#include "pc/rom_assets.h" // 0x050062C8 ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animvalue_050062C8, 0x001521d0, 57608, 0x000062c8, 580); // 0x0500650C ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animindex_0500650C, 0x001521d0, 57608, 0x0000650c, 180); // 0x050065C0 static const struct Animation monty_mole_seg5_anim_050065C0 = { 0, 0, 1, 1, 0x0E, ANIMINDEX_NUMPARTS(monty_mole_seg5_animindex_0500650C), monty_mole_seg5_animvalue_050062C8, monty_mole_seg5_animindex_0500650C, 0, ANIM_FIELD_LENGTH(monty_mole_seg5_animvalue_050062C8), ANIM_FIELD_LENGTH(monty_mole_seg5_animindex_0500650C), };