#include "dynos.cpp.h" extern "C" { #include "engine/graph_node.h" } static Array& DynosPacks() { static Array sDynosPacks; return sDynosPacks; } static void DynOS_Pack_ActivateActor(s32 aPackIndex, Pair& pair) { const char* aActorName = pair.first; GfxData* aGfxData = pair.second; GraphNode* graphNode = (GraphNode *) DynOS_Geo_GetGraphNode((*(aGfxData->mGeoLayouts.end() - 1))->mData, false); if (graphNode == NULL) { return; } const void* georef = DynOS_Builtin_Actor_GetFromName(aActorName); graphNode->georef = georef; ActorGfx actorGfx = { .mGfxData = aGfxData, .mGraphNode = graphNode, .mPackIndex = aPackIndex, }; // Check if we should disable billboards u32 vertices = 0; for (auto& vtx : aGfxData->mVertices) { vertices += vtx->mSize; } if (vertices > 6) { actorGfx.mGraphNode->extraFlags |= GRAPH_EXTRA_FORCE_3D; } DynOS_Actor_Valid(georef, actorGfx); } static void DynOS_Pack_DeactivateActor(s32 aPackIndex, Pair& pair) { const char* aActorName = pair.first; const void* georef = DynOS_Builtin_Actor_GetFromName(aActorName); DynOS_Actor_Invalid(georef, aPackIndex); // figure out which actor to replace it with Pair* _Replacement = NULL; s32 _ReplacementPackIndex = 0; for (auto& _Pack : DynosPacks()) { if (!_Pack.mEnabled) { continue; } auto _Tmp = DynOS_Pack_GetActor(&_Pack, aActorName); if (_Tmp != NULL) { _Replacement = _Tmp; _ReplacementPackIndex = _Pack.mIndex; } } if (_Replacement != NULL) { DynOS_Pack_ActivateActor(_ReplacementPackIndex, *_Replacement); } } s32 DynOS_Pack_GetCount() { return DynosPacks().Count(); } void DynOS_Pack_SetEnabled(PackData* aPack, bool aEnabled) { if (aPack == NULL) { return; } aPack->mEnabled = aEnabled; if (aEnabled) { for (auto& pair : aPack->mGfxData) { DynOS_Pack_ActivateActor(aPack->mIndex, pair); } } else { for (auto& pair : aPack->mGfxData) { DynOS_Pack_DeactivateActor(aPack->mIndex, pair); } } DynOS_Actor_Override_All(); } PackData* DynOS_Pack_GetFromIndex(s32 aIndex) { auto& _DynosPacks = DynosPacks(); if (aIndex < 0 || aIndex >= _DynosPacks.Count()) { return NULL; } return &_DynosPacks[aIndex]; } PackData* DynOS_Pack_GetFromPath(const SysPath& aPath) { for (auto& packData : DynosPacks()) { if (packData.mPath == aPath) { return &packData; } } return NULL; } PackData* DynOS_Pack_Add(const SysPath& aPath) { PackData* existing = DynOS_Pack_GetFromPath(aPath); if (existing != NULL) { return existing; } auto& _DynosPacks = DynosPacks(); s32 index = _DynosPacks.Count(); _DynosPacks.Add({ .mIndex = index, .mPath = aPath, .mGfxData = {}, }); PackData* _Pack = &_DynosPacks[index]; // extract basename const char* cpath = aPath.c_str(); const char* ctoken = cpath; while (*ctoken != '\0') { if (*ctoken == '/' || *ctoken == '\\') { if (*(ctoken + 1) != '\0') { cpath = (ctoken + 1); } } ctoken++; } _Pack->mDisplayName = cpath; DynOS_Pack_SetEnabled(_Pack, true); return _Pack; } Pair* DynOS_Pack_GetActor(PackData* aPackData, const char* aActorName) { if (aPackData == NULL || aActorName == NULL) { return NULL; } for (auto& pair : aPackData->mGfxData) { if (!strcmp(pair.first, aActorName)) { return &pair; } } return NULL; } void DynOS_Pack_AddActor(PackData* aPackData, const char* aActorName, GfxData* aGfxData) { if (aPackData == NULL || aActorName == NULL || aGfxData == NULL) { return; } s32 index = aPackData->mGfxData.Count(); aPackData->mGfxData.Add({ aActorName, aGfxData }); if (aPackData->mEnabled) { DynOS_Pack_ActivateActor(aPackData->mIndex, aPackData->mGfxData[index]); } }