21 lines
431 B
C
21 lines
431 B
C
#include "pc/rom_assets.h"
|
|
static const struct Animation anim_6D[] = {
|
|
1,
|
|
189,
|
|
0,
|
|
0,
|
|
0x12,
|
|
ANIMINDEX_NUMPARTS(anim_6D_indices),
|
|
anim_6D_values,
|
|
anim_6D_indices,
|
|
0,
|
|
ANIM_FIELD_LENGTH(anim_6D_values),
|
|
ANIM_FIELD_LENGTH(anim_6D_indices),
|
|
};
|
|
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_6D_indices, 0x0053daec, 252, 0x00000000, 252);
|
|
|
|
ROM_ASSET_LOAD_ANIM(anim_6D_values, 0x0053dbe8, 1286, 0x00000000, 1286);
|
|
|