sm64coopdx/actors/checkerboard_platform/model.inc.c

70 lines
3.3 KiB
C

#include "pc/rom_assets.h"
// Checkerboard Platform
// 0x0800C828
static const Lights1 checkerboard_platform_seg8_lights_0800C828 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0800C840
ROM_ASSET_LOAD_TEXTURE(checkerboard_platform_seg8_texture_0800C840, "actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c", 0x001f2200, 59076, 0x0000c840, 1024);
// 0x0800CC40
ROM_ASSET_LOAD_TEXTURE(checkerboard_platform_seg8_texture_0800CC40, "actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c", 0x001f2200, 59076, 0x0000cc40, 2048);
// 0x0800D440
ROM_ASSET_LOAD_VTX(checkerboard_platform_seg8_vertex_0800D440, 0x001f2200, 59076, 0x0000d440, 128);
// 0x0800D4C0
ROM_ASSET_LOAD_VTX(checkerboard_platform_seg8_vertex_0800D4C0, 0x001f2200, 59076, 0x0000d4c0, 256);
// 0x0800D5C0 - 0x0800D618
const Gfx checkerboard_platform_seg8_dl_0800D5C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, checkerboard_platform_seg8_texture_0800C840),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&checkerboard_platform_seg8_lights_0800C828.l, 1),
gsSPLight(&checkerboard_platform_seg8_lights_0800C828.a, 2),
gsSPVertex(checkerboard_platform_seg8_vertex_0800D440, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0800D618 - 0x0800D680
const Gfx checkerboard_platform_seg8_dl_0800D618[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, checkerboard_platform_seg8_texture_0800CC40),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(checkerboard_platform_seg8_vertex_0800D4C0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800D680 - 0x0800D710
const Gfx checkerboard_platform_seg8_dl_0800D680[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(checkerboard_platform_seg8_dl_0800D5C0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(checkerboard_platform_seg8_dl_0800D618),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};