-- name: Mario RUN! -- description: Mario is constantly running. local speedThreshold = 50 local function mario_update(m) --Prevent mario from crouching or idling if m.action == ACT_IDLE or m.action == ACT_CROUCHING then set_mario_action(m, ACT_WALKING, 0) end -- Ensures that Mario moves at a speed greater than or equal to speedThreshold m.forwardVel = math.max(m.forwardVel,speedThreshold) end -- hooks -- hook_event(HOOK_MARIO_UPDATE, mario_update)