## [:rewind: Lua Reference](lua.md) # Supported Structs - [Animation](#Animation) - [Area](#Area) - [Camera](#Camera) - [CameraFOVStatus](#CameraFOVStatus) - [CameraStoredInfo](#CameraStoredInfo) - [CameraTrigger](#CameraTrigger) - [Character](#Character) - [Controller](#Controller) - [Cutscene](#Cutscene) - [CutsceneSplinePoint](#CutsceneSplinePoint) - [CutsceneVariable](#CutsceneVariable) - [FloorGeometry](#FloorGeometry) - [GraphNode](#GraphNode) - [GraphNodeObject](#GraphNodeObject) - [GraphNodeObject_sub](#GraphNodeObject_sub) - [HandheldShakePoint](#HandheldShakePoint) - [InstantWarp](#InstantWarp) - [LakituState](#LakituState) - [LinearTransitionPoint](#LinearTransitionPoint) - [MarioAnimDmaRelatedThing](#MarioAnimDmaRelatedThing) - [MarioAnimation](#MarioAnimation) - [MarioBodyState](#MarioBodyState) - [MarioState](#MarioState) - [ModeTransitionInfo](#ModeTransitionInfo) - [NetworkPlayer](#NetworkPlayer) - [Object](#Object) - [ObjectHitbox](#ObjectHitbox) - [ObjectNode](#ObjectNode) - [ObjectWarpNode](#ObjectWarpNode) - [OffsetSizePair](#OffsetSizePair) - [ParallelTrackingPoint](#ParallelTrackingPoint) - [PlayerCameraState](#PlayerCameraState) - [PlayerGeometry](#PlayerGeometry) - [SPTask](#SPTask) - [SpawnInfo](#SpawnInfo) - [Surface](#Surface) - [TransitionInfo](#TransitionInfo) - [UnusedArea28](#UnusedArea28) - [VblankHandler](#VblankHandler) - [Vec3f](#Vec3f) - [Vec3s](#Vec3s) - [WallCollisionData](#WallCollisionData) - [WarpNode](#WarpNode) - [WarpTransition](#WarpTransition) - [WarpTransitionData](#WarpTransitionData) - [Waypoint](#Waypoint) - [Whirlpool](#Whirlpool)
## [Animation](#Animation) | Field | Type | Access | | ----- | ---- | ------ | | flags | integer | | | length | integer | | | animYTransDivisor | integer | | | startFrame | integer | | | loopStart | integer | | | loopEnd | integer | | | unusedBoneCount | integer | | [:arrow_up_small:](#)
## [Area](#Area) | Field | Type | Access | | ----- | ---- | ------ | | camera | [Camera](#Camera) | read-only | | flags | integer | | | index | integer | | | instantWarps | [InstantWarp](#InstantWarp) | read-only | | musicParam | integer | | | musicParam2 | integer | | | objectSpawnInfos | [SpawnInfo](#SpawnInfo) | read-only | | paintingWarpNodes | [WarpNode](#WarpNode) | read-only | | terrainType | integer | | | warpNodes | [ObjectWarpNode](#ObjectWarpNode) | read-only | [:arrow_up_small:](#)
## [Camera](#Camera) | Field | Type | Access | | ----- | ---- | ------ | | areaCenX | number | | | areaCenY | number | | | areaCenZ | number | | | cutscene | integer | | | defMode | integer | | | doorStatus | integer | | | focus | [Vec3f](#Vec3f) | read-only | | mode | integer | | | nextYaw | integer | | | pos | [Vec3f](#Vec3f) | read-only | | unusedVec1 | [Vec3f](#Vec3f) | read-only | | yaw | integer | | [:arrow_up_small:](#)
## [CameraFOVStatus](#CameraFOVStatus) | Field | Type | Access | | ----- | ---- | ------ | | decay | integer | | | fov | number | | | fovFunc | integer | | | fovOffset | number | | | shakeAmplitude | number | | | shakePhase | integer | | | shakeSpeed | integer | | | unusedIsSleeping | integer | | [:arrow_up_small:](#)
## [CameraStoredInfo](#CameraStoredInfo) | Field | Type | Access | | ----- | ---- | ------ | | cannonYOffset | number | | | focus | [Vec3f](#Vec3f) | read-only | | panDist | number | | | pos | [Vec3f](#Vec3f) | read-only | [:arrow_up_small:](#)
## [CameraTrigger](#CameraTrigger) | Field | Type | Access | | ----- | ---- | ------ | | area | integer | | | boundsX | integer | | | boundsY | integer | | | boundsYaw | integer | | | boundsZ | integer | | | centerX | integer | | | centerY | integer | | | centerZ | integer | | [:arrow_up_small:](#)
## [Character](#Character) | Field | Type | Access | | ----- | ---- | ------ | | animOffsetEnabled | integer | read-only | | animOffsetFeet | number | read-only | | animOffsetHand | number | read-only | | animOffsetLowYPoint | number | read-only | | cameraHudHead | integer | read-only | | capEnemyLayer | integer | read-only | | capMetalModelId | integer | read-only | | capMetalWingModelId | integer | read-only | | capModelId | integer | read-only | | capWingModelId | integer | read-only | | modelId | integer | read-only | | name | string | read-only | | soundAttacked | integer | read-only | | soundCoughing1 | integer | read-only | | soundCoughing2 | integer | read-only | | soundCoughing3 | integer | read-only | | soundDoh | integer | read-only | | soundDrowning | integer | read-only | | soundDying | integer | read-only | | soundEeuh | integer | read-only | | soundFreqScale | number | read-only | | soundGameOver | integer | read-only | | soundGroundPoundWah | integer | read-only | | soundHaha | integer | read-only | | soundHaha_2 | integer | read-only | | soundHello | integer | read-only | | soundHereWeGo | integer | read-only | | soundHoohoo | integer | read-only | | soundHrmm | integer | read-only | | soundImaTired | integer | read-only | | soundMamaMia | integer | read-only | | soundOnFire | integer | read-only | | soundOoof | integer | read-only | | soundOoof2 | integer | read-only | | soundPanting | integer | read-only | | soundPantingCold | integer | read-only | | soundPressStartToPlay | integer | read-only | | soundPunchHoo | integer | read-only | | soundPunchWah | integer | read-only | | soundPunchYah | integer | read-only | | soundSnoring1 | integer | read-only | | soundSnoring2 | integer | read-only | | soundSnoring3 | integer | read-only | | soundSoLongaBowser | integer | read-only | | soundTwirlBounce | integer | read-only | | soundUh | integer | read-only | | soundUh2 | integer | read-only | | soundUh2_2 | integer | read-only | | soundWaaaooow | integer | read-only | | soundWah2 | integer | read-only | | soundWhoa | integer | read-only | | soundYahWahHoo | integer | read-only | | soundYahoo | integer | read-only | | soundYahooWahaYippee | integer | read-only | | soundYawning | integer | read-only | | torsoRotMult | number | read-only | | type | integer | read-only | [:arrow_up_small:](#)
## [Controller](#Controller) | Field | Type | Access | | ----- | ---- | ------ | | buttonDown | integer | | | buttonPressed | integer | | | extStickX | integer | | | extStickY | integer | | | port | integer | | | rawStickX | integer | | | rawStickY | integer | | | stickMag | number | | | stickX | number | | | stickY | number | | [:arrow_up_small:](#)
## [Cutscene](#Cutscene) | Field | Type | Access | | ----- | ---- | ------ | | duration | integer | | [:arrow_up_small:](#)
## [CutsceneSplinePoint](#CutsceneSplinePoint) | Field | Type | Access | | ----- | ---- | ------ | | index | integer | | | point | [Vec3s](#Vec3s) | read-only | | speed | integer | | [:arrow_up_small:](#)
## [CutsceneVariable](#CutsceneVariable) | Field | Type | Access | | ----- | ---- | ------ | | angle | [Vec3s](#Vec3s) | read-only | | point | [Vec3f](#Vec3f) | read-only | | unused1 | integer | | | unused2 | integer | | | unusedPoint | [Vec3f](#Vec3f) | read-only | [:arrow_up_small:](#)
## [FloorGeometry](#FloorGeometry) | Field | Type | Access | | ----- | ---- | ------ | | normalX | number | | | normalY | number | | | normalZ | number | | | originOffset | number | | [:arrow_up_small:](#)
## [GraphNode](#GraphNode) | Field | Type | Access | | ----- | ---- | ------ | | children | [GraphNode](#GraphNode) | read-only | | flags | integer | | | next | [GraphNode](#GraphNode) | read-only | | parent | [GraphNode](#GraphNode) | read-only | | prev | [GraphNode](#GraphNode) | read-only | | type | integer | | [:arrow_up_small:](#)
## [GraphNodeObject](#GraphNodeObject) | Field | Type | Access | | ----- | ---- | ------ | | angle | [Vec3s](#Vec3s) | read-only | | cameraToObject | [Vec3f](#Vec3f) | read-only | | node | [GraphNode](#GraphNode) | read-only | | pos | [Vec3f](#Vec3f) | read-only | | prevAngle | [Vec3s](#Vec3s) | read-only | | prevPos | [Vec3f](#Vec3f) | read-only | | prevScale | [Vec3f](#Vec3f) | read-only | | prevScaleTimestamp | integer | | | prevShadowPos | [Vec3f](#Vec3f) | read-only | | prevShadowPosTimestamp | integer | | | prevThrowMatrixTimestamp | integer | | | prevTimestamp | integer | | | scale | [Vec3f](#Vec3f) | read-only | | sharedChild | [GraphNode](#GraphNode) | read-only | | skipInterpolationTimestamp | integer | | | unk18 | integer | | | unk19 | integer | | | animInfo | [GraphNodeObject_sub](#GraphNodeObject_sub) | read-only | | unk4C | [SpawnInfo](#SpawnInfo) | read-only | [:arrow_up_small:](#)
## [GraphNodeObject_sub](#GraphNodeObject_sub) | Field | Type | Access | | ----- | ---- | ------ | | animAccel | integer | | | animFrame | integer | | | animFrameAccelAssist | integer | | | animID | integer | | | animTimer | integer | | | animYTrans | integer | | | curAnim | [Animation](#Animation) | read-only | | prevAnimFrame | integer | | | prevAnimFrameTimestamp | integer | | | prevAnimID | integer | | | prevAnimPtr | [Animation](#Animation) | read-only | [:arrow_up_small:](#)
## [HandheldShakePoint](#HandheldShakePoint) | Field | Type | Access | | ----- | ---- | ------ | | index | integer | | | pad | integer | | | point | [Vec3s](#Vec3s) | read-only | [:arrow_up_small:](#)
## [InstantWarp](#InstantWarp) | Field | Type | Access | | ----- | ---- | ------ | | area | integer | | | displacement | [Vec3s](#Vec3s) | read-only | | id | integer | | [:arrow_up_small:](#)
## [LakituState](#LakituState) | Field | Type | Access | | ----- | ---- | ------ | | curFocus | [Vec3f](#Vec3f) | read-only | | curPos | [Vec3f](#Vec3f) | read-only | | defMode | integer | | | focHSpeed | number | | | focVSpeed | number | | | focus | [Vec3f](#Vec3f) | read-only | | focusDistance | number | | | goalFocus | [Vec3f](#Vec3f) | read-only | | goalPos | [Vec3f](#Vec3f) | read-only | | keyDanceRoll | integer | | | lastFrameAction | integer | | | mode | integer | | | nextYaw | integer | | | oldPitch | integer | | | oldRoll | integer | | | oldYaw | integer | | | pos | [Vec3f](#Vec3f) | read-only | | posHSpeed | number | | | posVSpeed | number | | | roll | integer | | | shakeMagnitude | [Vec3s](#Vec3s) | read-only | | shakePitchDecay | integer | | | shakePitchPhase | integer | | | shakePitchVel | integer | | | shakeRollDecay | integer | | | shakeRollPhase | integer | | | shakeRollVel | integer | | | shakeYawDecay | integer | | | shakeYawPhase | integer | | | shakeYawVel | integer | | | skipCameraInterpolationTimestamp | integer | | | unused | integer | | | unusedVec1 | [Vec3f](#Vec3f) | read-only | | unusedVec2 | [Vec3s](#Vec3s) | read-only | | yaw | integer | | [:arrow_up_small:](#)
## [LinearTransitionPoint](#LinearTransitionPoint) | Field | Type | Access | | ----- | ---- | ------ | | dist | number | | | focus | [Vec3f](#Vec3f) | read-only | | pitch | integer | | | pos | [Vec3f](#Vec3f) | read-only | | yaw | integer | | [:arrow_up_small:](#)
## [MarioAnimation](#MarioAnimation) | Field | Type | Access | | ----- | ---- | ------ | | targetAnim | [Animation](#Animation) | read-only | [:arrow_up_small:](#)
## [MarioBodyState](#MarioBodyState) | Field | Type | Access | | ----- | ---- | ------ | | action | integer | | | capState | integer | | | eyeState | integer | | | grabPos | integer | | | handState | integer | | | headAngle | [Vec3s](#Vec3s) | read-only | | heldObjLastPosition | [Vec3f](#Vec3f) | read-only | | modelState | integer | | | punchState | integer | | | torsoAngle | [Vec3s](#Vec3s) | read-only | | torsoPos | [Vec3f](#Vec3f) | read-only | | wingFlutter | integer | | [:arrow_up_small:](#)
## [MarioState](#MarioState) | Field | Type | Access | | ----- | ---- | ------ | | action | integer | | | actionArg | integer | | | actionState | integer | | | actionTimer | integer | | | angleVel | [Vec3s](#Vec3s) | read-only | | animation | [MarioAnimation](#MarioAnimation) | read-only | | area | [Area](#Area) | read-only | | bubbleObj | [Object](#Object) | read-only | | capTimer | integer | | | ceil | [Surface](#Surface) | read-only | | ceilHeight | number | | | character | [Character](#Character) | read-only | | collidedObjInteractTypes | integer | | | controller | [Controller](#Controller) | read-only | | curAnimOffset | number | | | currentRoom | integer | | | doubleJumpTimer | integer | | | faceAngle | [Vec3s](#Vec3s) | read-only | | fadeWarpOpacity | integer | | | flags | integer | | | floor | [Surface](#Surface) | read-only | | floorAngle | integer | | | floorHeight | number | | | forwardVel | number | | | framesSinceA | integer | | | framesSinceB | integer | | | freeze | integer | | | healCounter | integer | | | health | integer | | | heldByObj | [Object](#Object) | read-only | | heldObj | [Object](#Object) | read-only | | hurtCounter | integer | | | input | integer | | | intendedMag | number | | | intendedYaw | integer | | | interactObj | [Object](#Object) | read-only | | invincTimer | integer | | | isSnoring | integer | | | marioBodyState | [MarioBodyState](#MarioBodyState) | read-only | | marioObj | [Object](#Object) | read-only | | minimumBoneY | number | | | nonInstantWarpPos | [Vec3f](#Vec3f) | read-only | | numCoins | integer | | | numKeys | integer | | | numLives | integer | | | numStars | integer | | | particleFlags | integer | | | peakHeight | number | | | playerIndex | integer | read-only | | pos | [Vec3f](#Vec3f) | read-only | | prevAction | integer | | | prevNumStarsForDialog | integer | | | quicksandDepth | number | | | riddenObj | [Object](#Object) | read-only | | slideVelX | number | | | slideVelZ | number | | | slideYaw | integer | | | spawnInfo | [SpawnInfo](#SpawnInfo) | read-only | | splineKeyframeFraction | number | | | splineState | integer | | | squishTimer | integer | | | statusForCamera | [PlayerCameraState](#PlayerCameraState) | read-only | | terrainSoundAddend | integer | | | twirlYaw | integer | | | unkB0 | integer | | | unkC4 | number | | | usedObj | [Object](#Object) | read-only | | vel | [Vec3f](#Vec3f) | read-only | | wall | [Surface](#Surface) | read-only | | wallKickTimer | integer | | | wasNetworkVisible | integer | | | waterLevel | integer | | [:arrow_up_small:](#)
## [ModeTransitionInfo](#ModeTransitionInfo) | Field | Type | Access | | ----- | ---- | ------ | | frame | integer | | | lastMode | integer | | | max | integer | | | newMode | integer | | | transitionEnd | [LinearTransitionPoint](#LinearTransitionPoint) | read-only | | transitionStart | [LinearTransitionPoint](#LinearTransitionPoint) | read-only | [:arrow_up_small:](#)
## [NetworkPlayer](#NetworkPlayer) | Field | Type | Access | | ----- | ---- | ------ | | connected | bool | read-only | | currActNum | integer | read-only | | currAreaIndex | integer | read-only | | currAreaSyncValid | bool | read-only | | currCourseNum | integer | read-only | | currLevelAreaSeqId | integer | read-only | | currLevelNum | integer | read-only | | currLevelSyncValid | bool | read-only | | fadeOpacity | integer | read-only | | globalIndex | integer | read-only | | lastReceived | number | read-only | | lastSent | number | read-only | | localIndex | integer | read-only | | modelIndex | integer | read-only | | name | string | read-only | | onRxSeqId | integer | read-only | | paletteIndex | integer | read-only | | type | integer | read-only | [:arrow_up_small:](#)
## [Object](#Object) | Field | Type | Access | | ----- | ---- | ------ | | activeFlags | integer | | | areaTimer | integer | | | areaTimerDuration | integer | | | areaTimerType | integer | | | bhvDelayTimer | integer | | | bhvStackIndex | integer | | | collidedObjInteractTypes | integer | | | createdThroughNetwork | integer | | | globalPlayerIndex | integer | | | header | [ObjectNode](#ObjectNode) | read-only | | heldByPlayerIndex | integer | | | hitboxDownOffset | number | | | hitboxHeight | number | | | hitboxRadius | number | | | hurtboxHeight | number | | | hurtboxRadius | number | | | numCollidedObjs | integer | | | parentObj | [Object](#Object) | read-only | | platform | [Object](#Object) | read-only | | prevObj | [Object](#Object) | read-only | | respawnInfoType | integer | | | unused1 | integer | | [:arrow_up_small:](#)
## [ObjectHitbox](#ObjectHitbox) | Field | Type | Access | | ----- | ---- | ------ | | damageOrCoinValue | integer | | | downOffset | integer | | | health | integer | | | height | integer | | | hurtboxHeight | integer | | | hurtboxRadius | integer | | | interactType | integer | | | numLootCoins | integer | | | radius | integer | | [:arrow_up_small:](#)
## [ObjectNode](#ObjectNode) | Field | Type | Access | | ----- | ---- | ------ | | gfx | [GraphNodeObject](#GraphNodeObject) | read-only | | next | [ObjectNode](#ObjectNode) | read-only | | prev | [ObjectNode](#ObjectNode) | read-only | [:arrow_up_small:](#)
## [ObjectWarpNode](#ObjectWarpNode) | Field | Type | Access | | ----- | ---- | ------ | | next | [ObjectWarpNode](#ObjectWarpNode) | read-only | | node | [WarpNode](#WarpNode) | read-only | | object | [Object](#Object) | read-only | [:arrow_up_small:](#)
## [OffsetSizePair](#OffsetSizePair) | Field | Type | Access | | ----- | ---- | ------ | | offset | integer | | | size | integer | | [:arrow_up_small:](#)
## [ParallelTrackingPoint](#ParallelTrackingPoint) | Field | Type | Access | | ----- | ---- | ------ | | distThresh | number | | | pos | [Vec3f](#Vec3f) | read-only | | startOfPath | integer | | | zoom | number | | [:arrow_up_small:](#)
## [PlayerCameraState](#PlayerCameraState) | Field | Type | Access | | ----- | ---- | ------ | | action | integer | | | cameraEvent | integer | | | faceAngle | [Vec3s](#Vec3s) | read-only | | headRotation | [Vec3s](#Vec3s) | read-only | | pos | [Vec3f](#Vec3f) | read-only | | unused | integer | | | usedObj | [Object](#Object) | read-only | [:arrow_up_small:](#)
## [PlayerGeometry](#PlayerGeometry) | Field | Type | Access | | ----- | ---- | ------ | | currCeil | [Surface](#Surface) | read-only | | currCeilHeight | number | | | currCeilType | integer | | | currFloor | [Surface](#Surface) | read-only | | currFloorHeight | number | | | currFloorType | integer | | | prevCeil | [Surface](#Surface) | read-only | | prevCeilHeight | number | | | prevCeilType | integer | | | prevFloor | [Surface](#Surface) | read-only | | prevFloorHeight | number | | | prevFloorType | integer | | | waterHeight | number | | [:arrow_up_small:](#)
## [SpawnInfo](#SpawnInfo) | Field | Type | Access | | ----- | ---- | ------ | | activeAreaIndex | integer | | | areaIndex | integer | | | behaviorArg | integer | | | next | [SpawnInfo](#SpawnInfo) | read-only | | startAngle | [Vec3s](#Vec3s) | read-only | | startPos | [Vec3s](#Vec3s) | read-only | | unk18 | [GraphNode](#GraphNode) | read-only | [:arrow_up_small:](#)
## [Surface](#Surface) | Field | Type | Access | | ----- | ---- | ------ | | flags | integer | | | force | integer | | | lowerY | integer | | | modifiedTimestamp | integer | | | normal | [Vec3f](#Vec3f) | read-only | | object | [Object](#Object) | read-only | | originOffset | number | | | prevVertex1 | [Vec3s](#Vec3s) | read-only | | prevVertex2 | [Vec3s](#Vec3s) | read-only | | prevVertex3 | [Vec3s](#Vec3s) | read-only | | room | integer | | | type | integer | | | upperY | integer | | | vertex1 | [Vec3s](#Vec3s) | read-only | | vertex2 | [Vec3s](#Vec3s) | read-only | | vertex3 | [Vec3s](#Vec3s) | read-only | [:arrow_up_small:](#)
## [TransitionInfo](#TransitionInfo) | Field | Type | Access | | ----- | ---- | ------ | | focDist | number | | | focPitch | integer | | | focYaw | integer | | | framesLeft | integer | | | marioPos | [Vec3f](#Vec3f) | read-only | | pad | integer | | | posDist | number | | | posPitch | integer | | | posYaw | integer | | [:arrow_up_small:](#)
## [Vec3f](#Vec3f) | Field | Type | Access | | ----- | ---- | ------ | | x | float | | | y | float | | | z | float | | [:arrow_up_small:](#)
## [Vec3s](#Vec3s) | Field | Type | Access | | ----- | ---- | ------ | | x | integer | | | y | integer | | | z | integer | | [:arrow_up_small:](#)
## [WallCollisionData](#WallCollisionData) | Field | Type | Access | | ----- | ---- | ------ | | numWalls | integer | | | offsetY | number | | | radius | number | | | unk14 | integer | | [:arrow_up_small:](#)
## [WarpNode](#WarpNode) | Field | Type | Access | | ----- | ---- | ------ | | destArea | integer | | | destLevel | integer | | | destNode | integer | | | id | integer | | [:arrow_up_small:](#)
## [WarpTransition](#WarpTransition) | Field | Type | Access | | ----- | ---- | ------ | | data | [WarpTransitionData](#WarpTransitionData) | read-only | | isActive | integer | | | pauseRendering | integer | | | time | integer | | | type | integer | | [:arrow_up_small:](#)
## [WarpTransitionData](#WarpTransitionData) | Field | Type | Access | | ----- | ---- | ------ | | blue | integer | | | endTexRadius | integer | | | endTexX | integer | | | endTexY | integer | | | green | integer | | | red | integer | | | startTexRadius | integer | | | startTexX | integer | | | startTexY | integer | | | texTimer | integer | | [:arrow_up_small:](#)
## [Waypoint](#Waypoint) | Field | Type | Access | | ----- | ---- | ------ | | flags | integer | | | pos | [Vec3s](#Vec3s) | read-only | [:arrow_up_small:](#)
## [Whirlpool](#Whirlpool) | Field | Type | Access | | ----- | ---- | ------ | | pos | [Vec3s](#Vec3s) | read-only | | strength | integer | | [:arrow_up_small:](#)