sm64coopdx/levels/bbh/areas/1/collision.inc.c

4 lines
144 B
C

#include "pc/rom_assets.h"
// 0x070207A0 - 0x0702605C
ROM_ASSET_LOAD_COLLISION(bbh_seg7_collision_level, 0x00371c40, 68724, 0x000207a0, 22716);