#include "pc/rom_assets.h" // 0x07007590 - 0x070075A8 static const Lights1 wf_seg7_lights_07007590 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070075A8 - 0x070076A8 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070075A8, 0x00496090, 31162, 0x000075a8, 256); // 0x070076A8 - 0x070077A8 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070076A8, 0x00496090, 31162, 0x000076a8, 256); // 0x070077A8 - 0x07007898 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070077A8, 0x00496090, 31162, 0x000077a8, 240); // 0x07007898 - 0x07007988 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007898, 0x00496090, 31162, 0x00007898, 240); // 0x07007988 - 0x07007A78 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007988, 0x00496090, 31162, 0x00007988, 240); // 0x07007A78 - 0x07007B78 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007A78, 0x00496090, 31162, 0x00007a78, 256); // 0x07007B78 - 0x07007C68 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007B78, 0x00496090, 31162, 0x00007b78, 240); // 0x07007C68 - 0x07007D48 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007C68, 0x00496090, 31162, 0x00007c68, 224); // 0x07007D48 - 0x07007E38 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007D48, 0x00496090, 31162, 0x00007d48, 240); // 0x07007E38 - 0x07007F28 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007E38, 0x00496090, 31162, 0x00007e38, 240); // 0x07007F28 - 0x07007FA8 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007F28, 0x00496090, 31162, 0x00007f28, 128); // 0x07007FA8 - 0x070080A8 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007FA8, 0x00496090, 31162, 0x00007fa8, 256); // 0x070080A8 - 0x07008198 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070080A8, 0x00496090, 31162, 0x000080a8, 240); // 0x07008198 - 0x07008288 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07008198, 0x00496090, 31162, 0x00008198, 240); // 0x07008288 - 0x07008368 ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07008288, 0x00496090, 31162, 0x00008288, 224); // 0x07008368 - 0x070083E0 static const Gfx wf_seg7_dl_07008368[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_lights_07007590.l, 1), gsSPLight(&wf_seg7_lights_07007590.a, 2), gsSPVertex(wf_seg7_vertex_070075A8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x070083E0 - 0x07008468 static const Gfx wf_seg7_dl_070083E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(wf_seg7_vertex_070076A8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 6, 7, 0x0), gsSP2Triangles( 3, 7, 8, 0x0, 3, 8, 9, 0x0), gsSP2Triangles( 3, 9, 10, 0x0, 0, 2, 11, 0x0), gsSP2Triangles( 0, 11, 12, 0x0, 0, 12, 13, 0x0), gsSP2Triangles( 0, 13, 14, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x07008468 - 0x07008690 static const Gfx wf_seg7_dl_07008468[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(wf_seg7_vertex_070077A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(wf_seg7_vertex_07007898, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(wf_seg7_vertex_07007988, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_07007A78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(wf_seg7_vertex_07007B78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_07007C68, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(wf_seg7_vertex_07007D48, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(wf_seg7_vertex_07007E38, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(wf_seg7_vertex_07007F28, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07008690 - 0x070087B0 static const Gfx wf_seg7_dl_07008690[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(wf_seg7_vertex_07007FA8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 8, 11, 9, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(wf_seg7_vertex_070080A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_07008198, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 9, 10, 7, 0x0, 9, 11, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(wf_seg7_vertex_07008288, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPEndDisplayList(), }; // 0x070087B0 - 0x07008838 const Gfx wf_seg7_dl_070087B0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_07008368), gsSPDisplayList(wf_seg7_dl_070083E0), gsSPDisplayList(wf_seg7_dl_07008468), gsSPDisplayList(wf_seg7_dl_07008690), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };