sm64coopdx/assets/anims/anim_77.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_77[] = {
0,
189,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(anim_77_indices),
anim_77_values,
anim_77_indices,
0,
ANIM_FIELD_LENGTH(anim_77_values),
ANIM_FIELD_LENGTH(anim_77_indices),
};
ROM_ASSET_LOAD_ANIM(anim_77_indices, 0x00542770, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_77_values, 0x0054286c, 2464, 0x00000000, 2464);