22 lines
580 B
C
22 lines
580 B
C
#include "pc/rom_assets.h"
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// 0x06014BAC
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ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_06014BAC, 0x001d8310, 51422, 0x00014c9c, 2456);
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// 0x06015544
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ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_06015544, 0x001d8310, 51422, 0x00015634, 216);
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// 0x0601561C
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static const struct Animation mips_seg6_anim_0601561C = {
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0,
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0,
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0,
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0,
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0x6E,
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ANIMINDEX_NUMPARTS(mips_seg6_animindex_06015544),
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mips_seg6_animvalue_06014BAC,
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mips_seg6_animindex_06015544,
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0,
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_06014BAC),
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ANIM_FIELD_LENGTH(mips_seg6_animindex_06015544),
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};
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