-- name: Mario RUN! -- description: Mario is constantly running. Threshold = 50 --set Threshold to 50 function mario_update(m) --Prevent mario from ideling if m.action == ACT_IDLE then --If idle set_mario_action(m, ACT_WALKING, 0) --Make Mario walk end --Crouching doesnt apply vel so prevent that if m.action == ACT_CROUCHING then --If crouching set_mario_action(m, ACT_WALKING, 0) --Make Mario walk end --Speed floor if (m.forwardVel > 0-Threshold) and (m.forwardVel < Threshold) then --If Mario isn't moveing fast enough m.forwardVel = Threshold --set forwards velocity to whatevet the threashold is set to end end -- hooks -- hook_event(HOOK_MARIO_UPDATE, mario_update)