#include "pc/rom_assets.h" // 0x07002E80 - 0x07002F80 ROM_ASSET_LOAD_VTX(sa_vertex_07002E80, 0x0046b090, 4364, 0x00002e80, 256); // 0x07002F80 - 0x07002FD0 static const Gfx sa_dl_07002F80[] = { gsSPVertex(sa_vertex_07002E80, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x07002FD0 - 0x07003000 const Gfx sa_seg7_dl_07002FD0[] = { gsDPPipeSync(), gsSPClearGeometryMode(G_LIGHTING), gsSPDisplayList(sa_dl_07002F80), gsDPPipeSync(), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };