#include "pc/rom_assets.h" // Scuttlebug // Unreferenced light group UNUSED static const Lights1 scuttlebug_lights_unused1 = gdSPDefLights1( 0x2c, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 scuttlebug_lights_unused2 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x06010108 ROM_ASSET_LOAD_TEXTURE(scuttlebug_seg6_texture_06010108, "actors/scuttlebug/scuttlebug_eye.rgba16.inc.c", 0x001e7ee0, 40011, 0x00010108, 2048); // 0x06010908 ROM_ASSET_LOAD_TEXTURE(scuttlebug_seg6_texture_06010908, "actors/scuttlebug/scuttlebug_left_side.rgba16.inc.c", 0x001e7ee0, 40011, 0x00010908, 4096); // 0x06011908 ROM_ASSET_LOAD_TEXTURE(scuttlebug_seg6_texture_06011908, "actors/scuttlebug/scuttlebug_right_side.rgba16.inc.c", 0x001e7ee0, 40011, 0x00011908, 4096); // 0x06012908 ROM_ASSET_LOAD_TEXTURE(scuttlebug_seg6_texture_06012908, "actors/scuttlebug/scuttlebug_iris.rgba16.inc.c", 0x001e7ee0, 40011, 0x00012908, 2048); // 0x06013108 ROM_ASSET_LOAD_TEXTURE(scuttlebug_seg6_texture_06013108, "actors/scuttlebug/scuttlebug_leg.rgba16.inc.c", 0x001e7ee0, 40011, 0x00013108, 2048); // 0x06013908 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013908, 0x001e7ee0, 40011, 0x00013908, 64); // 0x06013948 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013948, 0x001e7ee0, 40011, 0x00013948, 64); // 0x06013988 - 0x060139C0 const Gfx scuttlebug_seg6_dl_06013988[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06010908), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013908, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x060139C0 - 0x060139F8 const Gfx scuttlebug_seg6_dl_060139C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06011908), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013948, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x060139F8 - 0x06013A70 const Gfx scuttlebug_seg6_dl_060139F8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06013988), gsSPDisplayList(scuttlebug_seg6_dl_060139C0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06013A70 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013A70, 0x001e7ee0, 40011, 0x00013a70, 64); // 0x06013AB0 - 0x06013AE8 const Gfx scuttlebug_seg6_dl_06013AB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06010108), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013A70, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06013AE8 - 0x06013B58 const Gfx scuttlebug_seg6_dl_06013AE8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06013AB0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06013B58 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013B58, 0x001e7ee0, 40011, 0x00013a70, 64); // 0x06013B98 - 0x06013BD0 const Gfx scuttlebug_seg6_dl_06013B98[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06010108), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013B58, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06013BD0 - 0x06013C40 const Gfx scuttlebug_seg6_dl_06013BD0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06013B98), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06013C40 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013C40, 0x001e7ee0, 40011, 0x00013c40, 64); // 0x06013C80 - 0x06013CB8 const Gfx scuttlebug_seg6_dl_06013C80[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06012908), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013C40, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06013CB8 - 0x06013D28 const Gfx scuttlebug_seg6_dl_06013CB8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06013C80), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06013D28 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013D28, 0x001e7ee0, 40011, 0x00013d28, 64); // 0x06013D68 - 0x06013DA0 const Gfx