22 lines
580 B
C
22 lines
580 B
C
#include "pc/rom_assets.h"
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// 0x06008C00
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ROM_ASSET_LOAD_ANIM(toad_seg6_animvalue_06008C00, 0x001d8310, 51422, 0x00008cf0, 640);
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// 0x06008E80
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ROM_ASSET_LOAD_ANIM(toad_seg6_animindex_06008E80, 0x001d8310, 51422, 0x00008f70, 252);
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// 0x06008F7C
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static const struct Animation toad_seg6_anim_06008F7C = {
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0,
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0,
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10,
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0,
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0x1A,
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ANIMINDEX_NUMPARTS(toad_seg6_animindex_06008E80),
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toad_seg6_animvalue_06008C00,
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toad_seg6_animindex_06008E80,
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0,
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ANIM_FIELD_LENGTH(toad_seg6_animvalue_06008C00),
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ANIM_FIELD_LENGTH(toad_seg6_animindex_06008E80),
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};
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