#include "pc/rom_assets.h" // 0x07015748 - 0x07015828 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015748, 0x00437870, 75979, 0x00015580, 224); // 0x07015828 - 0x07015928 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015828, 0x00437870, 75979, 0x00015660, 256); // 0x07015928 - 0x07015A28 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015928, 0x00437870, 75979, 0x00015760, 256); // 0x07015A28 - 0x07015B28 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015A28, 0x00437870, 75979, 0x00015860, 256); // 0x07015B28 - 0x07015C68 static const Gfx rr_seg7_dl_07015B28[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_07015748, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 9, 8, 0x0, 12, 13, 9, 0x0), gsSPVertex(rr_seg7_vertex_07015828, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(12, 14, 13, 0x0, 1, 15, 2, 0x0), gsSPVertex(rr_seg7_vertex_07015928, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(rr_seg7_vertex_07015A28, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 5, 10, 6, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 7, 15, 8, 0x0), gsSPEndDisplayList(), }; // 0x07015C68 - 0x07015CE8 const Gfx rr_seg7_dl_07015C68[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 100), gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(rr_seg7_dl_07015B28), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };