sm64coopdx/levels/bbh/tilting_trap_platform/collision.inc.c

4 lines
156 B
C

#include "pc/rom_assets.h"
// 0x07026A98 - 0x07026B1C
ROM_ASSET_LOAD_COLLISION(bbh_seg7_collision_tilt_floor_platform, 0x00371c40, 68724, 0x00026a98, 132);