#include #include "sm64.h" #include "behavior_data.h" #include "model_ids.h" #include "seq_ids.h" #include "dialog_ids.h" #include "segment_symbols.h" #include "level_commands.h" #include "game/level_update.h" #include "levels/scripts.h" /* Fast64 begin persistent block [includes] */ /* Fast64 end persistent block [includes] */ #include "make_const_nonconst.h" #include "levels/bob/header.h" /* Fast64 begin persistent block [scripts] */ /* Fast64 end persistent block [scripts] */ const LevelScript level_bob_entry[] = { INIT_LEVEL(), LOAD_MIO0(0x7, _bob_segment_7SegmentRomStart, _bob_segment_7SegmentRomEnd), LOAD_MIO0(0xa, _bbh_skybox_mio0SegmentRomStart, _bbh_skybox_mio0SegmentRomEnd), ALLOC_LEVEL_POOL(), MARIO(MODEL_MARIO, 0x00000001, bhvMario), /* Fast64 begin persistent block [level commands] */ /* Fast64 end persistent block [level commands] */ AREA(1, bob_area_1), WARP_NODE(0x0A, LEVEL_BOB, 0x01, 0x0A, WARP_NO_CHECKPOINT), WARP_NODE(0xF3, LEVEL_CASTLE, 0x01, 0x20, WARP_NO_CHECKPOINT), WARP_NODE(0xF0, LEVEL_CASTLE, 0x01, 0x26, WARP_NO_CHECKPOINT), WARP_NODE(0xF1, LEVEL_CASTLE, 0x01, 0x23, WARP_NO_CHECKPOINT), OBJECT(MODEL_NONE, 3200, 609, -2815, 0, 0, 0, (0x02 << 24), id_bhvArenaFlag), OBJECT(MODEL_NONE, 3200, 1609, 785, 0, 0, 0, (0x00 << 24), id_bhvArenaFlag), OBJECT(MODEL_NONE, 3200, 609, 4385, 0, 0, 0, (0x01 << 24), id_bhvArenaFlag), OBJECT(MODEL_NONE, 7000, -591, 785, 0, 0, 0, (0x03 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, -600, -591, 785, 0, 0, 0, (0x03 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, 309, -2815, 0, 0, 0, (0x04 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, 309, 4385, 0, 0, 0, (0x04 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, 1309, 2985, 0, 0, 0, (0x02 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, 1309, -1415, 0, 0, 0, (0x02 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, 1309, 785, 0, 0, 0, (0x01 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 200, 509, 2385, 0, 0, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 200, 509, -815, 0, 0, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 6200, 509, -815, 0, 0, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 6200, 509, 2385, 0, 0, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, -691, 785, 0, 0, 0, (0x01 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 200, -191, 785, 0, -90, 0, (0x05 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 6200, -191, 785, 0, 90, 0, (0x05 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, -591, 4785, 0, -180, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, 3200, -591, -3215, 0, 0, 0, (0x06 << 24), id_bhvArenaItem), OBJECT(MODEL_NONE, -100, 209, 785, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 6500, 209, 785, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 1200, -391, -2515, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 5300, -391, -2515, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 5300, -391, 3985, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 1200, -391, 3985, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 1400, 1609, -15, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 5000, 1609, 1585, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 3200, -191, 785, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 6800, -791, -4215, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 6800, -791, 5785, 0, -90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, -400, -791, -4215, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, -400, -791, 5785, 0, 90, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 3200, 209, -2815, 0, -180, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 3200, 209, 4385, 0, -180, 0, 0x00000000, id_bhvArenaKoth), OBJECT(MODEL_NONE, 5000, 1609, -15, 0, -180, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 5000, 1609, 1585, 0, 0, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1400, 1609, 1585, 0, 0, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1400, 1609, -15, 0, -180, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, -400, -791, -4215, 0, -180, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 6800, -791, -4215, 0, -180, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, -400, -791, 5785, 0, 0, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 6800, -791, 5785, 0, 0, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1900, 209, 2985, 0, -180, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 4500, 209, 2985, 0, -180, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1900, 209, -1415, 0, 0, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 4500, 209, -1415, 0, 0, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 3200, -191, 1285, 0, -180, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 3200, -191, 285, 0, 0, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 2700, 409, -15, 0, 0, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 3700, 409, -15, 0, 0, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 2700, 409, 1585, 0, -180, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 3700, 409, 1585, 0, -180, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1600, -391, 3385, 0, -90, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 4800, -391, 3385, 0, 90, 0, (0x01 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 4800, -391, -1815, 0, 90, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 1600, -391, -1815, 0, -90, 0, (0x02 << 24), id_bhvArenaSpawn), OBJECT(MODEL_NONE, 3200, 409, 785, 0, -180, 0, (10 << 16), bhvAirborneWarp), TERRAIN(bob_area_1_collision), MACRO_OBJECTS(bob_area_1_macro_objs), SET_BACKGROUND_MUSIC(0x00, SEQ_LEVEL_KOOPA_ROAD), TERRAIN_TYPE(TERRAIN_STONE), /* Fast64 begin persistent block [area commands] */ /* Fast64 end persistent block [area commands] */ END_AREA(), FREE_LEVEL_POOL(), MARIO_POS(1, 0, 0, 0, 0), CALL(0, lvl_init_or_update), CALL_LOOP(1, lvl_init_or_update), CLEAR_LEVEL(), SLEEP_BEFORE_EXIT(1), EXIT(), };