sm64coopdx/actors/toad_player/model.inc.c

2696 lines
132 KiB
C

static const Lights1 toad_player_white_lights_group = gdSPDefLights1(
0x7F, 0x7F, 0x7F,
0xFF, 0xFF, 0xFF, 0x28, 0x28, 0x28);
static const Lights1 toad_player_beige_lights_group = gdSPDefLights1(
0x7F, 0x69, 0x4E,
0xFE, 0xD5, 0xA1, 0x28, 0x28, 0x28);
static const Lights1 toad_player_vest_lights_group = gdSPDefLights1(
0x1C, 0xE, 0x59,
0x42, 0x27, 0xB5, 0x28, 0x28, 0x28);
static const Lights1 toad_player_cap_base_lights_group = gdSPDefLights1(
0x7F, 0x7F, 0x7F,
0xFF, 0xFF, 0xFF, 0x28, 0x28, 0x28);
static const Lights1 toad_player_cap_spots_lights_group = gdSPDefLights1(
0x7F, 0x0, 0x0,
0xFF, 0x0, 0x0, 0x28, 0x28, 0x28);
static const Lights1 toad_player_hair_lights_group = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28);
static const Lights1 toad_player_brown_lights_group = gdSPDefLights1(
0x30, 0x1B, 0x8,
0x68, 0x40, 0x1B, 0x28, 0x28, 0x28);
static const Lights1 toad_player_black_lights_group = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28);
#include "actors/mario/mario_externs.h"
#define toad_player_texture_metal_shade mario_texture_metal_shade
#define toad_player_texture_metal_light mario_texture_metal_light
#define toad_player_texture_wings_half_1 mario_texture_wings_half_1
#define toad_player_texture_wings_half_2 mario_texture_wings_half_2
#define toad_player_texture_metal_wings_half_1_shade mario_texture_metal_wings_half_1_shade
#define toad_player_texture_metal_wings_half_1_light mario_texture_metal_wings_half_1_light
#define toad_player_texture_metal_wings_half_2_shade mario_texture_metal_wings_half_2_shade
#define toad_player_texture_metal_wings_half_2_light mario_texture_metal_wings_half_2_light
ALIGNED8 const Texture toad_player_texture_cap[] = {
#include "actors/toad_player/custom_toad_cap.ia16.inc.c"
};
ALIGNED8 const Texture toad_player_texture_spots[] = {
#include "actors/toad_player/custom_toad_spots.ia16.inc.c"
};
ALIGNED8 const Texture toad_player_texture_hair[] = {
#include "actors/toad_player/custom_toad_hair.ia16.inc.c"
};
ALIGNED8 const Texture toad_player_texture_face_neutral[] = {
#include "actors/toad_player/custom_toad_face_neutral.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_face_dead[] = {
#include "actors/toad_player/custom_toad_face_dead.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_front[] = {
#include "actors/toad_player/custom_toad_eyes_center.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_half_closed[] = {
#include "actors/toad_player/custom_toad_eyes_half_closed.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_closed[] = {
#include "actors/toad_player/custom_toad_eyes_closed.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_right[] = {
#include "actors/toad_player/custom_toad_eyes_left.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_left[] = {
#include "actors/toad_player/custom_toad_eyes_right.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_up[] = {
#include "actors/toad_player/custom_toad_eyes_up.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_down[] = {
#include "actors/toad_player/custom_toad_eyes_down.rgba32.inc.c"
};
ALIGNED8 const Texture toad_player_texture_eyes_dead[] = {
#include "actors/toad_player/custom_toad_eyes_dead.rgba32.inc.c"
};
Vtx toad_player_Torso_mesh_layer_1_vtx_0[20] = {
{{ {-4, -21, -71}, 0, {-16, -16}, {234, 211, 139, 0} }},
{{ {43, 30, -57}, 0, {-16, -16}, {58, 43, 152, 0} }},
{{ {43, -18, -57}, 0, {-16, -16}, {54, 211, 150, 0} }},
{{ {1, 33, -71}, 0, {-16, -16}, {243, 43, 137, 0} }},
{{ {-35, -25, -44}, 0, {-16, -16}, {148, 213, 205, 0} }},
{{ {-11, -52, -35}, 0, {-16, -16}, {221, 140, 216, 0} }},
{{ {43, -43, -29}, 0, {-16, -16}, {42, 143, 215, 0} }},
{{ {-11, -52, 35}, 0, {-16, -16}, {222, 140, 40, 0} }},
{{ {-35, -25, 44}, 0, {-16, -16}, {148, 212, 50, 0} }},
{{ {-4, -21, 71}, 0, {-16, -16}, {236, 209, 116, 0} }},
{{ {43, -18, 57}, 0, {-16, -16}, {53, 209, 105, 0} }},
{{ {43, -43, 29}, 0, {-16, -16}, {41, 143, 42, 0} }},
{{ {1, 33, 71}, 0, {-16, -16}, {244, 44, 118, 0} }},
{{ {-35, 42, 44}, 0, {-16, -16}, {154, 54, 52, 0} }},
{{ {1, 69, 35}, 0, {-16, -16}, {241, 118, 44, 0} }},
{{ {43, 57, 29}, 0, {-16, -16}, {57, 106, 42, 0} }},
{{ {43, 30, 57}, 0, {-16, -16}, {58, 44, 104, 0} }},
{{ {1, 69, -35}, 0, {-16, -16}, {241, 118, 212, 0} }},
{{ {-35, 42, -44}, 0, {-16, -16}, {154, 53, 203, 0} }},
{{ {43, 57, -29}, 0, {-16, -16}, {57, 106, 215, 0} }},
};
Gfx toad_player_Torso_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Torso_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 3, 0, 0, 0, 5, 4, 0),
gsSP2Triangles(6, 5, 0, 0, 6, 0, 2, 0),
gsSP2Triangles(7, 5, 6, 0, 8, 5, 7, 0),
gsSP2Triangles(7, 9, 8, 0, 7, 10, 9, 0),
gsSP2Triangles(7, 11, 10, 0, 7, 6, 11, 0),
gsSP2Triangles(12, 9, 10, 0, 13, 9, 12, 0),
gsSP2Triangles(12, 14, 13, 0, 12, 15, 14, 0),
gsSP2Triangles(12, 16, 15, 0, 12, 10, 16, 0),
gsSP2Triangles(17, 14, 15, 0, 18, 14, 17, 0),
gsSP2Triangles(17, 3, 18, 0, 17, 1, 3, 0),
gsSP2Triangles(17, 19, 1, 0, 17, 15, 19, 0),
gsSP2Triangles(4, 18, 3, 0, 8, 18, 4, 0),
gsSP2Triangles(8, 4, 5, 0, 8, 13, 18, 0),
gsSP2Triangles(13, 8, 9, 0, 18, 13, 14, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Torso_mesh_layer_1_vtx_1[12] = {
{{ {89, 22, -21}, 0, {-16, -16}, {108, 47, 209, 0} }},
{{ {43, -18, -57}, 0, {-16, -16}, {54, 211, 150, 0} }},
{{ {43, 30, -57}, 0, {-16, -16}, {58, 43, 152, 0} }},
{{ {89, -20, -21}, 0, {-16, -16}, {103, 198, 209, 0} }},
{{ {89, 22, 20}, 0, {-16, -16}, {108, 47, 47, 0} }},
{{ {43, 57, -29}, 0, {-16, -16}, {57, 106, 215, 0} }},
{{ {43, 57, 29}, 0, {-16, -16}, {57, 106, 42, 0} }},
{{ {43, 30, 57}, 0, {-16, -16}, {58, 44, 104, 0} }},
{{ {89, -20, 20}, 0, {-16, -16}, {103, 198, 47, 0} }},
{{ {43, -18, 57}, 0, {-16, -16}, {53, 209, 105, 0} }},
{{ {43, -43, 29}, 0, {-16, -16}, {41, 143, 42, 0} }},
{{ {43, -43, -29}, 0, {-16, -16}, {42, 143, 215, 0} }},
};
Gfx toad_player_Torso_mesh_layer_1_tri_1[] = {
gsSPVertex(toad_player_Torso_mesh_layer_1_vtx_1 + 0, 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(3, 0, 4, 0, 4, 0, 5, 0),
gsSP2Triangles(2, 5, 0, 0, 4, 5, 6, 0),
gsSP2Triangles(6, 7, 4, 0, 8, 4, 7, 0),
gsSP2Triangles(8, 7, 9, 0, 9, 10, 8, 0),
gsSP2Triangles(3, 8, 10, 0, 3, 10, 11, 0),
gsSP2Triangles(11, 1, 3, 0, 3, 4, 8, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Torso_mesh_layer_1_vtx_2[20] = {
{{ {2, 38, 81}, 0, {-16, -16}, {48, 44, 109, 0} }},
{{ {54, 58, 26}, 0, {-16, -16}, {53, 93, 68, 0} }},
{{ {7, 73, 40}, 0, {-16, -16}, {51, 85, 79, 0} }},
{{ {51, 36, 62}, 0, {-16, -16}, {57, 57, 98, 0} }},
{{ {51, -19, 62}, 0, {-16, -16}, {50, 214, 109, 0} }},
{{ {-2, -16, 81}, 0, {-16, -16}, {39, 216, 114, 0} }},
{{ {-5, -68, 40}, 0, {-16, -16}, {37, 146, 50, 0} }},
{{ {51, -52, 31}, 0, {-16, -16}, {49, 147, 43, 0} }},
{{ {51, -52, -31}, 0, {-16, -16}, {48, 147, 212, 0} }},
{{ {-5, -68, -40}, 0, {-16, -16}, {39, 147, 204, 0} }},
{{ {-2, -16, -81}, 0, {-16, -16}, {41, 215, 143, 0} }},
{{ {51, -19, -62}, 0, {-16, -16}, {50, 214, 147, 0} }},
{{ {51, 36, -62}, 0, {-16, -16}, {61, 51, 157, 0} }},
{{ {2, 38, -81}, 0, {-16, -16}, {45, 41, 144, 0} }},
{{ {7, 73, -40}, 0, {-16, -16}, {42, 94, 182, 0} }},
{{ {54, 58, -26}, 0, {-16, -16}, {58, 94, 194, 0} }},
{{ {85, 28, -36}, 0, {-16, -16}, {76, 37, 161, 0} }},
{{ {93, -26, -36}, 0, {-16, -16}, {74, 183, 183, 0} }},
{{ {93, -26, 36}, 0, {-16, -16}, {75, 182, 71, 0} }},
{{ {85, 28, 36}, 0, {-16, -16}, {79, 41, 91, 0} }},
};
Gfx toad_player_Torso_mesh_layer_1_tri_2[] = {
gsSPVertex(toad_player_Torso_mesh_layer_1_vtx_2 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(0, 4, 3, 0, 0, 5, 4, 0),
gsSP2Triangles(6, 4, 5, 0, 6, 7, 4, 0),
gsSP2Triangles(6, 8, 7, 0, 6, 9, 8, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(10, 12, 11, 0, 10, 13, 12, 0),
gsSP2Triangles(14, 12, 13, 0, 14, 15, 12, 0),
gsSP2Triangles(12, 15, 16, 0, 16, 11, 12, 0),
gsSP2Triangles(16, 17, 11, 0, 8, 11, 17, 0),
gsSP2Triangles(17, 7, 8, 0, 17, 18, 7, 0),
gsSP2Triangles(4, 7, 18, 0, 18, 3, 4, 0),
gsSP2Triangles(18, 19, 3, 0, 1, 3, 19, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Cap_DL_mesh_layer_4_vtx_0[94] = {
{{ {174, -49, -176}, 0, {-418, 482}, {31, 240, 134, 0} }},
{{ {275, 35, -71}, 0, {178, 72}, {116, 26, 211, 0} }},
{{ {217, -73, -142}, 0, {-280, 152}, {79, 214, 166, 0} }},
{{ {98, 60, 34}, 0, {718, 1666}, {157, 78, 13, 0} }},
{{ {67, 9, 71}, 0, {606, 1810}, {150, 62, 31, 0} }},
{{ {82, -1, 142}, 0, {624, 1980}, {170, 47, 81, 0} }},
{{ {24, -108, 71}, 0, {306, 1880}, {137, 240, 40, 0} }},
{{ {38, -42, 34}, 0, {442, 1742}, {135, 35, 16, 0} }},
{{ {24, -108, -71}, 0, {250, 1518}, {137, 240, 215, 0} }},
{{ {38, -42, -34}, 0, {416, 1570}, {135, 35, 241, 0} }},
{{ {82, 0, -142}, 0, {508, 1254}, {170, 46, 175, 0} }},
{{ {67, 9, -71}, 0, {538, 1444}, {147, 59, 227, 0} }},
{{ {139, 108, -71}, 0, {826, 1356}, {200, 107, 217, 0} }},
{{ {98, 60, -34}, 0, {690, 1492}, {157, 79, 248, 0} }},
{{ {197, 111, 88}, 0, {-92, 952}, {19, 110, 61, 0} }},
{{ {126, -24, 176}, 0, {1016, 906}, {226, 16, 122, 0} }},
{{ {174, -49, 176}, 0, {1010, 594}, {31, 240, 122, 0} }},
{{ {245, 85, 88}, 0, {-98, 640}, {81, 77, 61, 0} }},
{{ {217, -73, 142}, 0, {892, 212}, {79, 214, 90, 0} }},
{{ {275, 35, 71}, 0, {2, 250}, {116, 26, 45, 0} }},
{{ {248, -89, 79}, 0, {688, -162}, {104, 201, 48, 0} }},
{{ {280, -29, 39}, 0, {194, -140}, {123, 237, 23, 0} }},
{{ {126, -24, 176}, 0, {-196, 438}, {226, 16, 122, 0} }},
{{ {103, -184, 88}, 0, {1220, 36}, {238, 146, 61, 0} }},
{{ {174, -49, 176}, 0, {-198, -10}, {31, 240, 122, 0} }},
{{ {54, -158, 88}, 0, {1222, 482}, {175, 179, 61, 0} }},
{{ {82, -1, 142}, 0, {-54, 916}, {170, 47, 81, 0} }},
{{ {24, -108, 71}, 0, {1084, 952}, {137, 240, 40, 0} }},
{{ {139, 108, -71}, 0, {184, 1066}, {200, 107, 217, 0} }},
{{ {197, 111, 88}, 0, {1214, 712}, {19, 110, 61, 0} }},
{{ {197, 111, -88}, 0, {34, 812}, {19, 110, 195, 0} }},
{{ {245, 85, 88}, 0, {1186, 352}, {81, 77, 61, 0} }},
{{ {245, 85, -88}, 0, {6, 452}, {81, 77, 195, 0} }},
{{ {275, 35, 71}, 0, {1050, -18}, {116, 26, 45, 0} }},
{{ {275, 35, -71}, 0, {104, 62}, {116, 26, 211, 0} }},
{{ {280, -29, 39}, 0, {780, -272}, {123, 237, 23, 0} }},
{{ {280, -29, -39}, 0, {304, -170}, {123, 237, 232, 0} }},
{{ {275, 35, 71}, 0, {1036, -112}, {116, 26, 45, 0} }},
{{ {217, -73, -142}, 0, {456, 1066}, {79, 214, 166, 0} }},
{{ {275, 35, -71}, 0, {1404, 676}, {116, 26, 211, 0} }},
{{ {280, -29, -39}, 0, {1000, 266}, {123, 237, 232, 0} }},
{{ {248, -89, -79}, 0, {474, 484}, {104, 201, 208, 0} }},
{{ {259, -94, 0}, 0, {490, -104}, {112, 196, 0, 0} }},
{{ {216, -149, -39}, 0, {-38, 168}, {85, 164, 233, 0} }},
{{ {160, -181, -71}, 0, {-462, 496}, {43, 145, 211, 0} }},
{{ {280, -29, -39}, 0, {-16, -16}, {123, 237, 232, 0} }},
{{ {280, -29, 39}, 0, {-16, -16}, {123, 237, 23, 0} }},
{{ {259, -94, 0}, 0, {-16, -16}, {112, 196, 0, 0} }},
{{ {248, -89, 79}, 0, {-16, -16}, {104, 201, 48, 0} }},
{{ {82, 0, -142}, 0, {-184, 898}, {170, 46, 175, 0} }},
{{ {139, 108, -71}, 0, {1120, 942}, {200, 107, 217, 0} }},
{{ {197, 111, -88}, 0, {1264, 448}, {19, 110, 195, 0} }},
{{ {126, -24, -176}, 0, {-362, 392}, {226, 16, 134, 0} }},
{{ {245, 85, -88}, 0, {1258, -4}, {81, 77, 195, 0} }},
{{ {174, -49, -176}, 0, {-370, -58}, {31, 240, 134, 0} }},
{{ {275, 35, -71}, 0, {1100, -320}, {116, 26, 211, 0} }},
{{ {160, -181, 71}, 0, {-26, 196}, {43, 145, 45, 0} }},
{{ {160, -181, -71}, 0, {888, 166}, {43, 145, 211, 0} }},
{{ {216, -149, -39}, 0, {646, -188}, {85, 164, 233, 0} }},
{{ {103, -184, 88}, 0, {-106, 592}, {238, 146, 61, 0} }},
{{ {103, -184, -88}, 0, {1032, 556}, {237, 146, 195, 0} }},
{{ {54, -158, 88}, 0, {-88, 942}, {175, 179, 61, 0} }},
{{ {54, -158, -88}, 0, {1050, 906}, {175, 179, 195, 0} }},
{{ {24, -108, -71}, 0, {-96, 882}, {137, 240, 215, 0} }},
{{ {82, 0, -142}, 0, {1122, 1024}, {170, 46, 175, 0} }},
{{ {126, -24, -176}, 0, {1320, 596}, {226, 16, 134, 0} }},
{{ {54, -158, -88}, 0, {-198, 414}, {175, 179, 195, 0} }},
{{ {174, -49, -176}, 0, {1372, 98}, {31, 240, 134, 0} }},
{{ {103, -184, -88}, 0, {-146, -82}, {237, 146, 195, 0} }},
{{ {174, -49, 176}, 0, {-16, -16}, {31, 240, 122, 0} }},
{{ {160, -181, 71}, 0, {-16, -16}, {43, 145, 45, 0} }},
{{ {217, -73, 142}, 0, {-16, -16}, {79, 214, 90, 0} }},
{{ {103, -184, 88}, 0, {-16, -16}, {238, 146, 61, 0} }},
{{ {24, -108, 71}, 0, {-16, -16}, {137, 240, 40, 0} }},
{{ {54, -158, -88}, 0, {-16, -16}, {175, 179, 195, 0} }},
{{ {54, -158, 88}, 0, {-16, -16}, {175, 179, 61, 0} }},
{{ {24, -108, -71}, 0, {-16, -16}, {137, 240, 215, 0} }},
{{ {103, -184, -88}, 0, {-16, -16}, {237, 146, 195, 0} }},
{{ {217, -73, -142}, 0, {-16, -16}, {79, 214, 166, 0} }},
{{ {160, -181, -71}, 0, {-16, -16}, {43, 145, 211, 0} }},
{{ {174, -49, -176}, 0, {-16, -16}, {31, 240, 134, 0} }},
{{ {98, 60, 34}, 0, {-42, 926}, {157, 78, 13, 0} }},
{{ {82, -1, 142}, 0, {1024, 984}, {170, 47, 81, 0} }},
{{ {139, 108, 71}, 0, {82, 380}, {200, 107, 40, 0} }},
{{ {126, -24, 176}, 0, {1466, 550}, {226, 16, 122, 0} }},
{{ {197, 111, 88}, 0, {290, -208}, {19, 110, 61, 0} }},
{{ {139, 108, -71}, 0, {-982, 638}, {200, 107, 217, 0} }},
{{ {98, 60, -34}, 0, {-548, 1048}, {157, 79, 248, 0} }},
{{ {160, -181, 71}, 0, {832, 1186}, {43, 145, 45, 0} }},
{{ {216, -149, -39}, 0, {1162, -70}, {85, 164, 233, 0} }},
{{ {216, -149, 39}, 0, {654, 498}, {85, 164, 23, 0} }},
{{ {259, -94, 0}, 0, {414, -278}, {112, 196, 0, 0} }},
{{ {248, -89, 79}, 0, {-98, 326}, {104, 201, 48, 0} }},
{{ {217, -73, 142}, 0, {-524, 874}, {79, 214, 90, 0} }},
};
Gfx toad_player_Cap_DL_mesh_layer_4_tri_0[] = {
gsSPVertex(toad_player_Cap_DL_mesh_layer_4_vtx_0 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(4, 6, 5, 0, 4, 7, 6, 0),
gsSP2Triangles(7, 8, 6, 0, 7, 9, 8, 0),
gsSP2Triangles(9, 10, 8, 0, 9, 11, 10, 0),
gsSP2Triangles(11, 12, 10, 0, 11, 13, 12, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
gsSP2Triangles(17, 16, 18, 0, 17, 18, 19, 0),
gsSP2Triangles(19, 18, 20, 0, 19, 20, 21, 0),
gsSP2Triangles(22, 23, 24, 0, 22, 25, 23, 0),
gsSP2Triangles(26, 25, 22, 0, 26, 27, 25, 0),
gsSP2Triangles(28, 29, 30, 0, 30, 29, 31, 0),
gsSP2Triangles(30, 31, 32, 0, 32, 31, 33, 0),
gsSP2Triangles(32, 33, 34, 0, 1, 35, 36, 0),
gsSP2Triangles(1, 37, 35, 0, 38, 39, 40, 0),
gsSP2Triangles(38, 40, 41, 0, 41, 40, 42, 0),
gsSP2Triangles(43, 41, 42, 0, 44, 41, 43, 0),
gsSP2Triangles(44, 38, 41, 0, 45, 46, 47, 0),
gsSP2Triangles(46, 48, 47, 0, 49, 50, 51, 0),
gsSP2Triangles(49, 51, 52, 0, 52, 51, 53, 0),
gsSP2Triangles(52, 53, 54, 0, 54, 53, 55, 0),
gsSP2Triangles(56, 57, 58, 0, 59, 57, 56, 0),
gsSP2Triangles(59, 60, 57, 0, 61, 60, 59, 0),
gsSP1Triangle(61, 62, 60, 0),
gsSPVertex(toad_player_Cap_DL_mesh_layer_4_vtx_0 + 63, 31, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 9, 7, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 13, 11, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 17, 15, 0),
gsSP2Triangles(18, 19, 20, 0, 20, 19, 21, 0),
gsSP2Triangles(20, 21, 22, 0, 23, 20, 22, 0),
gsSP2Triangles(24, 20, 23, 0, 24, 18, 20, 0),
gsSP2Triangles(25, 26, 27, 0, 27, 26, 28, 0),
gsSP2Triangles(29, 27, 28, 0, 30, 27, 29, 0),
gsSP1Triangle(30, 25, 27, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Cap_DL_mesh_layer_4_vtx_1[94] = {
{{ {174, -49, -176}, 0, {-418, 482}, {31, 240, 134, 0} }},
{{ {275, 35, -71}, 0, {178, 72}, {116, 26, 211, 0} }},
{{ {217, -73, -142}, 0, {-280, 152}, {79, 214, 166, 0} }},
{{ {98, 60, 34}, 0, {718, 1666}, {157, 78, 13, 0} }},
{{ {67, 9, 71}, 0, {606, 1810}, {150, 62, 31, 0} }},
{{ {82, 0, 142}, 0, {624, 1980}, {170, 47, 81, 0} }},
{{ {24, -108, 71}, 0, {306, 1880}, {137, 240, 40, 0} }},
{{ {38, -42, 34}, 0, {442, 1742}, {135, 35, 16, 0} }},
{{ {24, -108, -71}, 0, {250, 1518}, {137, 240, 215, 0} }},
{{ {38, -42, -34}, 0, {416, 1570}, {135, 35, 241, 0} }},
{{ {82, 0, -142}, 0, {508, 1254}, {170, 46, 175, 0} }},
{{ {67, 9, -71}, 0, {538, 1444}, {147, 59, 227, 0} }},
{{ {139, 108, -71}, 0, {826, 1356}, {200, 107, 217, 0} }},
{{ {98, 60, -34}, 0, {690, 1492}, {157, 79, 248, 0} }},
{{ {197, 111, 88}, 0, {-92, 952}, {19, 110, 61, 0} }},
{{ {126, -24, 176}, 0, {1016, 906}, {226, 16, 122, 0} }},
{{ {174, -49, 176}, 0, {1010, 594}, {31, 240, 122, 0} }},
{{ {245, 85, 88}, 0, {-98, 640}, {81, 77, 61, 0} }},
{{ {217, -73, 142}, 0, {892, 212}, {79, 214, 90, 0} }},
{{ {275, 35, 71}, 0, {2, 250}, {116, 26, 45, 0} }},
{{ {248, -89, 79}, 0, {688, -162}, {104, 201, 48, 0} }},
{{ {280, -30, 39}, 0, {194, -140}, {123, 237, 23, 0} }},
{{ {126, -24, 176}, 0, {-196, 438}, {226, 16, 122, 0} }},
{{ {102, -184, 88}, 0, {1220, 36}, {238, 146, 61, 0} }},
{{ {174, -49, 176}, 0, {-198, -10}, {31, 240, 122, 0} }},
{{ {54, -158, 88}, 0, {1222, 482}, {175, 179, 61, 0} }},
{{ {82, 0, 142}, 0, {-54, 916}, {170, 47, 81, 0} }},
{{ {24, -108, 71}, 0, {1084, 952}, {137, 240, 40, 0} }},
{{ {139, 108, -71}, 0, {184, 1066}, {200, 107, 217, 0} }},
{{ {197, 111, 88}, 0, {1214, 712}, {19, 110, 61, 0} }},
{{ {197, 111, -88}, 0, {34, 812}, {19, 110, 195, 0} }},
{{ {245, 85, 88}, 0, {1186, 352}, {81, 77, 61, 0} }},
{{ {245, 85, -88}, 0, {6, 452}, {81, 77, 195, 0} }},
{{ {275, 35, 71}, 0, {1050, -18}, {116, 26, 45, 0} }},
{{ {275, 35, -71}, 0, {104, 62}, {116, 26, 211, 0} }},
{{ {280, -30, 39}, 0, {780, -272}, {123, 237, 23, 0} }},
{{ {280, -30, -39}, 0, {304, -170}, {123, 237, 232, 0} }},
{{ {275, 35, 71}, 0, {1036, -112}, {116, 26, 45, 0} }},
{{ {217, -73, -142}, 0, {456, 1066}, {79, 214, 166, 0} }},
{{ {275, 35, -71}, 0, {1404, 676}, {116, 26, 211, 0} }},
{{ {280, -30, -39}, 0, {1000, 266}, {123, 237, 232, 0} }},
{{ {248, -89, -79}, 0, {474, 484}, {104, 201, 208, 0} }},
{{ {259, -94, 0}, 0, {490, -104}, {112, 196, 0, 0} }},
{{ {216, -149, -39}, 0, {-38, 168}, {85, 164, 233, 0} }},
{{ {160, -181, -71}, 0, {-462, 496}, {43, 145, 211, 0} }},
{{ {280, -30, -39}, 0, {-16, -16}, {123, 237, 232, 0} }},
{{ {280, -30, 39}, 0, {-16, -16}, {123, 237, 23, 0} }},
{{ {259, -94, 0}, 0, {-16, -16}, {112, 196, 0, 0} }},
{{ {248, -89, 79}, 0, {-16, -16}, {104, 201, 48, 0} }},
{{ {82, 0, -142}, 0, {-184, 898}, {170, 46, 175, 0} }},
{{ {139, 108, -71}, 0, {1120, 942}, {200, 107, 217, 0} }},
{{ {197, 111, -88}, 0, {1264, 448}, {19, 110, 195, 0} }},
{{ {126, -24, -176}, 0, {-362, 392}, {226, 16, 134, 0} }},
{{ {245, 85, -88}, 0, {1258, -4}, {81, 77, 195, 0} }},
{{ {174, -49, -176}, 0, {-370, -58}, {31, 240, 134, 0} }},
{{ {275, 35, -71}, 0, {1100, -320}, {116, 26, 211, 0} }},
{{ {160, -181, 71}, 0, {-26, 196}, {43, 145, 45, 0} }},
{{ {160, -181, -71}, 0, {888, 166}, {43, 145, 211, 0} }},
{{ {216, -149, -39}, 0, {646, -188}, {85, 164, 233, 0} }},
{{ {102, -184, 88}, 0, {-106, 592}, {238, 146, 61, 0} }},
{{ {102, -184, -88}, 0, {1032, 556}, {237, 146, 195, 0} }},
{{ {54, -158, 88}, 0, {-88, 942}, {175, 179, 61, 0} }},
{{ {54, -158, -88}, 0, {1050, 906}, {175, 179, 195, 0} }},
{{ {24, -108, -71}, 0, {-96, 882}, {137, 240, 215, 0} }},
{{ {82, 0, -142}, 0, {1122, 1024}, {170, 46, 175, 0} }},
{{ {126, -24, -176}, 0, {1320, 596}, {226, 16, 134, 0} }},
{{ {54, -158, -88}, 0, {-198, 414}, {175, 179, 195, 0} }},
{{ {174, -49, -176}, 0, {1372, 98}, {31, 240, 134, 0} }},
{{ {102, -184, -88}, 0, {-146, -82}, {237, 146, 195, 0} }},
{{ {174, -49, 176}, 0, {-16, -16}, {31, 240, 122, 0} }},
{{ {160, -181, 71}, 0, {-16, -16}, {43, 145, 45, 0} }},
{{ {217, -73, 142}, 0, {-16, -16}, {79, 214, 90, 0} }},
{{ {102, -184, 88}, 0, {-16, -16}, {238, 146, 61, 0} }},
{{ {24, -108, 71}, 0, {-16, -16}, {137, 240, 40, 0} }},
{{ {54, -158, -88}, 0, {-16, -16}, {175, 179, 195, 0} }},
{{ {54, -158, 88}, 0, {-16, -16}, {175, 179, 61, 0} }},
{{ {24, -108, -71}, 0, {-16, -16}, {137, 240, 215, 0} }},
{{ {102, -184, -88}, 0, {-16, -16}, {237, 146, 195, 0} }},
{{ {217, -73, -142}, 0, {-16, -16}, {79, 214, 166, 0} }},
{{ {160, -181, -71}, 0, {-16, -16}, {43, 145, 211, 0} }},
{{ {174, -49, -176}, 0, {-16, -16}, {31, 240, 134, 0} }},
{{ {98, 60, 34}, 0, {-42, 926}, {157, 78, 13, 0} }},
{{ {82, 0, 142}, 0, {1024, 984}, {170, 47, 81, 0} }},
{{ {139, 108, 71}, 0, {82, 380}, {200, 107, 40, 0} }},
{{ {126, -24, 176}, 0, {1466, 550}, {226, 16, 122, 0} }},
{{ {197, 111, 88}, 0, {290, -208}, {19, 110, 61, 0} }},
{{ {139, 108, -71}, 0, {-982, 638}, {200, 107, 217, 0} }},
{{ {98, 60, -34}, 0, {-548, 1048}, {157, 79, 248, 0} }},
{{ {160, -181, 71}, 0, {832, 1186}, {43, 145, 45, 0} }},
{{ {216, -149, -39}, 0, {1162, -70}, {85, 164, 233, 0} }},
{{ {216, -149, 39}, 0, {654, 498}, {85, 164, 23, 0} }},
{{ {259, -94, 0}, 0, {414, -278}, {112, 196, 0, 0} }},
{{ {248, -89, 79}, 0, {-98, 326}, {104, 201, 48, 0} }},
{{ {217, -73, 142}, 0, {-524, 874}, {79, 214, 90, 0} }},
};
Gfx toad_player_Cap_DL_mesh_layer_4_tri_1[] = {
gsSPVertex(toad_player_Cap_DL_mesh_layer_4_vtx_1 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(4, 6, 5, 0, 4, 7, 6, 0),
gsSP2Triangles(7, 8, 6, 0, 7, 9, 8, 0),
gsSP2Triangles(9, 10, 8, 0, 9, 11, 10, 0),
gsSP2Triangles(11, 12, 10, 0, 11, 13, 12, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
gsSP2Triangles(17, 16, 18, 0, 17, 18, 19, 0),
gsSP2Triangles(19, 18, 20, 0, 19, 20, 21, 0),
gsSP2Triangles(22, 23, 24, 0, 22, 25, 23, 0),
gsSP2Triangles(26, 25, 22, 0, 26, 27, 25, 0),
gsSP2Triangles(28, 29, 30, 0, 30, 29, 31, 0),
gsSP2Triangles(30, 31, 32, 0, 32, 31, 33, 0),
gsSP2Triangles(32, 33, 34, 0, 1, 35, 36, 0),
gsSP2Triangles(1, 37, 35, 0, 38, 39, 40, 0),
gsSP2Triangles(38, 40, 41, 0, 41, 40, 42, 0),
gsSP2Triangles(43, 41, 42, 0, 44, 41, 43, 0),
gsSP2Triangles(44, 38, 41, 0, 45, 46, 47, 0),
gsSP2Triangles(46, 48, 47, 0, 49, 50, 51, 0),
gsSP2Triangles(49, 51, 52, 0, 52, 51, 53, 0),
gsSP2Triangles(52, 53, 54, 0, 54, 53, 55, 0),
gsSP2Triangles(56, 57, 58, 0, 59, 57, 56, 0),
gsSP2Triangles(59, 60, 57, 0, 61, 60, 59, 0),
gsSP1Triangle(61, 62, 60, 0),
gsSPVertex(toad_player_Cap_DL_mesh_layer_4_vtx_1 + 63, 31, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 9, 7, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 13, 11, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 17, 15, 0),
gsSP2Triangles(18, 19, 20, 0, 20, 19, 21, 0),
gsSP2Triangles(20, 21, 22, 0, 23, 20, 22, 0),
gsSP2Triangles(24, 20, 23, 0, 24, 18, 20, 0),
gsSP2Triangles(25, 26, 27, 0, 27, 26, 28, 0),
gsSP2Triangles(29, 27, 28, 0, 30, 27, 29, 0),
gsSP1Triangle(30, 25, 27, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Head_Capless_Switch_Option_Head_Capless_mesh_layer_4_vtx_0[6] = {
{{ {192, -52, -28}, 0, {-16, -16}, {45, 100, 192, 0} }},
{{ {144, -28, -24}, 0, {-16, 1008}, {40, 109, 205, 0} }},
{{ {196, -36, 0}, 0, {496, -16}, {48, 117, 0, 0} }},
{{ {148, -20, 0}, 0, {496, 1008}, {40, 120, 0, 0} }},
{{ {144, -28, 24}, 0, {1008, 1008}, {40, 109, 51, 0} }},
{{ {192, -52, 28}, 0, {1008, -16}, {45, 100, 64, 0} }},
};
Gfx toad_player_Head_Capless_Switch_Option_Head_Capless_mesh_layer_4_tri_0[] = {
gsSPVertex(toad_player_Head_Capless_Switch_Option_Head_Capless_mesh_layer_4_vtx_0 + 0, 6, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
gsSP2Triangles(3, 4, 2, 0, 4, 5, 2, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Head_DL_mesh_layer_1_vtx_0[60] = {
{{ {-9, 60, 0}, 0, {496, 1028}, {146, 64, 0, 0} }},
{{ {24, 69, -44}, 0, {49, 748}, {203, 90, 183, 0} }},
{{ {-2, 32, -43}, 0, {56, 969}, {153, 29, 188, 0} }},
{{ {27, 87, 0}, 0, {496, 668}, {216, 120, 0, 0} }},
{{ {24, 69, 44}, 0, {943, 748}, {203, 90, 73, 0} }},
{{ {-2, 32, 43}, 0, {936, 969}, {153, 29, 68, 0} }},
{{ {30, 13, 77}, 0, {1290, 679}, {203, 15, 115, 0} }},
{{ {58, 66, 57}, 0, {1080, 426}, {247, 89, 90, 0} }},
{{ {74, -5, 87}, 0, {1388, 289}, {254, 253, 127, 0} }},
{{ {106, 64, 57}, 0, {1080, -6}, {32, 86, 88, 0} }},
{{ {97, 88, 0}, 0, {496, 76}, {24, 125, 0, 0} }},
{{ {130, 76, 0}, 0, {496, -224}, {74, 103, 0, 0} }},
{{ {106, 64, -57}, 0, {-88, -6}, {32, 86, 168, 0} }},
{{ {58, 66, -57}, 0, {-88, 426}, {247, 89, 166, 0} }},
{{ {74, -5, -87}, 0, {-396, 289}, {254, 253, 129, 0} }},
{{ {30, 13, -77}, 0, {-298, 679}, {203, 15, 141, 0} }},
{{ {71, 90, 0}, 0, {496, 316}, {2, 127, 0, 0} }},
{{ {30, 13, -77}, 0, {-16, -16}, {203, 15, 141, 0} }},
{{ {13, -30, -57}, 0, {-16, -16}, {174, 210, 171, 0} }},
{{ {-2, 32, -43}, 0, {-16, -16}, {153, 29, 188, 0} }},
{{ {46, -55, -62}, 0, {-16, -16}, {217, 175, 166, 0} }},
{{ {74, -5, -87}, 0, {-16, -16}, {254, 253, 129, 0} }},
{{ {79, -63, -60}, 0, {-16, -16}, {6, 161, 172, 0} }},
{{ {104, -14, -81}, 0, {-16, -16}, {40, 240, 136, 0} }},
{{ {106, 64, -57}, 0, {-16, -16}, {32, 86, 168, 0} }},
{{ {130, 50, -53}, 0, {-16, -16}, {77, 59, 174, 0} }},
{{ {130, 76, 0}, 0, {-16, -16}, {74, 103, 0, 0} }},
{{ {150, 50, 0}, 0, {-16, -16}, {113, 58, 0, 0} }},
{{ {130, 50, 53}, 0, {-16, -16}, {77, 59, 82, 0} }},
{{ {106, 64, 57}, 0, {-16, -16}, {32, 86, 88, 0} }},
{{ {104, -14, 81}, 0, {-16, -16}, {40, 240, 120, 0} }},
{{ {74, -5, 87}, 0, {-16, -16}, {254, 253, 127, 0} }},
{{ {79, -63, 60}, 0, {-16, -16}, {6, 161, 84, 0} }},
{{ {46, -55, 62}, 0, {-16, -16}, {217, 175, 90, 0} }},
{{ {30, 13, 77}, 0, {-16, -16}, {203, 15, 115, 0} }},
{{ {13, -30, 57}, 0, {-16, -16}, {174, 210, 85, 0} }},
{{ {-2, 32, 43}, 0, {-16, -16}, {153, 29, 68, 0} }},
{{ {-9, -3, 30}, 0, {-16, -16}, {140, 250, 50, 0} }},
{{ {-9, 60, 0}, 0, {-16, -16}, {146, 64, 0, 0} }},
{{ {-17, -29, 0}, 0, {-16, -16}, {134, 220, 0, 0} }},
{{ {-9, -3, -30}, 0, {-16, -16}, {140, 250, 206, 0} }},
{{ {2, -60, 0}, 0, {-16, -16}, {165, 167, 0, 0} }},
{{ {32, -80, 0}, 0, {-16, -16}, {207, 139, 0, 0} }},
{{ {64, -86, 0}, 0, {-16, -16}, {251, 129, 0, 0} }},
{{ {110, -60, -52}, 0, {-16, -16}, {52, 164, 186, 0} }},
{{ {129, -20, -66}, 0, {-16, -16}, {81, 228, 162, 0} }},
{{ {145, 30, -43}, 0, {-16, -16}, {107, 29, 194, 0} }},
{{ {158, 18, 0}, 0, {-16, -16}, {127, 11, 0, 0} }},
{{ {145, 30, 43}, 0, {-16, -16}, {107, 29, 62, 0} }},
{{ {129, -20, 66}, 0, {-16, -16}, {81, 228, 94, 0} }},
{{ {110, -60, 52}, 0, {-16, -16}, {52, 164, 70, 0} }},
{{ {96, -81, 0}, 0, {-16, -16}, {36, 134, 0, 0} }},
{{ {127, -64, 0}, 0, {-16, -16}, {83, 160, 0, 0} }},
{{ {132, -52, -33}, 0, {-16, -16}, {92, 178, 217, 0} }},
{{ {143, -22, -45}, 0, {-16, -16}, {109, 220, 202, 0} }},
{{ {153, 5, -31}, 0, {-16, -16}, {120, 252, 215, 0} }},
{{ {152, -23, 0}, 0, {-16, -16}, {120, 214, 0, 0} }},
{{ {153, 5, 31}, 0, {-16, -16}, {120, 252, 41, 0} }},
{{ {143, -22, 45}, 0, {-16, -16}, {109, 220, 54, 0} }},
{{ {132, -52, 33}, 0, {-16, -16}, {92, 178, 39, 0} }},
};
Gfx toad_player_Head_DL_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Head_DL_mesh_layer_1_vtx_0 + 0, 60, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(0, 4, 3, 0, 0, 5, 4, 0),
gsSP2Triangles(4, 5, 6, 0, 6, 7, 4, 0),
gsSP2Triangles(7, 6, 8, 0, 8, 9, 7, 0),
gsSP2Triangles(7, 9, 10, 0, 9, 11, 10, 0),
gsSP2Triangles(12, 10, 11, 0, 10, 12, 13, 0),
gsSP2Triangles(13, 12, 14, 0, 14, 15, 13, 0),
gsSP2Triangles(1, 13, 15, 0, 15, 2, 1, 0),
gsSP2Triangles(16, 13, 1, 0, 13, 16, 10, 0),
gsSP2Triangles(10, 16, 7, 0, 4, 7, 16, 0),
gsSP2Triangles(16, 3, 4, 0, 1, 3, 16, 0),
gsSP2Triangles(17, 18, 19, 0, 20, 18, 17, 0),
gsSP2Triangles(21, 20, 17, 0, 21, 22, 20, 0),
gsSP2Triangles(21, 23, 22, 0, 24, 23, 21, 0),
gsSP2Triangles(24, 25, 23, 0, 24, 26, 25, 0),
gsSP2Triangles(25, 26, 27, 0, 28, 27, 26, 0),
gsSP2Triangles(29, 28, 26, 0, 29, 30, 28, 0),
gsSP2Triangles(29, 31, 30, 0, 31, 32, 30, 0),
gsSP2Triangles(31, 33, 32, 0, 34, 33, 31, 0),
gsSP2Triangles(34, 35, 33, 0, 36, 35, 34, 0),
gsSP2Triangles(36, 37, 35, 0, 38, 37, 36, 0),
gsSP2Triangles(38, 39, 37, 0, 38, 40, 39, 0),
gsSP2Triangles(38, 19, 40, 0, 18, 40, 19, 0),
gsSP2Triangles(39, 40, 18, 0, 39, 18, 41, 0),
gsSP2Triangles(18, 20, 41, 0, 20, 42, 41, 0),
gsSP2Triangles(20, 43, 42, 0, 20, 22, 43, 0),
gsSP2Triangles(43, 22, 44, 0, 23, 44, 22, 0),
gsSP2Triangles(23, 45, 44, 0, 45, 23, 25, 0),
gsSP2Triangles(46, 45, 25, 0, 25, 27, 46, 0),
gsSP2Triangles(46, 27, 47, 0, 48, 47, 27, 0),
gsSP2Triangles(28, 48, 27, 0, 48, 28, 49, 0),
gsSP2Triangles(28, 30, 49, 0, 30, 50, 49, 0),
gsSP2Triangles(30, 32, 50, 0, 50, 32, 43, 0),
gsSP2Triangles(33, 43, 32, 0, 33, 42, 43, 0),
gsSP2Triangles(42, 33, 41, 0, 33, 35, 41, 0),
gsSP2Triangles(41, 35, 39, 0, 35, 37, 39, 0),
gsSP2Triangles(51, 50, 43, 0, 50, 51, 52, 0),
gsSP2Triangles(44, 52, 51, 0, 51, 43, 44, 0),
gsSP2Triangles(44, 53, 52, 0, 53, 44, 54, 0),
gsSP2Triangles(44, 45, 54, 0, 54, 45, 46, 0),
gsSP2Triangles(55, 54, 46, 0, 46, 47, 55, 0),
gsSP2Triangles(55, 47, 56, 0, 47, 57, 56, 0),
gsSP2Triangles(48, 57, 47, 0, 57, 48, 58, 0),
gsSP2Triangles(48, 49, 58, 0, 58, 49, 50, 0),
gsSP2Triangles(59, 58, 50, 0, 50, 52, 59, 0),
gsSP2Triangles(59, 52, 56, 0, 52, 53, 56, 0),
gsSP2Triangles(53, 54, 56, 0, 54, 55, 56, 0),
gsSP2Triangles(58, 59, 56, 0, 57, 58, 56, 0),
gsSPEndDisplayList(),
};
static const Vtx toad_player_wings_half_1_dl_vertex[] = {
{{{ -105, 212, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -105, 0, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 212, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
const Gfx toad_player_wings_half_1_dl[] = {
gsSPVertex(toad_player_wings_half_1_dl_vertex, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
static const Vtx toad_player_wings_half_2_dl_vertex[] = {
{{{ 0, 0, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 212, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 212, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 0, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
};
const Gfx toad_player_wings_half_2_dl[] = {
gsSPVertex(toad_player_wings_half_2_dl_vertex, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
Vtx toad_player_Left_Arm_Color_mesh_layer_1_vtx_0[20] = {
{{ {-5, -10, 2}, 0, {-16, -16}, {200, 147, 34, 0} }},
{{ {-10, -6, 0}, 0, {-16, -16}, {148, 190, 15, 0} }},
{{ {-10, -4, -6}, 0, {-16, -16}, {152, 214, 197, 0} }},
{{ {-5, 0, 10}, 0, {-16, -16}, {199, 254, 114, 0} }},
{{ {19, 0, 15}, 0, {-16, -16}, {20, 255, 125, 0} }},
{{ {19, -17, 4}, 0, {-16, -16}, {23, 137, 38, 0} }},
{{ {-5, -6, -9}, 0, {-16, -16}, {206, 191, 159, 0} }},
{{ {-10, 4, -6}, 0, {-16, -16}, {152, 43, 197, 0} }},
{{ {-10, 6, 0}, 0, {-16, -16}, {148, 66, 13, 0} }},
{{ {-10, 0, 5}, 0, {-16, -16}, {146, 255, 64, 0} }},
{{ {-5, 10, 2}, 0, {-16, -16}, {199, 109, 31, 0} }},
{{ {19, 17, 4}, 0, {-16, -16}, {25, 119, 36, 0} }},
{{ {26, 11, 2}, 0, {-16, -16}, {107, 65, 19, 0} }},
{{ {26, 0, 11}, 0, {-16, -16}, {99, 0, 80, 0} }},
{{ {26, -11, 2}, 0, {-16, -16}, {108, 192, 22, 0} }},
{{ {26, -7, -10}, 0, {-16, -16}, {101, 216, 190, 0} }},
{{ {19, -10, -13}, 0, {-16, -16}, {17, 184, 153, 0} }},
{{ {-5, 6, -9}, 0, {-16, -16}, {206, 66, 160, 0} }},
{{ {19, 10, -13}, 0, {-16, -16}, {18, 73, 154, 0} }},
{{ {26, 7, -10}, 0, {-16, -16}, {100, 43, 191, 0} }},
};
Gfx toad_player_Left_Arm_Color_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Left_Arm_Color_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(3, 0, 4, 0, 0, 5, 4, 0),
gsSP2Triangles(0, 6, 5, 0, 0, 2, 6, 0),
gsSP2Triangles(6, 2, 7, 0, 8, 7, 2, 0),
gsSP2Triangles(2, 1, 8, 0, 1, 9, 8, 0),
gsSP2Triangles(3, 9, 1, 0, 10, 9, 3, 0),
gsSP2Triangles(10, 3, 11, 0, 3, 4, 11, 0),
gsSP2Triangles(4, 12, 11, 0, 4, 13, 12, 0),
gsSP2Triangles(14, 13, 4, 0, 5, 14, 4, 0),
gsSP2Triangles(15, 14, 5, 0, 16, 15, 5, 0),
gsSP2Triangles(6, 16, 5, 0, 6, 17, 16, 0),
gsSP2Triangles(6, 7, 17, 0, 17, 7, 8, 0),
gsSP2Triangles(17, 8, 10, 0, 10, 8, 9, 0),
gsSP2Triangles(17, 10, 18, 0, 10, 11, 18, 0),
gsSP2Triangles(11, 12, 18, 0, 12, 19, 18, 0),
gsSP2Triangles(19, 12, 14, 0, 12, 13, 14, 0),
gsSP2Triangles(19, 14, 15, 0, 18, 19, 15, 0),
gsSP2Triangles(18, 15, 16, 0, 17, 18, 16, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Left_Forearm_mesh_layer_1_vtx_0[16] = {
{{ {1, -10, -13}, 0, {-16, -16}, {208, 190, 159, 0} }},
{{ {-6, -7, -10}, 0, {-16, -16}, {155, 216, 190, 0} }},
{{ {-6, 7, -10}, 0, {-16, -16}, {156, 43, 191, 0} }},
{{ {1, -17, 4}, 0, {-16, -16}, {198, 148, 34, 0} }},
{{ {25, -24, 6}, 0, {-16, -16}, {37, 140, 36, 0} }},
{{ {25, -15, -18}, 0, {-16, -16}, {37, 185, 157, 0} }},
{{ {1, 10, -13}, 0, {-16, -16}, {206, 65, 159, 0} }},
{{ {-6, 11, 2}, 0, {-16, -16}, {148, 65, 15, 0} }},
{{ {-6, 0, 11}, 0, {-16, -16}, {156, 251, 79, 0} }},
{{ {-6, -11, 2}, 0, {-16, -16}, {148, 192, 22, 0} }},
{{ {1, 0, 15}, 0, {-16, -16}, {207, 255, 117, 0} }},
{{ {25, 0, 22}, 0, {-16, -16}, {37, 0, 121, 0} }},
{{ {40, 0, -1}, 0, {-16, -16}, {127, 0, 254, 0} }},
{{ {25, 15, -18}, 0, {-16, -16}, {37, 71, 157, 0} }},
{{ {1, 17, 4}, 0, {-16, -16}, {199, 108, 34, 0} }},
{{ {25, 24, 6}, 0, {-16, -16}, {38, 116, 37, 0} }},
};
Gfx toad_player_Left_Forearm_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Left_Forearm_mesh_layer_1_vtx_0 + 0, 16, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(3, 0, 4, 0, 0, 5, 4, 0),
gsSP2Triangles(0, 6, 5, 0, 0, 2, 6, 0),
gsSP2Triangles(6, 2, 7, 0, 8, 7, 2, 0),
gsSP2Triangles(8, 2, 1, 0, 9, 8, 1, 0),
gsSP2Triangles(3, 9, 1, 0, 10, 9, 3, 0),
gsSP2Triangles(10, 3, 11, 0, 3, 4, 11, 0),
gsSP2Triangles(4, 12, 11, 0, 5, 12, 4, 0),
gsSP2Triangles(13, 12, 5, 0, 6, 13, 5, 0),
gsSP2Triangles(6, 14, 13, 0, 6, 7, 14, 0),
gsSP2Triangles(14, 7, 8, 0, 14, 8, 10, 0),
gsSP2Triangles(10, 8, 9, 0, 14, 10, 15, 0),
gsSP2Triangles(10, 11, 15, 0, 11, 12, 15, 0),
gsSP2Triangles(15, 12, 13, 0, 14, 15, 13, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Left_Hand_DL_mesh_layer_1_vtx_0[20] = {
{{ {7, -14, -18}, 0, {0, 0}, {191, 181, 177, 255} }},
{{ {-5, 14, -18}, 0, {0, 0}, {171, 23, 164, 255} }},
{{ {11, 5, -21}, 0, {0, 0}, {213, 5, 137, 255} }},
{{ {-9, -4, 1}, 0, {0, 0}, {138, 208, 4, 255} }},
{{ {10, -22, 6}, 0, {0, 0}, {205, 144, 30, 255} }},
{{ {37, -16, -30}, 0, {0, 0}, {31, 182, 158, 255} }},
{{ {26, 7, -30}, 0, {0, 0}, {243, 21, 131, 255} }},
{{ {10, 36, -12}, 0, {0, 0}, {209, 93, 184, 255} }},
{{ {-8, 23, 6}, 0, {0, 0}, {141, 46, 28, 255} }},
{{ {1, 0, 22}, 0, {0, 0}, {184, 227, 100, 255} }},
{{ {26, -24, 9}, 0, {0, 0}, {13, 142, 54, 255} }},
{{ {52, -14, 6}, 0, {0, 0}, {102, 192, 41, 255} }},
{{ {48, -2, -22}, 0, {0, 0}, {105, 252, 185, 255} }},
{{ {43, 11, -22}, 0, {0, 0}, {73, 48, 164, 255} }},
{{ {24, 32, -17}, 0, {0, 0}, {22, 85, 164, 255} }},
{{ {25, 47, 9}, 0, {0, 0}, {20, 121, 35, 255} }},
{{ {2, 35, 9}, 0, {0, 0}, {180, 89, 50, 255} }},
{{ {14, 6, 27}, 0, {0, 0}, {238, 247, 125, 255} }},
{{ {40, 17, 27}, 0, {0, 0}, {64, 24, 107, 255} }},
{{ {48, 24, -5}, 0, {0, 0}, {108, 64, 235, 255} }},
};
Gfx toad_player_Left_Hand_DL_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Left_Hand_DL_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(3, 0, 4, 0, 0, 5, 4, 0),
gsSP2Triangles(0, 2, 5, 0, 2, 6, 5, 0),
gsSP2Triangles(6, 2, 7, 0, 7, 2, 1, 0),
gsSP2Triangles(1, 8, 7, 0, 8, 1, 3, 0),
gsSP2Triangles(3, 9, 8, 0, 4, 9, 3, 0),
gsSP2Triangles(4, 10, 9, 0, 5, 10, 4, 0),
gsSP2Triangles(5, 11, 10, 0, 5, 12, 11, 0),
gsSP2Triangles(6, 12, 5, 0, 6, 13, 12, 0),
gsSP2Triangles(14, 13, 6, 0, 6, 7, 14, 0),
gsSP2Triangles(15, 14, 7, 0, 7, 16, 15, 0),
gsSP2Triangles(8, 16, 7, 0, 16, 8, 9, 0),
gsSP2Triangles(17, 16, 9, 0, 10, 17, 9, 0),
gsSP2Triangles(10, 11, 17, 0, 11, 18, 17, 0),
gsSP2Triangles(11, 19, 18, 0, 12, 19, 11, 0),
gsSP2Triangles(13, 19, 12, 0, 13, 14, 19, 0),
gsSP2Triangles(15, 19, 14, 0, 18, 19, 15, 0),
gsSP2Triangles(17, 18, 15, 0, 17, 15, 16, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_vtx_0[23] = {
{{ {49, 29, 0}, 0, {-16, -16}, {85, 79, 51, 0} }},
{{ {29, 40, -1}, 0, {-16, -16}, {7, 127, 5, 0} }},
{{ {31, 17, 23}, 0, {-16, -16}, {37, 43, 114, 0} }},
{{ {52, 30, -15}, 0, {-16, -16}, {69, 66, 172, 0} }},
{{ {55, 7, 5}, 0, {-16, -16}, {112, 246, 59, 0} }},
{{ {36, -18, 15}, 0, {-16, -16}, {65, 183, 81, 0} }},
{{ {13, 5, 27}, 0, {-16, -16}, {239, 3, 126, 0} }},
{{ {4, 33, 7}, 0, {-16, -16}, {202, 109, 37, 0} }},
{{ {6, 22, -18}, 0, {-16, -16}, {234, 65, 149, 0} }},
{{ {31, 31, -11}, 0, {-16, -16}, {253, 57, 142, 0} }},
{{ {58, 7, -14}, 0, {-16, -16}, {95, 230, 176, 0} }},
{{ {39, -11, -8}, 0, {-16, -16}, {106, 230, 191, 0} }},
{{ {37, -28, -15}, 0, {-16, -16}, {73, 166, 204, 0} }},
{{ {21, -25, 10}, 0, {-16, -16}, {244, 146, 63, 0} }},
{{ {1, 0, 22}, 0, {-16, -16}, {181, 231, 99, 0} }},
{{ {-8, 23, 6}, 0, {-16, -16}, {149, 61, 31, 0} }},
{{ {-5, 14, -18}, 0, {-16, -16}, {174, 27, 163, 0} }},
{{ {7, -14, -18}, 0, {-16, -16}, {193, 198, 162, 0} }},
{{ {33, -18, -20}, 0, {-16, -16}, {54, 254, 141, 0} }},
{{ {28, 0, -12}, 0, {-16, -16}, {66, 32, 152, 0} }},
{{ {20, -25, -15}, 0, {-16, -16}, {218, 153, 192, 0} }},
{{ {10, -22, 6}, 0, {-16, -16}, {188, 153, 31, 0} }},
{{ {-9, -4, 1}, 0, {-16, -16}, {138, 208, 4, 0} }},
};
Gfx toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_vtx_0 + 0, 23, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 0, 3, 0),
gsSP2Triangles(0, 4, 3, 0, 4, 0, 2, 0),
gsSP2Triangles(5, 4, 2, 0, 5, 2, 6, 0),
gsSP2Triangles(6, 2, 7, 0, 2, 1, 7, 0),
gsSP2Triangles(8, 7, 1, 0, 1, 9, 8, 0),
gsSP2Triangles(3, 9, 1, 0, 9, 3, 10, 0),
gsSP2Triangles(3, 4, 10, 0, 10, 4, 5, 0),
gsSP2Triangles(11, 10, 5, 0, 12, 11, 5, 0),
gsSP2Triangles(12, 5, 13, 0, 13, 5, 6, 0),
gsSP2Triangles(6, 14, 13, 0, 15, 14, 6, 0),
gsSP2Triangles(15, 6, 7, 0, 16, 15, 7, 0),
gsSP2Triangles(16, 7, 8, 0, 17, 16, 8, 0),
gsSP2Triangles(17, 8, 18, 0, 8, 19, 18, 0),
gsSP2Triangles(8, 9, 19, 0, 9, 11, 19, 0),
gsSP2Triangles(9, 10, 11, 0, 19, 11, 18, 0),
gsSP2Triangles(11, 12, 18, 0, 12, 20, 18, 0),
gsSP2Triangles(13, 20, 12, 0, 21, 20, 13, 0),
gsSP2Triangles(14, 21, 13, 0, 21, 14, 22, 0),
gsSP2Triangles(22, 14, 15, 0, 15, 16, 22, 0),
gsSP2Triangles(22, 16, 17, 0, 22, 17, 21, 0),
gsSP2Triangles(21, 17, 20, 0, 18, 20, 17, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Arm_Color_mesh_layer_1_vtx_0[20] = {
{{ {-5, 10, -2}, 0, {-16, -16}, {199, 109, 225, 0} }},
{{ {19, 17, -4}, 0, {-16, -16}, {25, 119, 220, 0} }},
{{ {-5, 0, -10}, 0, {-16, -16}, {199, 254, 142, 0} }},
{{ {19, 10, 13}, 0, {-16, -16}, {18, 73, 102, 0} }},
{{ {-5, 6, 9}, 0, {-16, -16}, {206, 66, 96, 0} }},
{{ {-10, 6, 0}, 0, {-16, -16}, {148, 66, 243, 0} }},
{{ {-10, 0, -5}, 0, {-16, -16}, {146, 255, 192, 0} }},
{{ {-10, -6, 0}, 0, {-16, -16}, {148, 190, 241, 0} }},
{{ {-5, -10, -2}, 0, {-16, -16}, {200, 147, 222, 0} }},
{{ {19, 0, -15}, 0, {-16, -16}, {20, 255, 131, 0} }},
{{ {26, 11, -2}, 0, {-16, -16}, {107, 65, 237, 0} }},
{{ {26, 7, 10}, 0, {-16, -16}, {100, 43, 65, 0} }},
{{ {26, -7, 10}, 0, {-16, -16}, {101, 216, 66, 0} }},
{{ {19, -10, 13}, 0, {-16, -16}, {17, 184, 103, 0} }},
{{ {-5, -6, 9}, 0, {-16, -16}, {206, 191, 97, 0} }},
{{ {-10, 4, 6}, 0, {-16, -16}, {152, 43, 59, 0} }},
{{ {-10, -4, 6}, 0, {-16, -16}, {152, 214, 59, 0} }},
{{ {19, -17, -4}, 0, {-16, -16}, {23, 137, 218, 0} }},
{{ {26, -11, -2}, 0, {-16, -16}, {108, 192, 234, 0} }},
{{ {26, 0, -11}, 0, {-16, -16}, {99, 0, 176, 0} }},
};
Gfx toad_player_Right_Arm_Color_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Arm_Color_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 3, 0, 0, 4, 0, 5, 0),
gsSP2Triangles(0, 6, 5, 0, 0, 2, 6, 0),
gsSP2Triangles(2, 7, 6, 0, 2, 8, 7, 0),
gsSP2Triangles(2, 9, 8, 0, 2, 1, 9, 0),
gsSP2Triangles(9, 1, 10, 0, 1, 3, 10, 0),
gsSP2Triangles(10, 3, 11, 0, 3, 12, 11, 0),
gsSP2Triangles(3, 13, 12, 0, 4, 13, 3, 0),
gsSP2Triangles(14, 13, 4, 0, 14, 4, 15, 0),
gsSP2Triangles(4, 5, 15, 0, 5, 16, 15, 0),
gsSP2Triangles(16, 5, 7, 0, 7, 5, 6, 0),
gsSP2Triangles(8, 16, 7, 0, 8, 14, 16, 0),
gsSP2Triangles(8, 17, 14, 0, 8, 9, 17, 0),
gsSP2Triangles(17, 9, 18, 0, 18, 9, 19, 0),
gsSP2Triangles(9, 10, 19, 0, 10, 18, 19, 0),
gsSP2Triangles(11, 18, 10, 0, 11, 12, 18, 0),
gsSP2Triangles(12, 17, 18, 0, 13, 17, 12, 0),
gsSP2Triangles(14, 17, 13, 0, 14, 15, 16, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Forearm_mesh_layer_1_vtx_0[16] = {
{{ {1, 10, 13}, 0, {-16, -16}, {206, 65, 97, 0} }},
{{ {-6, 11, -2}, 0, {-16, -16}, {148, 65, 241, 0} }},
{{ {-6, 7, 10}, 0, {-16, -16}, {156, 43, 65, 0} }},
{{ {1, 17, -4}, 0, {-16, -16}, {199, 108, 222, 0} }},
{{ {25, 15, 18}, 0, {-16, -16}, {37, 71, 99, 0} }},
{{ {25, -15, 18}, 0, {-16, -16}, {37, 185, 99, 0} }},
{{ {1, -10, 13}, 0, {-16, -16}, {208, 190, 97, 0} }},
{{ {-6, -7, 10}, 0, {-16, -16}, {155, 216, 66, 0} }},
{{ {-6, 0, -11}, 0, {-16, -16}, {156, 251, 177, 0} }},
{{ {1, 0, -15}, 0, {-16, -16}, {207, 255, 139, 0} }},
{{ {25, 24, -6}, 0, {-16, -16}, {38, 116, 219, 0} }},
{{ {40, 0, 1}, 0, {-16, -16}, {127, 0, 2, 0} }},
{{ {25, -24, -6}, 0, {-16, -16}, {37, 140, 220, 0} }},
{{ {1, -17, -4}, 0, {-16, -16}, {198, 148, 222, 0} }},
{{ {-6, -11, -2}, 0, {-16, -16}, {148, 192, 234, 0} }},
{{ {25, 0, -22}, 0, {-16, -16}, {37, 0, 135, 0} }},
};
Gfx toad_player_Right_Forearm_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Forearm_mesh_layer_1_vtx_0 + 0, 16, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(0, 4, 3, 0, 0, 5, 4, 0),
gsSP2Triangles(6, 5, 0, 0, 6, 0, 2, 0),
gsSP2Triangles(6, 2, 7, 0, 8, 7, 2, 0),
gsSP2Triangles(8, 2, 1, 0, 3, 8, 1, 0),
gsSP2Triangles(3, 9, 8, 0, 3, 10, 9, 0),
gsSP2Triangles(3, 4, 10, 0, 10, 4, 11, 0),
gsSP2Triangles(4, 5, 11, 0, 5, 12, 11, 0),
gsSP2Triangles(6, 12, 5, 0, 13, 12, 6, 0),
gsSP2Triangles(13, 6, 7, 0, 13, 7, 14, 0),
gsSP2Triangles(14, 7, 8, 0, 9, 14, 8, 0),
gsSP2Triangles(9, 13, 14, 0, 9, 15, 13, 0),
gsSP2Triangles(9, 10, 15, 0, 15, 10, 11, 0),
gsSP2Triangles(12, 15, 11, 0, 13, 15, 12, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_DL_mesh_layer_1_vtx_0[20] = {
{{ {7, -14, 18}, 0, {0, 0}, {191, 181, 79, 255} }},
{{ {11, 5, 21}, 0, {0, 0}, {213, 5, 119, 255} }},
{{ {-5, 14, 18}, 0, {0, 0}, {171, 23, 92, 255} }},
{{ {37, -16, 30}, 0, {0, 0}, {31, 182, 98, 255} }},
{{ {10, -22, -6}, 0, {0, 0}, {205, 144, 226, 255} }},
{{ {-9, -4, -1}, 0, {0, 0}, {138, 208, 252, 255} }},
{{ {-8, 23, -6}, 0, {0, 0}, {141, 46, 228, 255} }},
{{ {10, 36, 12}, 0, {0, 0}, {209, 93, 72, 255} }},
{{ {26, 7, 30}, 0, {0, 0}, {243, 21, 125, 255} }},
{{ {48, -2, 22}, 0, {0, 0}, {105, 252, 71, 255} }},
{{ {52, -14, -6}, 0, {0, 0}, {102, 192, 215, 255} }},
{{ {26, -24, -9}, 0, {0, 0}, {13, 142, 202, 255} }},
{{ {1, 0, -22}, 0, {0, 0}, {184, 227, 156, 255} }},
{{ {2, 35, -9}, 0, {0, 0}, {180, 89, 206, 255} }},
{{ {25, 47, -9}, 0, {0, 0}, {20, 121, 221, 255} }},
{{ {24, 32, 17}, 0, {0, 0}, {22, 85, 92, 255} }},
{{ {43, 11, 22}, 0, {0, 0}, {73, 48, 92, 255} }},
{{ {48, 24, 5}, 0, {0, 0}, {108, 64, 21, 255} }},
{{ {40, 17, -27}, 0, {0, 0}, {64, 24, 149, 255} }},
{{ {14, 6, -27}, 0, {0, 0}, {238, 247, 131, 255} }},
};
Gfx toad_player_Right_Hand_DL_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_DL_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(0, 4, 3, 0, 5, 4, 0, 0),
gsSP2Triangles(5, 0, 2, 0, 6, 5, 2, 0),
gsSP2Triangles(2, 7, 6, 0, 7, 2, 1, 0),
gsSP2Triangles(8, 7, 1, 0, 1, 3, 8, 0),
gsSP2Triangles(8, 3, 9, 0, 3, 10, 9, 0),
gsSP2Triangles(3, 11, 10, 0, 3, 4, 11, 0),
gsSP2Triangles(4, 12, 11, 0, 4, 5, 12, 0),
gsSP2Triangles(5, 6, 12, 0, 13, 12, 6, 0),
gsSP2Triangles(6, 7, 13, 0, 7, 14, 13, 0),
gsSP2Triangles(14, 7, 15, 0, 8, 15, 7, 0),
gsSP2Triangles(15, 8, 16, 0, 8, 9, 16, 0),
gsSP2Triangles(16, 9, 17, 0, 9, 10, 17, 0),
gsSP2Triangles(10, 18, 17, 0, 10, 19, 18, 0),
gsSP2Triangles(11, 19, 10, 0, 11, 12, 19, 0),
gsSP2Triangles(19, 12, 13, 0, 19, 13, 14, 0),
gsSP2Triangles(19, 14, 18, 0, 18, 14, 17, 0),
gsSP2Triangles(14, 15, 17, 0, 16, 17, 15, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_vtx_0[23] = {
{{ {49, 29, 0}, 0, {-16, -16}, {85, 79, 205, 0} }},
{{ {31, 17, -23}, 0, {-16, -16}, {37, 43, 142, 0} }},
{{ {29, 40, 1}, 0, {-16, -16}, {7, 127, 251, 0} }},
{{ {55, 7, -5}, 0, {-16, -16}, {112, 246, 197, 0} }},
{{ {52, 30, 15}, 0, {-16, -16}, {69, 66, 84, 0} }},
{{ {31, 31, 11}, 0, {-16, -16}, {253, 57, 114, 0} }},
{{ {6, 22, 18}, 0, {-16, -16}, {234, 65, 107, 0} }},
{{ {4, 33, -7}, 0, {-16, -16}, {202, 109, 219, 0} }},
{{ {13, 5, -27}, 0, {-16, -16}, {239, 3, 130, 0} }},
{{ {36, -18, -15}, 0, {-16, -16}, {65, 183, 175, 0} }},
{{ {58, 7, 14}, 0, {-16, -16}, {95, 230, 80, 0} }},
{{ {39, -11, 8}, 0, {-16, -16}, {106, 230, 65, 0} }},
{{ {28, 0, 12}, 0, {-16, -16}, {66, 32, 104, 0} }},
{{ {33, -18, 20}, 0, {-16, -16}, {54, 254, 115, 0} }},
{{ {7, -14, 18}, 0, {-16, -16}, {193, 198, 94, 0} }},
{{ {-5, 14, 18}, 0, {-16, -16}, {174, 27, 93, 0} }},
{{ {-8, 23, -6}, 0, {-16, -16}, {149, 61, 225, 0} }},
{{ {1, 0, -22}, 0, {-16, -16}, {181, 231, 157, 0} }},
{{ {21, -25, -10}, 0, {-16, -16}, {244, 146, 193, 0} }},
{{ {37, -28, 15}, 0, {-16, -16}, {73, 166, 52, 0} }},
{{ {20, -25, 15}, 0, {-16, -16}, {218, 153, 64, 0} }},
{{ {10, -22, -6}, 0, {-16, -16}, {188, 153, 225, 0} }},
{{ {-9, -4, -1}, 0, {-16, -16}, {138, 208, 252, 0} }},
};
Gfx toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_vtx_0 + 0, 23, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(0, 4, 3, 0, 2, 4, 0, 0),
gsSP2Triangles(4, 2, 5, 0, 2, 6, 5, 0),
gsSP2Triangles(6, 2, 7, 0, 1, 7, 2, 0),
gsSP2Triangles(8, 7, 1, 0, 9, 8, 1, 0),
gsSP2Triangles(9, 1, 3, 0, 10, 9, 3, 0),
gsSP2Triangles(4, 10, 3, 0, 5, 10, 4, 0),
gsSP2Triangles(5, 11, 10, 0, 5, 12, 11, 0),
gsSP2Triangles(6, 12, 5, 0, 6, 13, 12, 0),
gsSP2Triangles(14, 13, 6, 0, 14, 6, 15, 0),
gsSP2Triangles(15, 6, 7, 0, 15, 7, 16, 0),
gsSP2Triangles(16, 7, 8, 0, 16, 8, 17, 0),
gsSP2Triangles(8, 18, 17, 0, 18, 8, 9, 0),
gsSP2Triangles(19, 18, 9, 0, 19, 9, 11, 0),
gsSP2Triangles(11, 9, 10, 0, 11, 13, 19, 0),
gsSP2Triangles(12, 13, 11, 0, 19, 13, 20, 0),
gsSP2Triangles(13, 14, 20, 0, 21, 20, 14, 0),
gsSP2Triangles(22, 21, 14, 0, 22, 14, 15, 0),
gsSP2Triangles(16, 22, 15, 0, 22, 16, 17, 0),
gsSP2Triangles(21, 22, 17, 0, 17, 18, 21, 0),
gsSP2Triangles(21, 18, 20, 0, 18, 19, 20, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_vtx_0[63] = {
{{ {23, 42, -9}, 0, {-16, -16}, {7, 117, 49, 255} }},
{{ {37, 26, 8}, 0, {-16, -16}, {50, 69, 94, 255} }},
{{ {37, 31, -7}, 0, {-16, -16}, {70, 100, 36, 255} }},
{{ {21, 28, 19}, 0, {-16, -16}, {17, 82, 95, 255} }},
{{ {5, 22, 21}, 0, {-16, -16}, {213, 65, 100, 255} }},
{{ {2, 32, -9}, 0, {-16, -16}, {201, 107, 40, 255} }},
{{ {-9, 24, -6}, 0, {-16, -16}, {160, 73, 39, 255} }},
{{ {-5, 14, 18}, 0, {-16, -16}, {162, 18, 83, 255} }},
{{ {-9, -4, -1}, 0, {-16, -16}, {145, 211, 41, 255} }},
{{ {7, -14, 18}, 0, {-16, -16}, {189, 179, 75, 255} }},
{{ {10, -23, -6}, 0, {-16, -16}, {219, 137, 27, 255} }},
{{ {24, -16, 25}, 0, {-16, -16}, {3, 182, 103, 255} }},
{{ {29, -23, -9}, 0, {-16, -16}, {40, 136, 6, 255} }},
{{ {37, -16, 16}, 0, {-16, -16}, {67, 164, 57, 255} }},
{{ {45, -13, 4}, 0, {-16, -16}, {78, 156, 255, 255} }},
{{ {41, -9, -13}, 0, {-16, -16}, {56, 147, 224, 255} }},
{{ {72, -7, 7}, 0, {-16, -16}, {19, 131, 243, 255} }},
{{ {78, -5, -12}, 0, {-16, -16}, {14, 130, 251, 255} }},
{{ {40, 0, 22}, 0, {-16, -16}, {79, 5, 99, 255} }},
{{ {44, 7, 11}, 0, {-16, -16}, {94, 27, 81, 255} }},
{{ {65, 27, 9}, 0, {-16, -16}, {250, 20, 125, 255} }},
{{ {56, 37, 7}, 0, {-16, -16}, {250, 21, 125, 255} }},
{{ {47, 10, -2}, 0, {-16, -16}, {11, 126, 16, 255} }},
{{ {44, 7, 11}, 0, {-16, -16}, {11, 122, 34, 255} }},
{{ {71, 5, 8}, 0, {-16, -16}, {15, 123, 27, 255} }},
{{ {76, 8, -9}, 0, {-16, -16}, {14, 125, 15, 255} }},
{{ {39, 10, -21}, 0, {-16, -16}, {9, 127, 253, 255} }},
{{ {78, -5, -12}, 0, {-16, -16}, {122, 8, 35, 255} }},
{{ {76, 8, -9}, 0, {-16, -16}, {122, 12, 33, 255} }},
{{ {71, 5, 8}, 0, {-16, -16}, {122, 5, 36, 255} }},
{{ {72, -7, 7}, 0, {-16, -16}, {121, 1, 38, 255} }},
{{ {45, -13, 4}, 0, {-16, -16}, {5, 222, 122, 255} }},
{{ {71, 5, 8}, 0, {-16, -16}, {254, 232, 125, 255} }},
{{ {44, 7, 11}, 0, {-16, -16}, {10, 215, 120, 255} }},
{{ {72, -7, 7}, 0, {-16, -16}, {244, 245, 126, 255} }},
{{ {39, 10, -21}, 0, {-16, -16}, {25, 9, 132, 255} }},
{{ {76, 8, -9}, 0, {-16, -16}, {40, 33, 140, 255} }},
{{ {78, -5, -12}, 0, {-16, -16}, {32, 8, 133, 255} }},
{{ {41, -9, -13}, 0, {-16, -16}, {20, 206, 141, 255} }},
{{ {15, 7, -27}, 0, {-16, -16}, {248, 1, 129, 255} }},
{{ {29, -23, -9}, 0, {-16, -16}, {4, 191, 147, 255} }},
{{ {1, 1, -22}, 0, {-16, -16}, {186, 230, 154, 255} }},
{{ {10, -23, -6}, 0, {-16, -16}, {215, 178, 164, 255} }},
{{ {-9, -4, -1}, 0, {-16, -16}, {152, 213, 197, 255} }},
{{ {-9, 24, -6}, 0, {-16, -16}, {173, 29, 165, 255} }},
{{ {2, 32, -9}, 0, {-16, -16}, {212, 55, 150, 255} }},
{{ {23, 42, -9}, 0, {-16, -16}, {11, 64, 147, 255} }},
{{ {37, 31, -7}, 0, {-16, -16}, {20, 71, 153, 255} }},
{{ {58, 43, -5}, 0, {-16, -16}, {5, 54, 141, 255} }},
{{ {67, 31, -8}, 0, {-16, -16}, {22, 45, 139, 255} }},
{{ {37, 31, -7}, 0, {-16, -16}, {194, 104, 38, 255} }},
{{ {37, 26, 8}, 0, {-16, -16}, {196, 104, 40, 255} }},
{{ {58, 43, -5}, 0, {-16, -16}, {197, 104, 42, 255} }},
{{ {56, 37, 7}, 0, {-16, -16}, {199, 104, 45, 255} }},
{{ {67, 31, -8}, 0, {-16, -16}, {86, 164, 243, 255} }},
{{ {47, 10, -2}, 0, {-16, -16}, {85, 163, 240, 255} }},
{{ {39, 10, -21}, 0, {-16, -16}, {80, 163, 223, 255} }},
{{ {65, 27, 9}, 0, {-16, -16}, {88, 165, 253, 255} }},
{{ {44, 7, 11}, 0, {-16, -16}, {88, 165, 253, 255} }},
{{ {67, 31, -8}, 0, {-16, -16}, {96, 73, 40, 255} }},
{{ {58, 43, -5}, 0, {-16, -16}, {99, 63, 48, 255} }},
{{ {56, 37, 7}, 0, {-16, -16}, {95, 75, 40, 255} }},
{{ {65, 27, 9}, 0, {-16, -16}, {90, 83, 32, 255} }},
};
Gfx toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_vtx_0 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(4, 3, 0, 0, 5, 4, 0, 0),
gsSP2Triangles(5, 6, 4, 0, 6, 7, 4, 0),
gsSP2Triangles(8, 7, 6, 0, 8, 9, 7, 0),
gsSP2Triangles(8, 10, 9, 0, 11, 9, 10, 0),
gsSP2Triangles(12, 11, 10, 0, 11, 12, 13, 0),
gsSP2Triangles(14, 13, 12, 0, 14, 12, 15, 0),
gsSP2Triangles(15, 16, 14, 0, 16, 15, 17, 0),
gsSP2Triangles(13, 14, 18, 0, 14, 19, 18, 0),
gsSP2Triangles(19, 1, 18, 0, 1, 19, 20, 0),
gsSP2Triangles(20, 21, 1, 0, 18, 1, 3, 0),
gsSP2Triangles(3, 4, 18, 0, 4, 11, 18, 0),
gsSP2Triangles(4, 7, 11, 0, 7, 9, 11, 0),
gsSP2Triangles(13, 18, 11, 0, 22, 23, 24, 0),
gsSP2Triangles(22, 24, 25, 0, 25, 26, 22, 0),
gsSP2Triangles(27, 28, 29, 0, 27, 29, 30, 0),
gsSP2Triangles(31, 32, 33, 0, 31, 34, 32, 0),
gsSP2Triangles(35, 36, 37, 0, 37, 38, 35, 0),
gsSP2Triangles(39, 35, 38, 0, 40, 39, 38, 0),
gsSP2Triangles(41, 39, 40, 0, 42, 41, 40, 0),
gsSP2Triangles(43, 41, 42, 0, 43, 44, 41, 0),
gsSP2Triangles(41, 44, 45, 0, 39, 41, 45, 0),
gsSP2Triangles(45, 46, 39, 0, 46, 35, 39, 0),
gsSP2Triangles(46, 47, 35, 0, 48, 35, 47, 0),
gsSP2Triangles(35, 48, 49, 0, 50, 51, 52, 0),
gsSP2Triangles(51, 53, 52, 0, 54, 55, 56, 0),
gsSP2Triangles(57, 55, 54, 0, 57, 58, 55, 0),
gsSP2Triangles(59, 60, 61, 0, 61, 62, 59, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_0[20] = {
{{ {7, -14, 18}, 0, {0, 0}, {193, 179, 79, 255} }},
{{ {11, 5, 21}, 0, {0, 0}, {212, 4, 119, 255} }},
{{ {-5, 14, 18}, 0, {0, 0}, {171, 22, 91, 255} }},
{{ {37, -16, 30}, 0, {0, 0}, {32, 183, 99, 255} }},
{{ {10, -22, -6}, 0, {0, 0}, {205, 143, 227, 255} }},
{{ {-9, -4, -1}, 0, {0, 0}, {139, 208, 252, 255} }},
{{ {-8, 23, -6}, 0, {0, 0}, {142, 48, 227, 255} }},
{{ {10, 36, 12}, 0, {0, 0}, {208, 92, 73, 255} }},
{{ {26, 7, 30}, 0, {0, 0}, {242, 20, 125, 255} }},
{{ {48, -2, 22}, 0, {0, 0}, {105, 253, 72, 255} }},
{{ {52, -14, -6}, 0, {0, 0}, {101, 190, 216, 255} }},
{{ {26, -24, -9}, 0, {0, 0}, {13, 142, 202, 255} }},
{{ {1, 0, -22}, 0, {0, 0}, {184, 226, 156, 255} }},
{{ {2, 35, -9}, 0, {0, 0}, {180, 89, 206, 255} }},
{{ {25, 47, -9}, 0, {0, 0}, {18, 121, 221, 255} }},
{{ {24, 32, 17}, 0, {0, 0}, {21, 85, 92, 255} }},
{{ {43, 11, 22}, 0, {0, 0}, {72, 47, 93, 255} }},
{{ {48, 24, 5}, 0, {0, 0}, {108, 64, 20, 255} }},
{{ {40, 17, -27}, 0, {0, 0}, {63, 23, 148, 255} }},
{{ {14, 6, -27}, 0, {0, 0}, {238, 248, 131, 255} }},
};
Gfx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(0, 4, 3, 0, 5, 4, 0, 0),
gsSP2Triangles(5, 0, 2, 0, 6, 5, 2, 0),
gsSP2Triangles(2, 7, 6, 0, 7, 2, 1, 0),
gsSP2Triangles(8, 7, 1, 0, 1, 3, 8, 0),
gsSP2Triangles(8, 3, 9, 0, 3, 10, 9, 0),
gsSP2Triangles(3, 11, 10, 0, 3, 4, 11, 0),
gsSP2Triangles(4, 12, 11, 0, 4, 5, 12, 0),
gsSP2Triangles(5, 6, 12, 0, 13, 12, 6, 0),
gsSP2Triangles(6, 7, 13, 0, 7, 14, 13, 0),
gsSP2Triangles(14, 7, 15, 0, 8, 15, 7, 0),
gsSP2Triangles(15, 8, 16, 0, 8, 9, 16, 0),
gsSP2Triangles(16, 9, 17, 0, 9, 10, 17, 0),
gsSP2Triangles(10, 18, 17, 0, 10, 19, 18, 0),
gsSP2Triangles(11, 19, 10, 0, 11, 12, 19, 0),
gsSP2Triangles(19, 12, 13, 0, 19, 13, 14, 0),
gsSP2Triangles(19, 14, 18, 0, 18, 14, 17, 0),
gsSP2Triangles(14, 15, 17, 0, 16, 17, 15, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_1[6] = {
{{ {1, -43, 100}, 0, {-16, -16}, {139, 247, 47, 0} }},
{{ {38, -89, 165}, 0, {-16, -16}, {148, 236, 63, 0} }},
{{ {1, 43, 100}, 0, {-16, -16}, {139, 10, 47, 0} }},
{{ {38, 89, 165}, 0, {-16, -16}, {147, 20, 62, 0} }},
{{ {76, -43, 230}, 0, {-16, -16}, {156, 246, 77, 0} }},
{{ {76, 43, 230}, 0, {-16, -16}, {156, 9, 77, 0} }},
};
Gfx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_1[] = {
gsSPVertex(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_1 + 0, 6, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 2, 1, 0),
gsSP2Triangles(4, 3, 1, 0, 5, 3, 4, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_vtx_0[94] = {
{{ {141, -176, 106}, 0, {-418, 482}, {29, 134, 239, 0} }},
{{ {122, -71, -25}, 0, {178, 72}, {39, 211, 144, 0} }},
{{ {183, -142, 81}, 0, {-280, 152}, {78, 167, 211, 0} }},
{{ {1, 43, 100}, 0, {751, 1673}, {139, 10, 47, 0} }},
{{ {38, 89, 165}, 0, {610, 1852}, {147, 20, 62, 0} }},
{{ {50, 142, 158}, 0, {624, 1980}, {172, 82, 48, 0} }},
{{ {111, 71, 265}, 0, {306, 1880}, {206, 40, 109, 0} }},
{{ {76, 43, 230}, 0, {408, 1776}, {156, 9, 77, 0} }},
{{ {111, -71, 265}, 0, {250, 1518}, {206, 215, 109, 0} }},
{{ {76, -43, 230}, 0, {375, 1557}, {156, 246, 77, 0} }},
{{ {50, -142, 158}, 0, {508, 1254}, {172, 174, 49, 0} }},
{{ {38, -89, 165}, 0, {531, 1396}, {148, 236, 63, 0} }},
{{ {-10, -71, 55}, 0, {826, 1356}, {136, 216, 246, 0} }},
{{ {1, -43, 100}, 0, {724, 1458}, {139, 247, 47, 0} }},
{{ {17, 88, 2}, 0, {-92, 952}, {172, 61, 183, 0} }},
{{ {93, 175, 133}, 0, {1016, 906}, {226, 122, 17, 0} }},
{{ {141, 176, 106}, 0, {1010, 594}, {29, 122, 239, 0} }},
{{ {65, 88, -26}, 0, {-98, 640}, {233, 61, 147, 0} }},
{{ {183, 142, 81}, 0, {892, 212}, {78, 89, 211, 0} }},
{{ {122, 71, -25}, 0, {2, 250}, {39, 45, 144, 0} }},
{{ {213, 79, 64}, 0, {688, -162}, {103, 47, 198, 0} }},
{{ {178, 38, 5}, 0, {194, -140}, {82, 22, 162, 0} }},
{{ {93, 175, 133}, 0, {-196, 438}, {226, 122, 17, 0} }},
{{ {217, 88, 238}, 0, {1220, 36}, {84, 61, 73, 0} }},
{{ {141, 176, 106}, 0, {-198, -10}, {29, 122, 239, 0} }},
{{ {170, 88, 266}, 0, {1222, 482}, {24, 61, 109, 0} }},
{{ {50, 142, 158}, 0, {-54, 916}, {172, 82, 48, 0} }},
{{ {111, 71, 265}, 0, {1084, 952}, {206, 40, 109, 0} }},
{{ {-10, -71, 55}, 0, {184, 1066}, {136, 216, 246, 0} }},
{{ {17, 88, 2}, 0, {1214, 712}, {172, 61, 183, 0} }},
{{ {17, -88, 2}, 0, {34, 812}, {172, 195, 182, 0} }},
{{ {65, 88, -26}, 0, {1186, 352}, {233, 61, 147, 0} }},
{{ {65, -88, -26}, 0, {6, 452}, {233, 195, 147, 0} }},
{{ {122, 71, -25}, 0, {1050, -18}, {39, 45, 144, 0} }},
{{ {122, -71, -25}, 0, {104, 62}, {39, 211, 144, 0} }},
{{ {178, 38, 5}, 0, {780, -272}, {82, 22, 162, 0} }},
{{ {178, -38, 5}, 0, {304, -170}, {82, 233, 162, 0} }},
{{ {122, 71, -25}, 0, {1036, -112}, {39, 45, 144, 0} }},
{{ {183, -142, 81}, 0, {456, 1066}, {78, 167, 211, 0} }},
{{ {122, -71, -25}, 0, {1404, 676}, {39, 211, 144, 0} }},
{{ {178, -38, 5}, 0, {1000, 266}, {82, 233, 162, 0} }},
{{ {213, -79, 64}, 0, {474, 484}, {102, 210, 197, 0} }},
{{ {223, 0, 58}, 0, {490, -104}, {110, 0, 193, 0} }},
{{ {246, -38, 122}, 0, {-38, 168}, {123, 234, 231, 0} }},
{{ {244, -71, 187}, 0, {-462, 496}, {117, 212, 21, 0} }},
{{ {178, -38, 5}, 0, {-16, -16}, {82, 233, 162, 0} }},
{{ {178, 38, 5}, 0, {-16, -16}, {82, 22, 162, 0} }},
{{ {223, 0, 58}, 0, {-16, -16}, {110, 0, 193, 0} }},
{{ {213, 79, 64}, 0, {-16, -16}, {103, 47, 198, 0} }},
{{ {50, -142, 158}, 0, {-184, 898}, {172, 174, 49, 0} }},
{{ {-10, -71, 55}, 0, {1120, 942}, {136, 216, 246, 0} }},
{{ {17, -88, 2}, 0, {1264, 448}, {172, 195, 182, 0} }},
{{ {93, -175, 133}, 0, {-362, 392}, {226, 134, 17, 0} }},
{{ {65, -88, -26}, 0, {1258, -4}, {233, 195, 147, 0} }},
{{ {141, -176, 106}, 0, {-370, -58}, {29, 134, 239, 0} }},
{{ {122, -71, -25}, 0, {1100, -320}, {39, 211, 144, 0} }},
{{ {244, 71, 187}, 0, {-26, 196}, {117, 44, 21, 0} }},
{{ {244, -71, 187}, 0, {888, 166}, {117, 212, 21, 0} }},
{{ {246, -38, 122}, 0, {646, -188}, {123, 234, 231, 0} }},
{{ {217, 88, 238}, 0, {-106, 592}, {84, 61, 73, 0} }},
{{ {217, -88, 238}, 0, {1032, 556}, {84, 195, 73, 0} }},
{{ {170, 88, 266}, 0, {-88, 942}, {24, 61, 109, 0} }},
{{ {170, -88, 266}, 0, {1050, 906}, {24, 195, 109, 0} }},
{{ {111, -71, 265}, 0, {-96, 882}, {206, 215, 109, 0} }},
{{ {50, -142, 158}, 0, {1122, 1024}, {172, 174, 49, 0} }},
{{ {93, -175, 133}, 0, {1320, 596}, {226, 134, 17, 0} }},
{{ {170, -88, 266}, 0, {-198, 414}, {24, 195, 109, 0} }},
{{ {141, -176, 106}, 0, {1372, 98}, {29, 134, 239, 0} }},
{{ {217, -88, 238}, 0, {-146, -82}, {84, 195, 73, 0} }},
{{ {141, 176, 106}, 0, {-16, -16}, {29, 122, 239, 0} }},
{{ {244, 71, 187}, 0, {-16, -16}, {117, 44, 21, 0} }},
{{ {183, 142, 81}, 0, {-16, -16}, {78, 89, 211, 0} }},
{{ {217, 88, 238}, 0, {-16, -16}, {84, 61, 73, 0} }},
{{ {111, 71, 265}, 0, {-16, -16}, {206, 40, 109, 0} }},
{{ {170, -88, 266}, 0, {-16, -16}, {24, 195, 109, 0} }},
{{ {170, 88, 266}, 0, {-16, -16}, {24, 61, 109, 0} }},
{{ {111, -71, 265}, 0, {-16, -16}, {206, 215, 109, 0} }},
{{ {217, -88, 238}, 0, {-16, -16}, {84, 195, 73, 0} }},
{{ {183, -142, 81}, 0, {-16, -16}, {78, 167, 211, 0} }},
{{ {244, -71, 187}, 0, {-16, -16}, {117, 212, 21, 0} }},
{{ {141, -176, 106}, 0, {-16, -16}, {29, 134, 239, 0} }},
{{ {1, 43, 100}, 0, {-11, 790}, {139, 10, 47, 0} }},
{{ {50, 142, 158}, 0, {1024, 984}, {172, 82, 48, 0} }},
{{ {-10, 71, 55}, 0, {82, 380}, {136, 40, 246, 0} }},
{{ {93, 175, 133}, 0, {1466, 550}, {226, 122, 17, 0} }},
{{ {17, 88, 2}, 0, {290, -208}, {172, 61, 183, 0} }},
{{ {-10, -71, 55}, 0, {-982, 638}, {136, 216, 246, 0} }},
{{ {1, -43, 100}, 0, {-656, 946}, {139, 247, 47, 0} }},
{{ {244, 71, 187}, 0, {832, 1186}, {117, 44, 21, 0} }},
{{ {246, -38, 122}, 0, {1162, -70}, {123, 234, 231, 0} }},
{{ {246, 38, 122}, 0, {654, 498}, {123, 22, 231, 0} }},
{{ {223, 0, 58}, 0, {414, -278}, {110, 0, 193, 0} }},
{{ {213, 79, 64}, 0, {-98, 326}, {103, 47, 198, 0} }},
{{ {183, 142, 81}, 0, {-524, 874}, {78, 89, 211, 0} }},
};
Gfx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_vtx_0 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(4, 6, 5, 0, 4, 7, 6, 0),
gsSP2Triangles(7, 8, 6, 0, 7, 9, 8, 0),
gsSP2Triangles(9, 10, 8, 0, 9, 11, 10, 0),
gsSP2Triangles(11, 12, 10, 0, 11, 13, 12, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
gsSP2Triangles(17, 16, 18, 0, 17, 18, 19, 0),
gsSP2Triangles(19, 18, 20, 0, 19, 20, 21, 0),
gsSP2Triangles(22, 23, 24, 0, 22, 25, 23, 0),
gsSP2Triangles(26, 25, 22, 0, 26, 27, 25, 0),
gsSP2Triangles(28, 29, 30, 0, 30, 29, 31, 0),
gsSP2Triangles(30, 31, 32, 0, 32, 31, 33, 0),
gsSP2Triangles(32, 33, 34, 0, 1, 35, 36, 0),
gsSP2Triangles(1, 37, 35, 0, 38, 39, 40, 0),
gsSP2Triangles(38, 40, 41, 0, 41, 40, 42, 0),
gsSP2Triangles(43, 41, 42, 0, 44, 41, 43, 0),
gsSP2Triangles(44, 38, 41, 0, 45, 46, 47, 0),
gsSP2Triangles(46, 48, 47, 0, 49, 50, 51, 0),
gsSP2Triangles(49, 51, 52, 0, 52, 51, 53, 0),
gsSP2Triangles(52, 53, 54, 0, 54, 53, 55, 0),
gsSP2Triangles(56, 57, 58, 0, 59, 57, 56, 0),
gsSP2Triangles(59, 60, 57, 0, 61, 60, 59, 0),
gsSP1Triangle(61, 62, 60, 0),
gsSPVertex(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_vtx_0 + 63, 31, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 9, 7, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 13, 11, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 17, 15, 0),
gsSP2Triangles(18, 19, 20, 0, 20, 19, 21, 0),
gsSP2Triangles(20, 21, 22, 0, 23, 20, 22, 0),
gsSP2Triangles(24, 20, 23, 0, 24, 18, 20, 0),
gsSP2Triangles(25, 26, 27, 0, 27, 26, 28, 0),
gsSP2Triangles(29, 27, 28, 0, 30, 27, 29, 0),
gsSP1Triangle(30, 25, 27, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_vtx_1[100] = {
{{ {141, -176, 106}, 0, {-418, 482}, {29, 134, 239, 0} }},
{{ {122, -71, -25}, 0, {178, 72}, {39, 211, 144, 0} }},
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Gfx toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_tri_1[] = {
gsSPVertex(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_vtx_1 + 0, 63, 0),
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gsSP1Triangle(30, 32, 36, 0),
gsSPEndDisplayList(),
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Vtx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_0[20] = {
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Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_0 + 0, 20, 0),
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gsSP2Triangles(19, 14, 18, 0, 18, 14, 17, 0),
gsSP2Triangles(14, 15, 17, 0, 16, 17, 15, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_1[6] = {
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{{ {76, 43, 230}, 0, {-16, -16}, {156, 9, 77, 0} }},
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_1[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_1 + 0, 6, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 2, 1, 0),
gsSP2Triangles(4, 3, 1, 0, 5, 3, 4, 0),
gsSPEndDisplayList(),
};
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{{ {244, 71, 187}, 0, {832, 1186}, {117, 44, 21, 0} }},
{{ {246, -38, 122}, 0, {1162, -70}, {123, 234, 231, 0} }},
{{ {246, 38, 122}, 0, {654, 498}, {123, 22, 231, 0} }},
{{ {223, 0, 58}, 0, {414, -278}, {110, 0, 193, 0} }},
{{ {213, 79, 64}, 0, {-98, 326}, {103, 47, 198, 0} }},
{{ {183, 142, 81}, 0, {-524, 874}, {78, 89, 211, 0} }},
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_vtx_0 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(4, 6, 5, 0, 4, 7, 6, 0),
gsSP2Triangles(7, 8, 6, 0, 7, 9, 8, 0),
gsSP2Triangles(9, 10, 8, 0, 9, 11, 10, 0),
gsSP2Triangles(11, 12, 10, 0, 11, 13, 12, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
gsSP2Triangles(17, 16, 18, 0, 17, 18, 19, 0),
gsSP2Triangles(19, 18, 20, 0, 19, 20, 21, 0),
gsSP2Triangles(22, 23, 24, 0, 22, 25, 23, 0),
gsSP2Triangles(26, 25, 22, 0, 26, 27, 25, 0),
gsSP2Triangles(28, 29, 30, 0, 30, 29, 31, 0),
gsSP2Triangles(30, 31, 32, 0, 32, 31, 33, 0),
gsSP2Triangles(32, 33, 34, 0, 1, 35, 36, 0),
gsSP2Triangles(1, 37, 35, 0, 38, 39, 40, 0),
gsSP2Triangles(38, 40, 41, 0, 41, 40, 42, 0),
gsSP2Triangles(43, 41, 42, 0, 44, 41, 43, 0),
gsSP2Triangles(44, 38, 41, 0, 45, 46, 47, 0),
gsSP2Triangles(46, 48, 47, 0, 49, 50, 51, 0),
gsSP2Triangles(49, 51, 52, 0, 52, 51, 53, 0),
gsSP2Triangles(52, 53, 54, 0, 54, 53, 55, 0),
gsSP2Triangles(56, 57, 58, 0, 59, 57, 56, 0),
gsSP2Triangles(59, 60, 57, 0, 61, 60, 59, 0),
gsSP1Triangle(61, 62, 60, 0),
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_vtx_0 + 63, 31, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 9, 7, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 13, 11, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 17, 15, 0),
gsSP2Triangles(18, 19, 20, 0, 20, 19, 21, 0),
gsSP2Triangles(20, 21, 22, 0, 23, 20, 22, 0),
gsSP2Triangles(24, 20, 23, 0, 24, 18, 20, 0),
gsSP2Triangles(25, 26, 27, 0, 27, 26, 28, 0),
gsSP2Triangles(29, 27, 28, 0, 30, 27, 29, 0),
gsSP1Triangle(30, 25, 27, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_vtx_1[100] = {
{{ {141, -176, 106}, 0, {-418, 482}, {29, 134, 239, 0} }},
{{ {122, -71, -25}, 0, {178, 72}, {39, 211, 144, 0} }},
{{ {183, -142, 81}, 0, {-280, 152}, {78, 167, 211, 0} }},
{{ {141, 176, 106}, 0, {-16, -16}, {29, 122, 239, 0} }},
{{ {217, 88, 238}, 0, {-16, -16}, {84, 61, 73, 0} }},
{{ {244, 71, 187}, 0, {-16, -16}, {117, 44, 21, 0} }},
{{ {183, 142, 81}, 0, {-16, -16}, {78, 89, 211, 0} }},
{{ {244, 71, 187}, 0, {-26, 196}, {117, 44, 21, 0} }},
{{ {244, -71, 187}, 0, {888, 166}, {117, 212, 21, 0} }},
{{ {246, -38, 122}, 0, {646, -188}, {123, 234, 231, 0} }},
{{ {217, 88, 238}, 0, {-106, 592}, {84, 61, 73, 0} }},
{{ {217, -88, 238}, 0, {1032, 556}, {84, 195, 73, 0} }},
{{ {170, 88, 266}, 0, {-88, 942}, {24, 61, 109, 0} }},
{{ {170, -88, 266}, 0, {1050, 906}, {24, 195, 109, 0} }},
{{ {93, 175, 133}, 0, {-196, 438}, {226, 122, 17, 0} }},
{{ {217, 88, 238}, 0, {1220, 36}, {84, 61, 73, 0} }},
{{ {141, 176, 106}, 0, {-198, -10}, {29, 122, 239, 0} }},
{{ {170, 88, 266}, 0, {1222, 482}, {24, 61, 109, 0} }},
{{ {50, 142, 158}, 0, {-54, 916}, {172, 82, 48, 0} }},
{{ {111, 71, 265}, 0, {1084, 952}, {206, 40, 109, 0} }},
{{ {111, 71, 265}, 0, {-16, -16}, {206, 40, 109, 0} }},
{{ {111, -71, 265}, 0, {-16, -16}, {206, 215, 109, 0} }},
{{ {170, -88, 266}, 0, {-16, -16}, {24, 195, 109, 0} }},
{{ {170, 88, 266}, 0, {-16, -16}, {24, 61, 109, 0} }},
{{ {170, -88, 266}, 0, {-198, 414}, {24, 195, 109, 0} }},
{{ {141, -176, 106}, 0, {1372, 98}, {29, 134, 239, 0} }},
{{ {217, -88, 238}, 0, {-146, -82}, {84, 195, 73, 0} }},
{{ {93, -175, 133}, 0, {1320, 596}, {226, 134, 17, 0} }},
{{ {111, -71, 265}, 0, {-96, 882}, {206, 215, 109, 0} }},
{{ {50, -142, 158}, 0, {1122, 1024}, {172, 174, 49, 0} }},
{{ {217, -88, 238}, 0, {-16, -16}, {84, 195, 73, 0} }},
{{ {141, -176, 106}, 0, {-16, -16}, {29, 134, 239, 0} }},
{{ {183, -142, 81}, 0, {-16, -16}, {78, 167, 211, 0} }},
{{ {244, -71, 187}, 0, {-16, -16}, {117, 212, 21, 0} }},
{{ {183, -142, 81}, 0, {456, 1066}, {78, 167, 211, 0} }},
{{ {122, -71, -25}, 0, {1404, 676}, {39, 211, 144, 0} }},
{{ {178, -38, 5}, 0, {1000, 266}, {82, 233, 162, 0} }},
{{ {213, -79, 64}, 0, {474, 484}, {102, 210, 197, 0} }},
{{ {223, 0, 58}, 0, {490, -104}, {110, 0, 193, 0} }},
{{ {246, -38, 122}, 0, {-38, 168}, {123, 234, 231, 0} }},
{{ {244, -71, 187}, 0, {-462, 496}, {117, 212, 21, 0} }},
{{ {141, -176, 106}, 0, {-370, -58}, {29, 134, 239, 0} }},
{{ {65, -88, -26}, 0, {1258, -4}, {233, 195, 147, 0} }},
{{ {122, -71, -25}, 0, {1100, -320}, {39, 211, 144, 0} }},
{{ {93, -175, 133}, 0, {-362, 392}, {226, 134, 17, 0} }},
{{ {17, -88, 2}, 0, {1264, 448}, {172, 195, 182, 0} }},
{{ {50, -142, 158}, 0, {-184, 898}, {172, 174, 49, 0} }},
{{ {-10, -71, 55}, 0, {1120, 942}, {136, 216, 246, 0} }},
{{ {178, 38, 5}, 0, {-16, -16}, {82, 22, 162, 0} }},
{{ {213, 79, 64}, 0, {-16, -16}, {103, 47, 198, 0} }},
{{ {223, 0, 58}, 0, {-16, -16}, {110, 0, 193, 0} }},
{{ {178, -38, 5}, 0, {-16, -16}, {82, 233, 162, 0} }},
{{ {122, 71, -25}, 0, {2, 250}, {39, 45, 144, 0} }},
{{ {213, 79, 64}, 0, {688, -162}, {103, 47, 198, 0} }},
{{ {178, 38, 5}, 0, {194, -140}, {82, 22, 162, 0} }},
{{ {183, 142, 81}, 0, {892, 212}, {78, 89, 211, 0} }},
{{ {65, 88, -26}, 0, {-98, 640}, {233, 61, 147, 0} }},
{{ {141, 176, 106}, 0, {1010, 594}, {29, 122, 239, 0} }},
{{ {17, 88, 2}, 0, {-92, 952}, {172, 61, 183, 0} }},
{{ {93, 175, 133}, 0, {1016, 906}, {226, 122, 17, 0} }},
{{ {178, 38, 5}, 0, {780, -272}, {82, 22, 162, 0} }},
{{ {178, -38, 5}, 0, {304, -170}, {82, 233, 162, 0} }},
{{ {122, 71, -25}, 0, {1036, -112}, {39, 45, 144, 0} }},
{{ {1, 43, 100}, 0, {751, 1673}, {139, 10, 47, 0} }},
{{ {38, 89, 165}, 0, {610, 1852}, {147, 20, 62, 0} }},
{{ {50, 142, 158}, 0, {624, 1980}, {172, 82, 48, 0} }},
{{ {111, 71, 265}, 0, {306, 1880}, {206, 40, 109, 0} }},
{{ {76, 43, 230}, 0, {408, 1776}, {156, 9, 77, 0} }},
{{ {111, -71, 265}, 0, {250, 1518}, {206, 215, 109, 0} }},
{{ {76, -43, 230}, 0, {375, 1557}, {156, 246, 77, 0} }},
{{ {50, -142, 158}, 0, {508, 1254}, {172, 174, 49, 0} }},
{{ {38, -89, 165}, 0, {531, 1396}, {148, 236, 63, 0} }},
{{ {-10, -71, 55}, 0, {826, 1356}, {136, 216, 246, 0} }},
{{ {1, -43, 100}, 0, {724, 1458}, {139, 247, 47, 0} }},
{{ {76, 43, 230}, 0, {-16, -16}, {156, 9, 77, 0} }},
{{ {38, 89, 165}, 0, {-16, -16}, {147, 20, 62, 0} }},
{{ {76, -43, 230}, 0, {-16, -16}, {156, 246, 77, 0} }},
{{ {38, -89, 165}, 0, {-16, -16}, {148, 236, 63, 0} }},
{{ {1, 43, 100}, 0, {-16, -16}, {139, 10, 47, 0} }},
{{ {1, -43, 100}, 0, {-16, -16}, {139, 247, 47, 0} }},
{{ {-10, -71, 55}, 0, {184, 1066}, {136, 216, 246, 0} }},
{{ {17, 88, 2}, 0, {1214, 712}, {172, 61, 183, 0} }},
{{ {17, -88, 2}, 0, {34, 812}, {172, 195, 182, 0} }},
{{ {65, 88, -26}, 0, {1186, 352}, {233, 61, 147, 0} }},
{{ {65, -88, -26}, 0, {6, 452}, {233, 195, 147, 0} }},
{{ {122, 71, -25}, 0, {1050, -18}, {39, 45, 144, 0} }},
{{ {122, -71, -25}, 0, {104, 62}, {39, 211, 144, 0} }},
{{ {244, 71, 187}, 0, {832, 1186}, {117, 44, 21, 0} }},
{{ {246, -38, 122}, 0, {1162, -70}, {123, 234, 231, 0} }},
{{ {246, 38, 122}, 0, {654, 498}, {123, 22, 231, 0} }},
{{ {223, 0, 58}, 0, {414, -278}, {110, 0, 193, 0} }},
{{ {213, 79, 64}, 0, {-98, 326}, {103, 47, 198, 0} }},
{{ {183, 142, 81}, 0, {-524, 874}, {78, 89, 211, 0} }},
{{ {-10, 71, 55}, 0, {82, 380}, {136, 40, 246, 0} }},
{{ {50, 142, 158}, 0, {1024, 984}, {172, 82, 48, 0} }},
{{ {93, 175, 133}, 0, {1466, 550}, {226, 122, 17, 0} }},
{{ {1, 43, 100}, 0, {-11, 790}, {139, 10, 47, 0} }},
{{ {1, -43, 100}, 0, {-656, 946}, {139, 247, 47, 0} }},
{{ {-10, -71, 55}, 0, {-982, 638}, {136, 216, 246, 0} }},
{{ {17, 88, 2}, 0, {290, -208}, {172, 61, 183, 0} }},
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_tri_1[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_vtx_1 + 0, 63, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(3, 5, 6, 0, 7, 8, 9, 0),
gsSP2Triangles(10, 8, 7, 0, 10, 11, 8, 0),
gsSP2Triangles(12, 11, 10, 0, 12, 13, 11, 0),
gsSP2Triangles(14, 15, 16, 0, 14, 17, 15, 0),
gsSP2Triangles(18, 17, 14, 0, 18, 19, 17, 0),
gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
gsSP2Triangles(24, 25, 26, 0, 24, 27, 25, 0),
gsSP2Triangles(28, 27, 24, 0, 28, 29, 27, 0),
gsSP2Triangles(30, 31, 32, 0, 30, 32, 33, 0),
gsSP2Triangles(34, 35, 36, 0, 34, 36, 37, 0),
gsSP2Triangles(37, 36, 38, 0, 39, 37, 38, 0),
gsSP2Triangles(40, 37, 39, 0, 40, 34, 37, 0),
gsSP2Triangles(41, 42, 43, 0, 44, 42, 41, 0),
gsSP2Triangles(44, 45, 42, 0, 46, 45, 44, 0),
gsSP2Triangles(46, 47, 45, 0, 48, 49, 50, 0),
gsSP2Triangles(51, 48, 50, 0, 52, 53, 54, 0),
gsSP2Triangles(52, 55, 53, 0, 56, 55, 52, 0),
gsSP2Triangles(56, 57, 55, 0, 58, 57, 56, 0),
gsSP2Triangles(58, 59, 57, 0, 1, 60, 61, 0),
gsSP1Triangle(1, 62, 60, 0),
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_mesh_layer_4_vtx_1 + 63, 37, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
gsSP2Triangles(1, 4, 3, 0, 4, 5, 3, 0),
gsSP2Triangles(4, 6, 5, 0, 6, 7, 5, 0),
gsSP2Triangles(6, 8, 7, 0, 8, 9, 7, 0),
gsSP2Triangles(8, 10, 9, 0, 11, 12, 13, 0),
gsSP2Triangles(13, 12, 14, 0, 12, 15, 14, 0),
gsSP2Triangles(16, 14, 15, 0, 17, 18, 19, 0),
gsSP2Triangles(19, 18, 20, 0, 19, 20, 21, 0),
gsSP2Triangles(21, 20, 22, 0, 21, 22, 23, 0),
gsSP2Triangles(24, 25, 26, 0, 26, 25, 27, 0),
gsSP2Triangles(28, 26, 27, 0, 29, 26, 28, 0),
gsSP2Triangles(29, 24, 26, 0, 30, 31, 32, 0),
gsSP2Triangles(33, 31, 30, 0, 34, 33, 30, 0),
gsSP2Triangles(34, 30, 35, 0, 35, 30, 36, 0),
gsSP1Triangle(30, 32, 36, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_vtx_0[8] = {
{{ {179, -132, 172}, 0, {974, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {165, -62, 93}, 0, {-16, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {363, -192, 86}, 0, {974, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {349, -125, 7}, 0, {-16, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {363, 192, 86}, 0, {974, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {165, 62, 93}, 0, {-16, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {179, 132, 172}, 0, {974, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {349, 125, 7}, 0, {-16, -16}, {0xff, 0xff, 0xff, 0xff} }},
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_0[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_vtx_0 + 0, 8, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 7, 5, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_vtx_1[8] = {
{{ {179, -132, 172}, 0, {-16, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {363, -192, 86}, 0, {-16, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {378, -261, 167}, 0, {974, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {193, -201, 252}, 0, {974, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {378, 261, 167}, 0, {974, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {363, 192, 86}, 0, {-16, -16}, {0xff, 0xff, 0xff, 0xff} }},
{{ {179, 132, 172}, 0, {-16, 1996}, {0xff, 0xff, 0xff, 0xff} }},
{{ {193, 201, 252}, 0, {974, 1996}, {0xff, 0xff, 0xff, 0xff} }},
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_1[] = {
gsSPVertex(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_vtx_1 + 0, 8, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 0, 2, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Left_Shoe_mesh_layer_1_vtx_0[20] = {
{{ {56, 5, 48}, 0, {-16, -16}, {47, 51, 107, 0} }},
{{ {40, -23, 38}, 0, {-16, -16}, {249, 188, 107, 0} }},
{{ {64, -32, 20}, 0, {-16, -16}, {69, 159, 43, 0} }},
{{ {-1, -2, 29}, 0, {-16, -16}, {189, 212, 99, 0} }},
{{ {8, 23, 36}, 0, {-16, -16}, {244, 82, 96, 0} }},
{{ {8, 23, -31}, 0, {-16, -16}, {243, 82, 160, 0} }},
{{ {56, 5, -43}, 0, {-16, -16}, {49, 49, 149, 0} }},
{{ {80, -4, 25}, 0, {-16, -16}, {114, 31, 46, 0} }},
{{ {80, -4, -20}, 0, {-16, -16}, {114, 30, 208, 0} }},
{{ {64, -32, -15}, 0, {-16, -16}, {69, 160, 210, 0} }},
{{ {30, -39, 20}, 0, {-16, -16}, {225, 142, 46, 0} }},
{{ {-5, -11, 16}, 0, {-16, -16}, {170, 171, 38, 0} }},
{{ {-20, 9, 16}, 0, {-16, -16}, {141, 228, 47, 0} }},
{{ {-17, 32, 19}, 0, {-16, -16}, {189, 94, 52, 0} }},
{{ {-17, 32, -14}, 0, {-16, -16}, {189, 94, 204, 0} }},
{{ {-20, 9, -11}, 0, {-16, -16}, {142, 228, 209, 0} }},
{{ {-1, -2, -24}, 0, {-16, -16}, {188, 214, 157, 0} }},
{{ {40, -23, -33}, 0, {-16, -16}, {253, 189, 148, 0} }},
{{ {30, -39, -15}, 0, {-16, -16}, {226, 141, 212, 0} }},
{{ {-5, -11, -11}, 0, {-16, -16}, {168, 172, 220, 0} }},
};
Gfx toad_player_Left_Shoe_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Left_Shoe_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 1, 0, 0),
gsSP2Triangles(3, 0, 4, 0, 4, 0, 5, 0),
gsSP2Triangles(0, 6, 5, 0, 6, 0, 7, 0),
gsSP2Triangles(0, 2, 7, 0, 2, 8, 7, 0),
gsSP2Triangles(2, 9, 8, 0, 9, 2, 10, 0),
gsSP2Triangles(10, 2, 1, 0, 1, 11, 10, 0),
gsSP2Triangles(1, 3, 11, 0, 11, 3, 12, 0),
gsSP2Triangles(3, 13, 12, 0, 3, 4, 13, 0),
gsSP2Triangles(14, 13, 4, 0, 14, 4, 5, 0),
gsSP2Triangles(5, 15, 14, 0, 5, 16, 15, 0),
gsSP2Triangles(17, 16, 5, 0, 17, 5, 6, 0),
gsSP2Triangles(8, 17, 6, 0, 8, 6, 7, 0),
gsSP2Triangles(8, 9, 17, 0, 18, 17, 9, 0),
gsSP2Triangles(9, 10, 18, 0, 19, 18, 10, 0),
gsSP2Triangles(19, 10, 11, 0, 12, 19, 11, 0),
gsSP2Triangles(12, 15, 19, 0, 15, 12, 13, 0),
gsSP2Triangles(15, 13, 14, 0, 19, 15, 16, 0),
gsSP2Triangles(16, 18, 19, 0, 16, 17, 18, 0),
gsSPEndDisplayList(),
};
Vtx toad_player_Right_Shoe_DL_mesh_layer_1_vtx_0[20] = {
{{ {56, 5, 43}, 0, {-16, -16}, {47, 51, 107, 0} }},
{{ {-1, -2, 24}, 0, {-16, -16}, {189, 212, 99, 0} }},
{{ {40, -23, 33}, 0, {-16, -16}, {249, 188, 107, 0} }},
{{ {8, 23, 31}, 0, {-16, -16}, {244, 82, 96, 0} }},
{{ {56, 5, -48}, 0, {-16, -16}, {49, 49, 149, 0} }},
{{ {80, -4, -25}, 0, {-16, -16}, {114, 30, 208, 0} }},
{{ {80, -4, 20}, 0, {-16, -16}, {114, 31, 46, 0} }},
{{ {64, -32, 15}, 0, {-16, -16}, {69, 159, 43, 0} }},
{{ {30, -39, 15}, 0, {-16, -16}, {225, 142, 46, 0} }},
{{ {-5, -11, 11}, 0, {-16, -16}, {170, 171, 38, 0} }},
{{ {-20, 9, 11}, 0, {-16, -16}, {141, 228, 47, 0} }},
{{ {-17, 32, 14}, 0, {-16, -16}, {189, 94, 52, 0} }},
{{ {8, 23, -36}, 0, {-16, -16}, {243, 82, 160, 0} }},
{{ {40, -23, -38}, 0, {-16, -16}, {253, 189, 148, 0} }},
{{ {64, -32, -20}, 0, {-16, -16}, {69, 160, 210, 0} }},
{{ {30, -39, -20}, 0, {-16, -16}, {226, 141, 212, 0} }},
{{ {-5, -11, -16}, 0, {-16, -16}, {168, 172, 220, 0} }},
{{ {-20, 9, -16}, 0, {-16, -16}, {142, 228, 209, 0} }},
{{ {-17, 32, -19}, 0, {-16, -16}, {189, 94, 204, 0} }},
{{ {-1, -2, -29}, 0, {-16, -16}, {188, 214, 157, 0} }},
};
Gfx toad_player_Right_Shoe_DL_mesh_layer_1_tri_0[] = {
gsSPVertex(toad_player_Right_Shoe_DL_mesh_layer_1_vtx_0 + 0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 3, 0, 0, 5, 4, 0, 0),
gsSP2Triangles(5, 0, 6, 0, 0, 7, 6, 0),
gsSP2Triangles(0, 2, 7, 0, 7, 2, 8, 0),
gsSP2Triangles(9, 8, 2, 0, 9, 2, 1, 0),
gsSP2Triangles(1, 10, 9, 0, 11, 10, 1, 0),
gsSP2Triangles(11, 1, 3, 0, 3, 12, 11, 0),
gsSP2Triangles(12, 3, 4, 0, 12, 4, 13, 0),
gsSP2Triangles(5, 13, 4, 0, 5, 14, 13, 0),
gsSP2Triangles(5, 7, 14, 0, 5, 6, 7, 0),
gsSP2Triangles(8, 14, 7, 0, 8, 15, 14, 0),
gsSP2Triangles(16, 15, 8, 0, 16, 8, 9, 0),
gsSP2Triangles(16, 9, 10, 0, 16, 10, 17, 0),
gsSP2Triangles(11, 17, 10, 0, 11, 18, 17, 0),
gsSP2Triangles(12, 18, 11, 0, 17, 18, 12, 0),
gsSP2Triangles(17, 12, 19, 0, 12, 13, 19, 0),
gsSP2Triangles(15, 19, 13, 0, 13, 14, 15, 0),
gsSP2Triangles(15, 16, 19, 0, 17, 19, 16, 0),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_white[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(PANTS),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_beige[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_vest[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPGeometryMode(G_CULL_BACK, 0),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SHIRT),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_vest[] = {
gsDPPipeSync(),
gsSPGeometryMode(0, G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_metal[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, TEXEL1, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, TEXEL1, 0, 0, 0, ENVIRONMENT),
gsSPGeometryMode(0, G_TEXTURE_GEN),
gsSPTexture(4032, 1984, 0, 0, 1),
gsSPLight(&toad_player_black_lights_group.l, 1),
gsSPCopyLightEXT(2, 15),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_shade),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0),
gsDPSetTileSize(0, 0, 0, 252, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_light),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 2047, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0),
gsDPSetTileSize(1, 0, 0, 252, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_metal[] = {
gsDPPipeSync(),
gsSPGeometryMode(G_TEXTURE_GEN, 0),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_metal_vest[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, TEXEL1, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, TEXEL1, 0, 0, 0, ENVIRONMENT),
gsSPGeometryMode(0, G_TEXTURE_GEN),
gsSPGeometryMode(G_CULL_BACK, 0),
gsSPTexture(4032, 1984, 0, 0, 1),
gsSPLight(&toad_player_black_lights_group.l, 1),
gsSPCopyLightEXT(2, 15),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_shade),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0),
gsDPSetTileSize(0, 0, 0, 252, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_light),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 2047, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0),
gsDPSetTileSize(1, 0, 0, 252, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_metal_vest[] = {
gsDPPipeSync(),
gsSPGeometryMode(G_TEXTURE_GEN, 0),
gsSPGeometryMode(0, G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_cap_base[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(GLOVES),
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_cap),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_cap_spots[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(CAP),
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_spots),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_hair[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0),
gsSPGeometryMode(G_CULL_BACK, 0),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(HAIR),
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_hair),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_hair[] = {
gsDPPipeSync(),
gsSPGeometryMode(0, G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_center[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_front),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_center[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_half_closed),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_closed),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_right),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_left),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_up),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_down),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_neutral),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, COMBINED, 0, TEXEL0, 0, 0, 0, 0, ENVIRONMENT),
gsDPSetCycleType(G_CYC_2CYCLE),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SKIN),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_eyes_dead),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 1, toad_player_texture_face_dead),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 128),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_wing[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_wings_half_1),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 252),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_wing[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_wing_tip[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_wings_half_2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 252),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_wing_tip[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_metal_wing[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, TEXEL1, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, TEXEL1, TEXEL0, 0, ENVIRONMENT, 0),
gsSPClearGeometryMode(G_CULL_BACK),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPLight(&toad_player_black_lights_group.l, 1),
gsSPCopyLightEXT(2, 15),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_wings_half_1_shade),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 252),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_wings_half_1_light),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 252),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_metal_wing[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_metal_wing_tip[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, TEXEL1, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, TEXEL1, TEXEL0, 0, ENVIRONMENT, 0),
gsSPClearGeometryMode(G_CULL_BACK),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPLight(&toad_player_black_lights_group.l, 1),
gsSPCopyLightEXT(2, 15),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_wings_half_2_shade),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 252),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, toad_player_texture_metal_wings_half_2_light),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 512, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 2047, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 512, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 252),
gsSPEndDisplayList(),
};
Gfx mat_revert_toad_player_metal_wing_tip[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_toad_cap_inside[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(SHADE, 0, PRIMITIVE, 0, 0, 0, 0, ENVIRONMENT, SHADE, 0, PRIMITIVE, 0, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(GLOVES),
gsDPSetPrimColor(0, 0, 115, 115, 115, 255),
gsSPEndDisplayList(),
};
Gfx mat_toad_player_brown[] = {
gsDPPipeSync(),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 1),
gsSPCopyLightsPlayerPart(SHOES),
gsSPEndDisplayList(),
};
Gfx toad_player_Torso_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_white),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_0),
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_1),
gsSPDisplayList(mat_toad_player_vest),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_2),
gsSPDisplayList(mat_revert_toad_player_vest),
gsSPEndDisplayList(),
};
Gfx toad_player_Torso_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_0),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_1),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPDisplayList(mat_toad_player_metal_vest),
gsSPDisplayList(toad_player_Torso_mesh_layer_1_tri_2),
gsSPDisplayList(mat_revert_toad_player_metal_vest),
gsSPEndDisplayList(),
};
Gfx toad_player_cap_base[] = {
gsSPDisplayList(mat_toad_player_cap_base),
gsSPDisplayList(toad_player_Cap_DL_mesh_layer_4_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_cap_decal[] = {
gsSPDisplayList(mat_toad_player_cap_spots),
gsSPDisplayList(toad_player_Cap_DL_mesh_layer_4_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_metal_cap[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Cap_DL_mesh_layer_4_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_Capless_Switch_Option_Head_Capless_mesh_layer_4[] = {
gsSPDisplayList(mat_toad_player_hair),
gsSPDisplayList(toad_player_Head_Capless_Switch_Option_Head_Capless_mesh_layer_4_tri_0),
gsSPDisplayList(mat_revert_toad_player_hair),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_eyes_center),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_center),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_half_closed_1[] = {
gsSPDisplayList(mat_toad_player_eyes_half_closed),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_half_closed),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_closed_2[] = {
gsSPDisplayList(mat_toad_player_eyes_closed),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_closed),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_right_3[] = {
gsSPDisplayList(mat_toad_player_eyes_right),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_right),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_left_4[] = {
gsSPDisplayList(mat_toad_player_eyes_left),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_left),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_up_5[] = {
gsSPDisplayList(mat_toad_player_eyes_up),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_up),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_down_6[] = {
gsSPDisplayList(mat_toad_player_eyes_down),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_down),
gsSPEndDisplayList(),
};
Gfx toad_player_Head_DL_mesh_layer_1_mat_override_eyes_dead_7[] = {
gsSPDisplayList(mat_toad_player_eyes_dead),
gsSPDisplayList(toad_player_Head_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_eyes_dead),
gsSPEndDisplayList(),
};
const Gfx toad_player_cap_wings[] = {
gsSPDisplayList(mat_toad_player_wing_tip),
gsSPDisplayList(toad_player_wings_half_2_dl),
gsSPDisplayList(mat_revert_toad_player_wing_tip),
gsSPDisplayList(mat_toad_player_wing),
gsSPDisplayList(toad_player_wings_half_1_dl),
gsSPDisplayList(mat_revert_toad_player_wing),
gsSPEndDisplayList(),
};
const Gfx toad_player_metal_cap_wings[] = {
gsSPDisplayList(mat_toad_player_metal_wing_tip),
gsSPDisplayList(toad_player_wings_half_2_dl),
gsSPDisplayList(mat_revert_toad_player_metal_wing_tip),
gsSPDisplayList(mat_toad_player_metal_wing),
gsSPDisplayList(toad_player_wings_half_1_dl),
gsSPDisplayList(mat_revert_toad_player_metal_wing),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Arm_Color_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Left_Arm_Color_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Arm_Color_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Left_Arm_Color_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Forearm_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Left_Forearm_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Forearm_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Left_Forearm_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Hand_DL_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Left_Hand_DL_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Hand_DL_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Left_Hand_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Arm_Color_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Arm_Color_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Arm_Color_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Arm_Color_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Forearm_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Forearm_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Forearm_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Forearm_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_DL_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Hand_DL_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_DL_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Hand_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_right_hand_cap[] = {
gsSPDisplayList(mat_toad_player_beige),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_0),
gsSPDisplayList(mat_toad_player_toad_cap_inside),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_1),
gsSPEndDisplayList(),
};
Gfx toad_player_right_hand_cap_metal[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_0),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_tri_0),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_1),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_right_hand_cap_decal[] = {
gsSPDisplayList(mat_toad_player_cap_base),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_tri_0),
gsSPDisplayList(mat_toad_player_cap_spots),
gsSPDisplayList(toad_player_Right_Hand_Switch_Option_Right_Hand_Cap_mesh_layer_4_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4[] = {
gsSPDisplayList(mat_toad_player_wing),
gsSPDisplayList(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_0),
gsSPDisplayList(mat_revert_toad_player_wing),
gsSPDisplayList(mat_toad_player_wing_tip),
gsSPDisplayList(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_1),
gsSPDisplayList(mat_revert_toad_player_wing_tip),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal_wing),
gsSPDisplayList(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal_wing),
gsSPDisplayList(mat_toad_player_metal_wing_tip),
gsSPDisplayList(toad_player_Right_Hand_Wing_Cap_Switch_Option_Right_Hand_Wing_Cap_Wings_mesh_layer_4_tri_1),
gsSPDisplayList(mat_revert_toad_player_metal_wing_tip),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Shoe_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_brown),
gsSPDisplayList(toad_player_Left_Shoe_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Left_Shoe_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Left_Shoe_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Shoe_DL_mesh_layer_1[] = {
gsSPDisplayList(mat_toad_player_brown),
gsSPDisplayList(toad_player_Right_Shoe_DL_mesh_layer_1_tri_0),
gsSPEndDisplayList(),
};
Gfx toad_player_Right_Shoe_DL_mesh_layer_1_mat_override_metal_0[] = {
gsSPDisplayList(mat_toad_player_metal),
gsSPDisplayList(toad_player_Right_Shoe_DL_mesh_layer_1_tri_0),
gsSPDisplayList(mat_revert_toad_player_metal),
gsSPEndDisplayList(),
};
Gfx toad_player_material_revert_render_settings[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_LIGHTING),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
gsSPTexture(65535, 65535, 0, 0, 0),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, 0),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(0, 0, 0, 124, 124),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, 0),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 256, 6, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(6, 0, 0, 1023, 256),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 256, 1, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0),
gsDPSetTileSize(1, 0, 0, 124, 124),
gsSPEndDisplayList(),
};