22 lines
585 B
C
22 lines
585 B
C
#include "pc/rom_assets.h"
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// 0x050045B0
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ROM_ASSET_LOAD_ANIM(bully_seg5_animvalue_050045B0, 0x00132c60, 7692, 0x000045b0, 156);
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// 0x0500464C
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ROM_ASSET_LOAD_ANIM(bully_seg5_animindex_0500464C, 0x00132c60, 7692, 0x0000464c, 168);
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// 0x050046F4
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static const struct Animation bully_seg5_anim_050046F4 = {
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0,
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0,
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0,
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0,
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0x0C,
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ANIMINDEX_NUMPARTS(bully_seg5_animindex_0500464C),
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bully_seg5_animvalue_050045B0,
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bully_seg5_animindex_0500464C,
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0,
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ANIM_FIELD_LENGTH(bully_seg5_animvalue_050045B0),
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ANIM_FIELD_LENGTH(bully_seg5_animindex_0500464C),
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};
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