#include "pc/rom_assets.h" // 0x0700C488 - 0x0700C4A0 static const Lights1 ttm_seg7_lights_0700C488 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700C4A0 - 0x0700C4B8 static const Lights1 ttm_seg7_lights_0700C4A0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700C4B8 - 0x0700C4D0 static const Lights1 ttm_seg7_lights_0700C4B8 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700C4D0 - 0x0700C5D0 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C4D0, 0x004d1910, 104662, 0x0000c4d0, 256); // 0x0700C5D0 - 0x0700C600 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C5D0, 0x004d1910, 104662, 0x0000c5d0, 48); // 0x0700C600 - 0x0700C690 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C600, 0x004d1910, 104662, 0x0000c600, 144); // 0x0700C690 - 0x0700C780 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C690, 0x004d1910, 104662, 0x0000c690, 240); // 0x0700C780 - 0x0700C7B0 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C780, 0x004d1910, 104662, 0x0000c780, 48); // 0x0700C7B0 - 0x0700C810 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C7B0, 0x004d1910, 104662, 0x0000c7b0, 96); // 0x0700C810 - 0x0700C850 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C810, 0x004d1910, 104662, 0x0000c810, 64); // 0x0700C850 - 0x0700C8C0 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C850, 0x004d1910, 104662, 0x0000c850, 112); // 0x0700C8C0 - 0x0700C900 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700C8C0, 0x004d1910, 104662, 0x0000c8c0, 64); // 0x0700C900 - 0x0700C9F8 static const Gfx ttm_seg7_dl_0700C900[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700C488.l, 1), gsSPLight(&ttm_seg7_lights_0700C488.a, 2), gsSPVertex(ttm_seg7_vertex_0700C4D0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 14, 13, 15, 0x0), gsSPVertex(ttm_seg7_vertex_0700C5D0, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPLight(&ttm_seg7_lights_0700C4A0.l, 1), gsSPLight(&ttm_seg7_lights_0700C4A0.a, 2), gsSPVertex(ttm_seg7_vertex_0700C600, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 6, 7, 8, 0x0), gsSPLight(&ttm_seg7_lights_0700C4B8.l, 1), gsSPLight(&ttm_seg7_lights_0700C4B8.a, 2), gsSPVertex(ttm_seg7_vertex_0700C690, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(ttm_seg7_vertex_0700C780, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700C9F8 - 0x0700CA78 static const Gfx ttm_seg7_dl_0700C9F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700C488.l, 1), gsSPLight(&ttm_seg7_lights_0700C488.a, 2), gsSPVertex(ttm_seg7_vertex_0700C7B0, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 5, 3, 0x0, 0, 2, 5, 0x0), gsSPLight(&ttm_seg7_lights_0700C4B8.l, 1), gsSPLight(&ttm_seg7_lights_0700C4B8.a, 2), gsSPVertex(ttm_seg7_vertex_0700C810, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700CA78 - 0x0700CAE0 static const Gfx ttm_seg7_dl_0700CA78[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_0700C850, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 3, 6, 4, 0x0), gsSPLight(&ttm_seg7_lights_0700C488.l, 1), gsSPLight(&ttm_seg7_lights_0700C488.a, 2), gsSPVertex(ttm_seg7_vertex_0700C8C0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700CAE0 - 0x0700CB60 const Gfx ttm_seg7_dl_0700CAE0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700C900), gsSPDisplayList(ttm_seg7_dl_0700C9F8), gsSPDisplayList(ttm_seg7_dl_0700CA78), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };