#include "pc/rom_assets.h" // 0x0700E208 - 0x0700E2F8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700E208, 0x00437870, 75979, 0x0000e208, 240); // 0x0700E2F8 - 0x0700E3E8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700E2F8, 0x00437870, 75979, 0x0000e2f8, 240); // 0x0700E3E8 - 0x0700E4D8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700E3E8, 0x00437870, 75979, 0x0000e3e8, 240); // 0x0700E4D8 - 0x0700E5C8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700E4D8, 0x00437870, 75979, 0x0000e4d8, 240); // 0x0700E5C8 - 0x0700E6C8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700E5C8, 0x00437870, 75979, 0x0000e5c8, 256); // 0x0700E6C8 - 0x0700E830 static const Gfx rr_seg7_dl_0700E6C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_0700E208, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(rr_seg7_vertex_0700E2F8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(rr_seg7_vertex_0700E3E8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(rr_seg7_vertex_0700E4D8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(rr_seg7_vertex_0700E5C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700E830 - 0x0700E8B0 const Gfx rr_seg7_dl_0700E830[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 200), gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(rr_seg7_dl_0700E6C8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };