#ifndef SEGMENTS_H #define SEGMENTS_H #ifndef LINKER #include "segment_symbols.h" #endif /* * Memory addresses for segments. Ideally, this header file would not be * needed, and the addresses would be defined in sm64.ld and linker-inserted * into C code. However, there are some cases where that would not match, where * addresses are loaded using lui/ori rather than lui/addiu. * To avoid duplication, this file is included from sm64.ld. We make sure not * to cast the addresses to pointers in this file, since that would be invalid * linker script syntax. */ #ifndef USE_EXT_RAM #define RAM_END 0x80400000 #else /* Use Expansion Pak space for pool. */ #define RAM_END 0x80800000 #endif /* * Workaround for running out of pool space due to * importing large custom content. */ #define SEG_POOL_START 0x802AB000 // 0x0165000 in size #define SEG_GODDARD SEG_POOL_START + 0x113000 #define POOL_SIZE RAM_END - SEG_POOL_START #endif // SEGMENTS_H