#include "pc/rom_assets.h" // 0x07002138 - 0x07002238 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07002138, 0x00454e00, 29021, 0x00002138, 256); // 0x07002238 - 0x070022F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07002238, 0x00454e00, 29021, 0x00002238, 192); // 0x070022F8 - 0x070023F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070022F8, 0x00454e00, 29021, 0x000022f8, 256); // 0x070023F8 - 0x070024F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070023F8, 0x00454e00, 29021, 0x000023f8, 256); // 0x070024F8 - 0x070025D8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070024F8, 0x00454e00, 29021, 0x000024f8, 224); // 0x070025D8 - 0x07002658 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070025D8, 0x00454e00, 29021, 0x000025d8, 128); // 0x07002658 - 0x07002698 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07002658, 0x00454e00, 29021, 0x00002658, 64); // 0x07002698 - 0x07002700 static const Gfx bitdw_seg7_dl_07002698[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07002138, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x07002700 - 0x07002758 static const Gfx bitdw_seg7_dl_07002700[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07002238, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07002758 - 0x07002868 static const Gfx bitdw_seg7_dl_07002758[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_070022F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 12, 0x0), gsSP2Triangles(13, 9, 14, 0x0, 9, 13, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_070023F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 6, 11, 12, 0x0, 12, 11, 13, 0x0), gsSP2Triangles(14, 11, 15, 0x0, 11, 6, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_070024F8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(bitdw_seg7_vertex_070025D8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07002868 - 0x070028A0 static const Gfx bitdw_seg7_dl_07002868[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07002658, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x070028A0 - 0x07002928 const Gfx bitdw_seg7_dl_070028A0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_07002698), gsSPDisplayList(bitdw_seg7_dl_07002700), gsSPDisplayList(bitdw_seg7_dl_07002758), gsSPDisplayList(bitdw_seg7_dl_07002868), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };