.channel12: chan_largenoteson chan_setinstr 0 chan_setpanmix 127 chan_setnotepriority 14 chan_setval 0 chan_iowriteval 5 chan_stereoheadseteffects 1 chan_setdyntable .channel12_table chan_jump .main_loop_toad .main_loop_toad: chan_delay1 chan_ioreadval 0 chan_bltz .main_loop_toad .start_playing_toad: chan_freelayer 0 chan_freelayer 1 chan_freelayer 2 chan_setval 0 chan_iowriteval 5 chan_ioreadval 4 chan_dyncall .poll_toad: chan_delay1 chan_ioreadval 0 chan_bltz .skip_toad chan_beqz .force_stop_toad chan_jump .start_playing_toad .skip_toad: chan_testlayerfinished 0 chan_beqz .poll_toad chan_jump .main_loop_toad .force_stop_toad: chan_freelayer 0 chan_freelayer 1 chan_freelayer 2 chan_jump .main_loop_toad .channel12_table: sound_ref .sound_toad_jump_yah sound_ref .sound_toad_jump_wah sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_hoohoo sound_ref .sound_toad_yahoo sound_ref .sound_toad_uh sound_ref .sound_toad_hrmm sound_ref .sound_toad_wah2 sound_ref .sound_toad_whoa sound_ref .sound_toad_eeuh sound_ref .sound_toad_attacked sound_ref .sound_toad_ooof sound_ref .sound_toad_here_we_go sound_ref .sound_toad_yawning sound_ref .sound_toad_snoring1 sound_ref .sound_toad_snoring2 sound_ref .sound_toad_waaaooow sound_ref .sound_toad_haha sound_ref .sound_toad_panting1 sound_ref .sound_toad_uh2 sound_ref .sound_toad_on_fire sound_ref .sound_toad_dying sound_ref .sound_toad_panting_cold sound_ref .sound_toad_coughing3 sound_ref .sound_toad_panting1 sound_ref .sound_toad_panting2 sound_ref .sound_toad_panting3 sound_ref .sound_toad_coughing1 sound_ref .sound_toad_coughing2 sound_ref .sound_toad_coughing3 sound_ref .sound_toad_punch_yah sound_ref .sound_toad_punch_hoo sound_ref .sound_toad_mama_mia sound_ref .sound_toad_okey_dokey sound_ref .sound_toad_ground_pound_wah sound_ref .sound_toad_drowning sound_ref .sound_toad_punch_wah sound_ref .sound_toad_uh sound_ref .sound_toad_hrmm sound_ref .sound_toad_wah2 .ifdef VERSION_JP sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo .else sound_ref .sound_peach_dear_toad sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_jump_hoo sound_ref .sound_toad_yahoo sound_ref .sound_toad_yahoo sound_ref .sound_toad_yahoo sound_ref .sound_toad_waha sound_ref .sound_toad_yippee sound_ref .sound_toad_doh sound_ref .sound_toad_game_over sound_ref .sound_toad_hello sound_ref .sound_toad_press_start_to_play sound_ref .sound_toad_twirl_bounce sound_ref .sound_toad_snoring3 sound_ref .sound_toad_so_longa_bowser sound_ref .sound_toad_ima_tired .endif .sound_toad_jump_hoo: chan_setbank 15 chan_setinstr 0 chan_setlayer 0, .layer_toad_C3C chan_end .layer_toad_C3C: .ifdef VERSION_EU .endif layer_note1 39, 0x14, 127 layer_end .sound_toad_jump_wah: chan_setbank 15 chan_setinstr 1 chan_setlayer 0, .layer_toad_C4C chan_end .layer_toad_C4C: .layer_toad_C4E: layer_note1 39, 0x18, 127 layer_end .sound_toad_jump_yah: chan_setbank 16 chan_setinstr 9 chan_setlayer 0, .layer_toad_C5A chan_end .layer_toad_C5A: .layer_toad_C5C: layer_note1 39, 0x24, 127 layer_end .sound_toad_hoohoo: chan_setbank 16 chan_setinstr 1 chan_setlayer 0, .layer_toad_C6C chan_end .layer_toad_C6C: .ifdef VERSION_EU .endif layer_note1 39, 0x30, 127 layer_end .sound_toad_yahoo: chan_setbank 15 chan_setinstr 4 chan_setlayer 0, .layer_toad_C7C chan_end .layer_toad_C7C: layer_somethingon layer_note1 39, 0x1e, 127 layer_note1 39, 0x41, 127 layer_end .sound_toad_uh: chan_setbank 15 chan_setinstr 5 chan_setlayer 0, .layer_toad_C92 chan_end .layer_toad_C92: layer_note1 39, 0x2b, 127 layer_end .sound_toad_hrmm: chan_setbank 15 chan_setinstr 6 chan_setlayer 0, .layer_toad_CA4 chan_end .layer_toad_CA4: layer_note1 39, 0x1e, 127 layer_end .sound_toad_wah2: chan_setbank 15 chan_setinstr 7 chan_setlayer 0, .layer_toad_CB2 chan_end .layer_toad_CB2: layer_note1 39, 0x1c, 127 layer_end .sound_toad_whoa: chan_setbank 15 chan_setinstr 8 chan_setlayer 0, .layer_toad_CC0 chan_end .layer_toad_CC0: layer_note1 39, 0x30, 127 layer_end .sound_toad_eeuh: chan_setbank 15 chan_setinstr 9 chan_setlayer 0, .layer_toad_CCE chan_end .layer_toad_CCE: layer_note1 39, 0x44, 127 layer_end .sound_toad_attacked: chan_setbank 15 chan_setinstr 10 chan_setlayer 0, .layer_toad_CDC chan_end .layer_toad_CDC: layer_note1 39, 0x30, 127 layer_end .sound_toad_ooof: chan_setbank 15 chan_setinstr 11 chan_setlayer 0, .layer_toad_CEA chan_end .layer_toad_CEA: layer_note1 39, 0x30, 127 layer_end .sound_toad_here_we_go: chan_setbank 15 chan_setinstr 12 chan_setlayer 0, .layer_toad_CF8 chan_end .layer_toad_CF8: layer_note1 39, 0x85, 127 layer_end .sound_toad_yawning: chan_setbank 15 chan_setinstr 13 chan_setlayer 0, .layer_toad_D09 chan_end .layer_toad_D09: layer_note1 39, 0x7f, 127 layer_end .sound_toad_snoring1: chan_setbank 15 chan_setinstr 14 chan_setlayer 0, .layer_toad_D17 chan_end .layer_toad_D17: layer_note1 39, 0x60, 127 layer_end .sound_toad_snoring2: chan_setbank 15 chan_setinstr 15 chan_setlayer 0, .layer_toad_D25 chan_end .layer_toad_D25: layer_note1 39, 0x5c, 127 layer_end .sound_toad_waaaooow: chan_setbank 16 chan_setinstr 0 chan_setlayer 0, .layer_toad_D33 chan_end .layer_toad_D33: layer_note1 39, 0xaa, 127 layer_end .sound_toad_haha: chan_setbank 15 chan_setinstr 3 chan_setlayer 0, .layer_toad_D42 chan_end .layer_toad_D42: layer_note1 39, 0x4d, 127 layer_end .sound_toad_uh2: chan_setbank 16 chan_setinstr 6 chan_setlayer 0, .layer_toad_D50 chan_end .layer_toad_D50: layer_note1 39, 0x1e, 127 layer_end .sound_toad_on_fire: chan_setbank 16 chan_setinstr 5 chan_setlayer 0, .layer_toad_D5E chan_end .layer_toad_D5E: layer_note1 39, 0xc8, 127 layer_end .sound_toad_dying: chan_setbank 16 chan_setinstr 4 chan_setlayer 0, .layer_toad_D6D chan_end .layer_toad_D6D: layer_note1 39, 0x8c, 127 layer_end .sound_toad_panting_cold: chan_setbank 16 chan_setinstr 2 chan_setlayer 0, .layer_toad_D7C chan_end .layer_toad_D7C: layer_transpose -2 layer_portamento 0x82, 35, 255 layer_note1 38, 0x30, 127 layer_end .sound_toad_panting1: chan_setbank 16 chan_setinstr 2 chan_setlayer 0, .layer_toad_D8E chan_end .layer_toad_D8E: layer_transpose -2 layer_note1 39, 0x3c, 100 layer_end .sound_toad_panting2: chan_setbank 16 chan_setinstr 2 chan_setlayer 0, .layer_toad_D9C chan_end .layer_toad_D9C: layer_transpose -2 layer_delay 0x4 layer_note1 38, 0x3c, 100 layer_end .sound_toad_panting3: chan_setbank 16 chan_setinstr 2 chan_setlayer 0, .layer_toad_DAC chan_end .layer_toad_DAC: layer_transpose -2 layer_delay 0x8 layer_note1 40, 0x3c, 100 layer_end .sound_toad_coughing1: chan_setbank 16 chan_setinstr 7 chan_setlayer 0, .layer_toad_DBC chan_end .layer_toad_DBC: layer_transpose -2 layer_note1 39, 0x10, 115 layer_end .sound_toad_coughing2: chan_setbank 16 chan_setinstr 7 chan_setlayer 0, .layer_toad_DCA chan_end .layer_toad_DCA: layer_transpose -2 layer_portamento 0x81, 38, 255 layer_note1 41, 0x18, 115 layer_end .sound_toad_coughing3: chan_setbank 16 chan_setinstr 7 chan_setlayer 0, .layer_toad_DDC chan_end .layer_toad_DDC: layer_transpose -2 layer_somethingon layer_portamento 0x85, 38, 255 layer_note1 41, 0xc, 115 layer_note1 35, 0x12, 115 layer_end .sound_toad_punch_yah: chan_setbank 16 chan_setinstr 9 chan_setlayer 0, .layer_toad_DFE chan_setval 1 chan_call .delay chan_setbank 0 chan_setinstr 0 chan_setlayer 1, .layer_toad_538 chan_end .layer_toad_538: layer_portamento 0x81, 46, 255 layer_note1 39, 0xf, 127 layer_end .layer_toad_DFE: layer_jump .layer_toad_C5C .sound_toad_punch_hoo: chan_setbank 16 chan_setinstr 10 chan_setlayer 0, .layer_toad_E17 chan_setval 1 chan_call .delay chan_setbank 0 chan_setinstr 0 chan_setlayer 1, .layer_toad_548 chan_end .layer_toad_548: layer_note1 39, 0x12, 127 layer_end .layer_toad_E17: layer_note1 39, 0x30, 127 layer_end .sound_toad_mama_mia: chan_setbank 16 chan_setinstr 11 chan_setlayer 0, .layer_toad_E29 chan_end .layer_toad_E29: layer_note1 39, 0x8c, 127 layer_end .sound_toad_okey_dokey: chan_setbank 16 chan_setinstr 12 chan_setlayer 0, .layer_toad_E3A chan_end .layer_toad_E3A: layer_note1 39, 0x60, 127 layer_end .sound_toad_ground_pound_wah: chan_jump .sound_toad_wah2 .sound_toad_drowning: chan_setbank 16 chan_setinstr 13 chan_setlayer 0, .layer_toad_E49 chan_end .layer_toad_E49: layer_note1 39, 0x91, 127 layer_end .sound_toad_punch_wah: chan_setbank 15 chan_setinstr 1 chan_setlayer 0, .layer_toad_E62 chan_setval 1 chan_call .delay chan_setbank 0 chan_setinstr 0 chan_setlayer 1, .layer_toad_536 chan_end .layer_toad_536: layer_transpose 1 .layer_toad_E62: layer_jump .layer_toad_C4E .ifndef VERSION_JP .sound_peach_dear_toad: chan_setbank 16 chan_setinstr 15 chan_setlayer 0, .layer_toad_E6F chan_end .layer_toad_E6F: layer_note1 39, 0x2bc, 127 layer_end .sound_toad_waha: chan_setbank 15 chan_setinstr 24 chan_setlayer 0, .layer_toad_E7C chan_end .layer_toad_E7C: layer_note1 39, 0x5a, 127 layer_end .sound_toad_yippee: chan_setbank 15 chan_setinstr 25 chan_setlayer 0, .layer_toad_E88 chan_end .layer_toad_E88: layer_note1 39, 0x5a, 127 layer_end .sound_toad_doh: chan_setbank 15 chan_setinstr 16 chan_setlayer 0, .layer_toad_E94 chan_end .layer_toad_E94: layer_note1 39, 0x46, 127 layer_end .sound_toad_game_over: chan_setbank 15 chan_setinstr 17 chan_setlayer 0, .layer_toad_EA0 chan_end .layer_toad_EA0: layer_note1 39, 0x55, 127 layer_end .sound_toad_hello: chan_setbank 15 chan_setinstr 18 chan_setlayer 0, .layer_toad_EAC chan_end .layer_toad_EAC: layer_note1 39, 0x46, 127 layer_end .sound_toad_press_start_to_play: chan_setbank 15 chan_setinstr 19 chan_setlayer 0, .layer_toad_EB8 chan_end .layer_toad_EB8: layer_note1 39, 0x12c, 127 layer_end .sound_toad_twirl_bounce: chan_setbank 15 chan_setinstr 20 chan_setlayer 0, .layer_toad_EC5 chan_end .layer_toad_EC5: layer_note1 39, 0x30, 127 layer_end .sound_toad_snoring3: chan_setbank 15 chan_setlayer 0, .layer_toad_ECF chan_end .layer_toad_ECF: layer_delay 0x4e .layer_toad_ED1: layer_loop 50 layer_call .layer_toad_fn_EE1 layer_loopend layer_setinstr 21 layer_note1 39, 0x44c, 127 layer_jump .layer_toad_ED1 layer_end .layer_toad_fn_EE1: layer_setinstr 21 layer_note1 39, 0x53, 127 layer_setinstr 15 layer_note1 39, 0x4e, 127 layer_end .sound_toad_so_longa_bowser: chan_setbank 15 chan_setinstr 22 chan_setlayer 0, .layer_toad_EF7 chan_setlayer 1, .layer_toad_EF7 chan_end .layer_toad_EF7: layer_note1 39, 0xc8, 127 layer_end .sound_toad_ima_tired: chan_setbank 15 chan_setinstr 23 chan_setlayer 0, .layer_toad_F08 chan_end .layer_toad_F08: layer_note1 39, 0x96, 127 layer_end .endif