#include "pc/rom_assets.h" // 0x0700BF90 - 0x0700C090 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700BF90, 0x004614d0, 37742, 0x0000bf90, 256); // 0x0700C090 - 0x0700C190 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700C090, 0x004614d0, 37742, 0x0000c090, 256); // 0x0700C190 - 0x0700C270 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700C190, 0x004614d0, 37742, 0x0000c190, 224); // 0x0700C270 - 0x0700C2B0 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_0700C270, 0x004614d0, 37742, 0x0000c270, 64); // 0x0700C2B0 - 0x0700C3C0 static const Gfx bitfs_seg7_dl_0700C2B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_0700BF90, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(bitfs_seg7_vertex_0700C090, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0), gsSP2Triangles( 3, 5, 1, 0x0, 3, 6, 7, 0x0), gsSP2Triangles( 3, 8, 6, 0x0, 7, 6, 2, 0x0), gsSP2Triangles( 6, 9, 2, 0x0, 1, 5, 2, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bitfs_seg7_vertex_0700C190, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(bitfs_seg7_vertex_0700C270, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700C3C0 - 0x0700C430 const Gfx bitfs_seg7_dl_0700C3C0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitfs_seg7_dl_0700C2B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };