22 lines
587 B
C
22 lines
587 B
C
#include "pc/rom_assets.h"
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// 0x0500EAE4
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ROM_ASSET_LOAD_ANIM(ukiki_seg5_animvalue_0500EAE4, 0x001521d0, 57608, 0x0000eae4, 676);
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// 0x0500ED88
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ROM_ASSET_LOAD_ANIM(ukiki_seg5_animindex_0500ED88, 0x001521d0, 57608, 0x0000ed88, 288);
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// 0x0500EEA8
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static const struct Animation ukiki_seg5_anim_0500EEA8 = {
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0,
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0,
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0,
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0,
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0x0A,
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ANIMINDEX_NUMPARTS(ukiki_seg5_animindex_0500ED88),
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ukiki_seg5_animvalue_0500EAE4,
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ukiki_seg5_animindex_0500ED88,
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0,
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ANIM_FIELD_LENGTH(ukiki_seg5_animvalue_0500EAE4),
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ANIM_FIELD_LENGTH(ukiki_seg5_animindex_0500ED88),
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};
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