#include "pc/rom_assets.h" // US: 0x0701B0C8 // 0x0701B290 - 0x0701B370 #ifdef VERSION_JP static const Vtx rr_seg7_vertex_0701B290[] = { {{{ -306, 102, -818}, 0, { 3716, -714}, {0xaf, 0xcf, 0xc1, 0xff}}}, {{{ -306, 102, 819}, 0, { 990, 2010}, {0xaf, 0xcf, 0xc1, 0xff}}}, {{{ 307, 102, 819}, 0, { 0, 990}, {0xaf, 0xcf, 0xc1, 0xff}}}, {{{ 307, 102, -818}, 0, { 2694, -1736}, {0xaf, 0xcf, 0xc1, 0xff}}}, {{{ 307, 0, -767}, 0, { 2608, -1650}, {0x53, 0x73, 0x76, 0xff}}}, {{{ -306, 0, 768}, 0, { 1076, 1924}, {0x53, 0x73, 0x76, 0xff}}}, {{{ -306, 0, -767}, 0, { 3630, -628}, {0x53, 0x73, 0x76, 0xff}}}, {{{ 307, 0, 768}, 0, { 54, 904}, {0x53, 0x73, 0x76, 0xff}}}, {{{ -306, 102, -818}, 0, { 2694, 3714}, {0x63, 0x80, 0x88, 0xff}}}, {{{ -306, 0, 768}, 0, { -116, 1244}, {0x63, 0x80, 0x88, 0xff}}}, {{{ -306, 102, 819}, 0, { 0, 990}, {0x63, 0x80, 0x88, 0xff}}}, {{{ -306, 102, -818}, 0, { 3716, -714}, {0x63, 0x80, 0x88, 0xff}}}, {{{ -306, 0, -767}, 0, { 3630, -628}, {0x63, 0x80, 0x88, 0xff}}}, {{{ -306, 0, 768}, 0, { 1076, 1924}, {0x63, 0x80, 0x88, 0xff}}}, }; #else// increase from 14 to 16 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0701B290, 0x00437870, 75979, 0x0001b0c8, 256); #endif // US: 0x0701B1C8 // 0x0701B370 - 0x0701B430 #ifdef VERSION_JP static const Vtx rr_seg7_vertex_0701B370[] = { {{{ 307, 102, 819}, 0, { 0, 990}, {0x63, 0x80, 0x88, 0xff}}}, {{{ 307, 0, 768}, 0, { -116, 1244}, {0x63, 0x80, 0x88, 0xff}}}, {{{ 307, 0, -767}, 0, { 2438, 3798}, {0x63, 0x80, 0x88, 0xff}}}, {{{ 307, 102, -818}, 0, { 2694, 3714}, {0x63, 0x80, 0x88, 0xff}}}, {{{ 307, 102, -818}, 0, { 2694, -1736}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ 307, 0, -767}, 0, { 2608, -1650}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ -306, 0, -767}, 0, { 3630, -628}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ -306, 102, -818}, 0, { 3716, -714}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ -306, 102, 819}, 0, { 990, 2010}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ 307, 0, 768}, 0, { 54, 904}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ 307, 102, 819}, 0, { 0, 990}, {0x79, 0x9c, 0x9f, 0xff}}}, {{{ -306, 0, 768}, 0, { 1076, 1924}, {0x79, 0x9c, 0x9f, 0xff}}}, }; #else// reduced from 12 to 8 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0701B370, 0x00437870, 75979, 0x0001b1c8, 128); #endif // 0x0701B430 - 0x0701B4C0 static const Gfx rr_seg7_dl_0701B430[] = { #ifdef VERSION_JP gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_0701B290, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(rr_seg7_vertex_0701B370, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), #else gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_0701B290, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(rr_seg7_vertex_0701B370, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), #endif }; // 0x0701B4C0 - 0x0701B530 const Gfx rr_seg7_dl_0701B4C0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(rr_seg7_dl_0701B430), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };