#include "pc/rom_assets.h" // 0x07011DE8 - 0x07011E00 static const Lights1 ttm_seg7_lights_07011DE8 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07011E00 - 0x07011F00 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011E00, 0x004d1910, 104662, 0x00011e00, 256); // 0x07011F00 - 0x07011FF0 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011F00, 0x004d1910, 104662, 0x00011f00, 240); // 0x07011FF0 - 0x070120E0 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011FF0, 0x004d1910, 104662, 0x00011ff0, 240); // 0x070120E0 - 0x07012120 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070120E0, 0x004d1910, 104662, 0x000120e0, 64); // 0x07012120 - 0x070121B8 static const Gfx ttm_seg7_dl_07012120[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_07011DE8.l, 1), gsSPLight(&ttm_seg7_lights_07011DE8.a, 2), gsSPVertex(ttm_seg7_vertex_07011E00, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 8, 0x0), gsSP2Triangles( 3, 8, 9, 0x0, 3, 9, 10, 0x0), gsSP2Triangles( 3, 10, 4, 0x0, 0, 11, 12, 0x0), gsSP2Triangles( 0, 13, 11, 0x0, 0, 14, 13, 0x0), gsSP2Triangles( 0, 2, 14, 0x0, 0, 12, 15, 0x0), gsSPEndDisplayList(), }; // 0x070121B8 - 0x07012270 static const Gfx ttm_seg7_dl_070121B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_07011F00, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 11, 13, 0x0), gsSPVertex(ttm_seg7_vertex_07011FF0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 11, 13, 12, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(ttm_seg7_vertex_070120E0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07012270 - 0x070122F0 const Gfx ttm_seg7_dl_07012270[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_07012120), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_070121B8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };