#include "pc/rom_assets.h" // 0x070193F0 - 0x070194F0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070193F0, 0x00437870, 75979, 0x00019228, 256); // 0x070194F0 - 0x070195F0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070194F0, 0x00437870, 75979, 0x00019328, 256); // 0x070195F0 - 0x070196F0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070195F0, 0x00437870, 75979, 0x00019428, 256); // 0x070196F0 - 0x07019730 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070196F0, 0x00437870, 75979, 0x00019528, 64); // 0x07019730 - 0x070197B0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07019730, 0x00437870, 75979, 0x00019568, 128); // 0x070197B0 - 0x070198B0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070197B0, 0x00437870, 75979, 0x000195e8, 256); // 0x070198B0 - 0x070198F0 ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070198B0, 0x00437870, 75979, 0x000196e8, 64); // 0x070198F0 - 0x07019A10 static const Gfx rr_seg7_dl_070198F0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_070193F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(rr_seg7_vertex_070194F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(rr_seg7_vertex_070195F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 4, 8, 7, 0x0, 4, 6, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP2Triangles(10, 14, 13, 0x0, 10, 15, 14, 0x0), gsSPVertex(rr_seg7_vertex_070196F0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07019A10 - 0x07019A58 static const Gfx rr_seg7_dl_07019A10[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_07019730, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07019A58 - 0x07019AC0 static const Gfx rr_seg7_dl_07019A58[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(rr_seg7_vertex_070197B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x07019AC0 - 0x07019AE0 static const Gfx rr_seg7_dl_07019AC0[] = { gsSPVertex(rr_seg7_vertex_070198B0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07019AE0 - 0x07019B68 const Gfx rr_seg7_dl_07019AE0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(rr_seg7_dl_070198F0), gsSPDisplayList(rr_seg7_dl_07019A10), gsSPDisplayList(rr_seg7_dl_07019A58), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(rr_seg7_dl_07019AC0), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };