_vertex_06009548, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 0, 3, 0x0, 1, 5, 2, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 1, 7, 5, 0x0), gsSP2Triangles( 8, 4, 6, 0x0, 8, 6, 9, 0x0), gsSP2Triangles(10, 8, 9, 0x0, 7, 10, 11, 0x0), gsSP2Triangles(10, 9, 11, 0x0, 7, 11, 5, 0x0), gsSPEndDisplayList(), }; // 0x06009700 - 0x06009748 const Gfx snufit_seg6_dl_06009700[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060084E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snufit_seg6_vertex_06009608, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 1, 0x0), gsSPEndDisplayList(), }; // 0x06009748 - 0x060097C8 const Gfx snufit_seg6_dl_06009748[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_06009668), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_06009700), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x060097C8 static const Lights1 snufit_seg6_lights_060097C8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x060097E0 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_060097E0, 0x001e7ee0, 40011, 0x000097e0, 192); // 0x060098A0 - 0x06009938 const Gfx snufit_seg6_dl_060098A0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060080E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&snufit_seg6_lights_060097C8.l, 1), gsSPLight(&snufit_seg6_lights_060097C8.a, 2), gsSPVertex(snufit_seg6_vertex_060097E0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 3, 5, 6, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 0, 2, 7, 0x0), gsSP2Triangles( 5, 8, 9, 0x0, 8, 10, 11, 0x0), gsSP2Triangles( 8, 11, 9, 0x0, 10, 0, 7, 0x0), gsSP2Triangles(10, 7, 11, 0x0, 5, 9, 6, 0x0), gsSPEndDisplayList(), }; // 0x06009938 - 0x06009998 const Gfx snufit_seg6_dl_06009938[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_060098A0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x06009998 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009998, 0x001e7ee0, 40011, 0x00009998, 64); // 0x060099D8 - 0x06009A10 const Gfx snufit_seg6_dl_060099D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snufit_seg6_texture_060070E0), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snufit_seg6_vertex_06009998, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06009A10 - 0x06009A80 const Gfx snufit_seg6_dl_06009A10[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snufit_seg6_dl_060099D8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06009A80 static const Lights1 snufit_seg6_lights_06009A80 = gdSPDefLights1( 0x65, 0x08, 0x08, 0xfe, 0x14, 0x14, 0x28, 0x28, 0x28 ); // 0x06009A98 ROM_ASSET_LOAD_VTX(snufit_seg6_vertex_06009A98, 0x001e7ee0, 40011, 0x00009a98, 128); // 0x06009B18 - 0x06009B68 const Gfx snufit_seg6_dl_06009B18[] = { gsSPLight(&snufit_seg6_lights_06009A80.l, 1), gsSPLight(&snufit_seg6_lights_06009A80.a, 2), gsSPVertex(snufit_seg6_vertex_06009A98, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 1, 0, 3, 0x0, 4, 5, 6, 0x0), gsSP2Triangles( 7, 6, 5, 0x0, 6, 7, 4, 0x0), gsSPEndDisplayList(), }; // 0x06009B68 - 0x06009B98 const Gfx snufit_seg6_dl_06009B68[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(snufit_seg6_dl_06009B18), gsSPEndDisplayList(), };