sm64coopdx/actors/snowman/geo.inc.c

60 lines
2.3 KiB
C

// 0x0C00021C
const GeoLayout mr_blizzard_hidden_geo[] = {
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_BILLBOARD(),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, snowman_seg5_dl_0500C620),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 356, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_BILLBOARD(),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, snowman_seg5_dl_0500CBF8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_ALPHA, 356, 0, 0, snowman_seg5_dl_0500CCE8),
GEO_ANIMATED_PART(LAYER_ALPHA, 356, 0, 0, snowman_seg5_dl_0500C760),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_NODE_START(),
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 65536),
GEO_OPEN_NODE(),
GEO_ASM(0, geo_mario_set_player_colors),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_ALPHA, 490, 14, 43, 305, 0, 248, mario_cap_m_logo_decal),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 490, 14, 43, 305, 0, 248, mario_cap_seg3_dl_03022F48),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 89, 0, -229, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, snowman_seg5_dl_0500C500),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 68, 0, 0, snowman_seg5_dl_0500CAA8),
GEO_ASM(0, geo_update_projectile_pos_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 356, 0, 0, NULL),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x0C000348
const GeoLayout mr_blizzard_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 160),
GEO_OPEN_NODE(),
GEO_BRANCH_AND_LINK(mr_blizzard_hidden_geo),
GEO_CLOSE_NODE(),
GEO_END(),
};