#include "pc/rom_assets.h" // 0x07011808 - 0x07011908 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07011808, 0x004614d0, 37742, 0x00011808, 256); // 0x07011908 - 0x07011988 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07011908, 0x004614d0, 37742, 0x00011908, 128); // 0x07011988 - 0x07011A68 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07011988, 0x004614d0, 37742, 0x00011988, 224); // 0x07011A68 - 0x07011AB8 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07011A68, 0x004614d0, 37742, 0x00011a68, 80); // 0x07011AB8 - 0x07011B48 static const Gfx bitfs_seg7_dl_07011AB8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_07011808, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitfs_seg7_vertex_07011908, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07011B48 - 0x07011BA0 static const Gfx bitfs_seg7_dl_07011B48[] = { gsSPVertex(bitfs_seg7_vertex_07011988, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 6, 8, 9, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 2, 12, 13, 0x0), gsSPVertex(bitfs_seg7_vertex_07011A68, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSPEndDisplayList(), }; // 0x07011BA0 - 0x07011C18 const Gfx bitfs_seg7_dl_07011BA0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitfs_seg7_dl_07011AB8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(bitfs_seg7_dl_07011B48), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };