sm64coopdx/actors/bowser/anims/anim_0604B178.inc.c

22 lines
598 B
C

#include "pc/rom_assets.h"
// 0x0604A8FC
ROM_ASSET_LOAD_ANIM(bowser_seg6_animvalue_0604A8FC, 0x00188440, 199722, 0x0004aa4c, 1632);
// 0x0604AF5C
ROM_ASSET_LOAD_ANIM(bowser_seg6_animindex_0604AF5C, 0x00188440, 199722, 0x0004b0ac, 540);
// 0x0604B178
static const struct Animation bowser_seg6_anim_0604B178 = {
0,
0,
0,
0,
0x14,
ANIMINDEX_NUMPARTS(bowser_seg6_animindex_0604AF5C),
bowser_seg6_animvalue_0604A8FC,
bowser_seg6_animindex_0604AF5C,
0,
ANIM_FIELD_LENGTH(bowser_seg6_animvalue_0604A8FC),
ANIM_FIELD_LENGTH(bowser_seg6_animindex_0604AF5C),
};