41 lines
1.8 KiB
C
41 lines
1.8 KiB
C
#include "pc/rom_assets.h"
|
|
// 0x0700B010 - 0x0700B110
|
|
ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700B010, 0x00454e00, 29021, 0x0000b010, 256);
|
|
|
|
// 0x0700B110 - 0x0700B190
|
|
ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700B110, 0x00454e00, 29021, 0x0000b110, 128);
|
|
|
|
// 0x0700B190 - 0x0700B220
|
|
static const Gfx bitdw_seg7_dl_0700B190[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(bitdw_seg7_vertex_0700B010, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
|
|
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
|
|
gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
|
|
gsSPVertex(bitdw_seg7_vertex_0700B110, 8, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0700B220 - 0x0700B290
|
|
const Gfx bitdw_seg7_dl_0700B220[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(bitdw_seg7_dl_0700B190),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|