#include "pc/rom_assets.h" // 0x0701A8E8 - 0x0701A900 static const Lights1 lll_seg7_lights_0701A8E8 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xfe, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701A900 - 0x0701A9F0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_0701A900, 0x004784a0, 83204, 0x0001a900, 240); // 0x0701A9F0 - 0x0701AAE0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_0701A9F0, 0x004784a0, 83204, 0x0001a9f0, 240); // 0x0701AAE0 - 0x0701AB20 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_0701AAE0, 0x004784a0, 83204, 0x0001aae0, 64); // 0x0701AB20 - 0x0701AC20 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_0701AB20, 0x004784a0, 83204, 0x0001ab20, 256); // 0x0701AC20 - 0x0701ACE8 static const Gfx lll_seg7_dl_0701AC20[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&lll_seg7_lights_0701A8E8.l, 1), gsSPLight(&lll_seg7_lights_0701A8E8.a, 2), gsSPVertex(lll_seg7_vertex_0701A900, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(lll_seg7_vertex_0701A9F0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(lll_seg7_vertex_0701AAE0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701ACE8 - 0x0701AD70 static const Gfx lll_seg7_dl_0701ACE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(lll_seg7_vertex_0701AB20, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 6, 7, 0x0), gsSP2Triangles( 3, 7, 8, 0x0, 3, 8, 9, 0x0), gsSP2Triangles( 3, 9, 10, 0x0, 0, 11, 1, 0x0), gsSP2Triangles( 0, 12, 13, 0x0, 0, 14, 12, 0x0), gsSP2Triangles( 0, 2, 14, 0x0, 0, 15, 11, 0x0), gsSPEndDisplayList(), }; // 0x0701AD70 - 0x0701ADE8 const Gfx lll_seg7_dl_0701AD70[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(lll_seg7_dl_0701AC20), gsSPDisplayList(lll_seg7_dl_0701ACE8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };