sm64coopdx/actors/unagi/anims/anim_0500FBF4.inc.c

22 lines
588 B
C

#include "pc/rom_assets.h"
// 0x0500E310
ROM_ASSET_LOAD_ANIM(unagi_seg5_animvalue_0500E310, 0x0013b910, 41727, 0x0000e310, 6180);
// 0x0500FB34
ROM_ASSET_LOAD_ANIM(unagi_seg5_animindex_0500FB34, 0x0013b910, 41727, 0x0000fb34, 192);
// 0x0500FBF4
static const struct Animation unagi_seg5_anim_0500FBF4 = {
0,
0,
0,
0,
0x8C,
ANIMINDEX_NUMPARTS(unagi_seg5_animindex_0500FB34),
unagi_seg5_animvalue_0500E310,
unagi_seg5_animindex_0500FB34,
0,
ANIM_FIELD_LENGTH(unagi_seg5_animvalue_0500E310),
ANIM_FIELD_LENGTH(unagi_seg5_animindex_0500FB34),
};