#include "src/game/envfx_snow.h" const GeoLayout koth_geo[] = { GEO_NODE_START(), GEO_OPEN_NODE(), GEO_DISPLAY_LIST(LAYER_ALPHA, koth_Cylinder_mesh_layer_4), GEO_DISPLAY_LIST(LAYER_ALPHA, koth_material_revert_render_settings), GEO_CLOSE_NODE(), GEO_END(), };