#include #include "sm64.h" #include "segment_symbols.h" #include "level_commands.h" #ifdef IMMEDIATELOAD #include "levels/menu/header.h" #else #include "levels/intro/header.h" #endif #include "make_const_nonconst.h" const LevelScript level_script_entry[] = { INIT_LEVEL(), SLEEP(/*frames*/ 2), BLACKOUT(/*active*/ FALSE), SET_REG(/*value*/ 0), #ifdef IMMEDIATELOAD EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_main_menu_entry_1), JUMP(/*target*/ level_main_menu_entry_1), #else EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_1), JUMP(/*target*/ level_script_entry), #endif };