scuttlebug_seg6_dl_06013D68[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06012908), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06013D28, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06013DA0 - 0x06013E10 const Gfx scuttlebug_seg6_dl_06013DA0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06013D68), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x06013E10 static const Lights1 scuttlebug_seg6_lights_06013E10 = gdSPDefLights1( 0x33, 0x22, 0x01, 0xcf, 0x89, 0x06, 0x28, 0x28, 0x28 ); // 0x06013E28 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013E28, 0x001e7ee0, 40011, 0x00013e28, 256); // 0x06013F28 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06013F28, 0x001e7ee0, 40011, 0x00013f28, 160); // 0x06013FC8 - 0x060140F0 const Gfx scuttlebug_seg6_dl_06013FC8[] = { gsSPLight(&scuttlebug_seg6_lights_06013E10.l, 1), gsSPLight(&scuttlebug_seg6_lights_06013E10.a, 2), gsSPVertex(scuttlebug_seg6_vertex_06013E28, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 5, 4, 6, 0x0), gsSP2Triangles( 8, 5, 7, 0x0, 3, 5, 8, 0x0), gsSP2Triangles( 9, 10, 4, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 6, 4, 0x0, 10, 11, 6, 0x0), gsSP2Triangles(11, 7, 6, 0x0, 12, 7, 11, 0x0), gsSP2Triangles(12, 8, 7, 0x0, 12, 9, 3, 0x0), gsSP2Triangles( 3, 8, 12, 0x0, 11, 10, 9, 0x0), gsSP2Triangles(11, 9, 12, 0x0, 13, 14, 0, 0x0), gsSP2Triangles( 0, 14, 1, 0x0, 15, 13, 0, 0x0), gsSPVertex(scuttlebug_seg6_vertex_06013F28, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 4, 2, 3, 0x0, 5, 4, 6, 0x0), gsSP2Triangles( 6, 4, 7, 0x0, 4, 3, 7, 0x0), gsSP2Triangles( 1, 8, 3, 0x0, 8, 7, 3, 0x0), gsSP2Triangles( 8, 1, 0, 0x0, 8, 0, 9, 0x0), gsSP2Triangles( 9, 7, 8, 0x0, 7, 9, 6, 0x0), gsSPEndDisplayList(), }; // 0x060140F0 - 0x06014110 const Gfx scuttlebug_seg6_dl_060140F0[] = { gsDPPipeSync(), gsSPDisplayList(scuttlebug_seg6_dl_06013FC8), gsDPPipeSync(), gsSPEndDisplayList(), }; // 0x06014110 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_06014110, 0x001e7ee0, 40011, 0x00014110, 64); // 0x06014150 - 0x06014188 const Gfx scuttlebug_seg6_dl_06014150[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06013108), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_06014110, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x06014188 - 0x060141F8 const Gfx scuttlebug_seg6_dl_06014188[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06014150), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), }; // 0x060141F8 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_060141F8, 0x001e7ee0, 40011, 0x000141f8, 64); // 0x06014238 - 0x06014270 const Gfx scuttlebug_seg6_dl_06014238[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, scuttlebug_seg6_texture_06013108), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(scuttlebug_seg6_vertex_060141F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x06014270 - 0x060142E0 const Gfx scuttlebug_seg6_dl_06014270[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(scuttlebug_seg6_dl_06014238), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), }; // 0x060142E0 static const Lights1 scuttlebug_seg6_lights_060142E0 = gdSPDefLights1( 0x26, 0x05, 0x05, 0x99, 0x16, 0x16, 0x28, 0x28, 0x28 ); // 0x060142F8 ROM_ASSET_LOAD_VTX(scuttlebug_seg6_vertex_060142F8, 0x001e7ee0, 40011, 0x000142f8, 64); // 0x06014338 - 0x06014378 const Gfx scuttlebug_seg6_dl_06014338[] = { gsSPLight(&scuttlebug_seg6_lights_060142E0.l, 1), gsSPLight(&scuttlebug_seg6_lights_060142E0.a, 2), gsSPVertex(scuttlebug_seg6_vertex_060142F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 2, 3, 0, 0x0, 1, 0, 3, 0x0), gsSPEndDisplayList(), }; // 0x06014378 - 0x06014398 const Gfx scuttlebug_seg6_dl_06014378[] = { gsDPPipeSync(), gsSPDisplayList(scuttlebug_seg6_dl_06014338), gsDPPipeSync(), gsSPEndDisplayList(), };