#include "pc/rom_assets.h" // Test Platform (small tiny platform 1/4th the size of a box. Probably used in early modeling tests?) // 0x080262F8 - 0x0802637C ROM_ASSET_LOAD_COLLISION(unknown_seg8_collision_080262F8, 0x001f2200, 59076, 0x000262f8, 132);