22 lines
580 B
C
22 lines
580 B
C
#include "pc/rom_assets.h"
|
|
// 0x0600CE90
|
|
ROM_ASSET_LOAD_ANIM(toad_seg6_animvalue_0600CE90, 0x001d8310, 51422, 0x0000cf80, 5256);
|
|
|
|
// 0x0600E318
|
|
ROM_ASSET_LOAD_ANIM(toad_seg6_animindex_0600E318, 0x001d8310, 51422, 0x0000b660, 252);
|
|
|
|
// 0x0600E414
|
|
static const struct Animation toad_seg6_anim_0600E414 = {
|
|
1,
|
|
0,
|
|
0,
|
|
0,
|
|
0x64,
|
|
ANIMINDEX_NUMPARTS(toad_seg6_animindex_0600E318),
|
|
toad_seg6_animvalue_0600CE90,
|
|
toad_seg6_animindex_0600E318,
|
|
0,
|
|
ANIM_FIELD_LENGTH(toad_seg6_animvalue_0600CE90),
|
|
ANIM_FIELD_LENGTH(toad_seg6_animindex_0600E318),
|
|
};
|