diff --git a/include/types.h b/include/types.h index 9404c97..b114b29 100644 --- a/include/types.h +++ b/include/types.h @@ -1,6 +1,8 @@ #ifndef _SM64_TYPES_H_ #define _SM64_TYPES_H_ +// 60 fps patch is already applied! + // This file contains various data types used in Super Mario 64 that don't yet // have an appropriate header.