sm64coopdx/levels/bowser_3/falling_platform_2/collision.inc.c

4 lines
150 B
C

#include "pc/rom_assets.h"
// 0x07004C18 - 0x07004C9C
ROM_ASSET_LOAD_COLLISION(bowser_3_seg7_collision_07004C18, 0x004cec00, 10476, 0x00004c18, 132);