#include #include "sm64.h" #include "game/ingame_menu.h" #include "make_const_nonconst.h" ALIGNED8 const Texture texture_hud_char_luigi_head[] = { #include "textures/segment2/custom_luigi_head.rgba16.inc.c" }; ALIGNED8 const Texture texture_hud_char_toad_head[] = { #include "textures/segment2/custom_toad_head.rgba16.inc.c" }; ALIGNED8 const Texture texture_hud_char_waluigi_head[] = { #include "textures/segment2/custom_waluigi_head.rgba16.inc.c" }; ALIGNED8 const Texture texture_hud_char_wario_head[] = { #include "textures/segment2/custom_wario_head.rgba16.inc.c" }; ALIGNED8 const Texture texture_shadow_spike_ext[] = { #include "textures/segment2/shadow_spike_custom.ia8.inc.c" }; ALIGNED8 u8 texture_selectionbox_back_icon[] = { #include "textures/segment2/custom_selectionbox_back_icon.rgba16.inc.c" }; ALIGNED8 u8 texture_selectionbox_forward_icon[] = { #include "textures/segment2/custom_selectionbox_forward_icon.rgba16.inc.c" }; ALIGNED8 u8 texture_coopdx_logo[] = { #include "textures/segment2/custom_coopdx_logo.rgba32.inc.c" };