57 lines
2.6 KiB
C
57 lines
2.6 KiB
C
#include "pc/rom_assets.h"
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// 0x07061790 - 0x07061880
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ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061790, 0x00396340, 232834, 0x00061790, 240);
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// 0x07061880 - 0x07061970
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ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061880, 0x00396340, 232834, 0x00061880, 240);
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// 0x07061970 - 0x07061A50
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ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061970, 0x00396340, 232834, 0x00061970, 224);
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// 0x07061A50 - 0x07061B10
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ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061A50, 0x00396340, 232834, 0x00061a50, 192);
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// 0x07061B10 - 0x07061C20
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static const Gfx inside_castle_seg7_dl_07061B10[] = {
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07001000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(inside_castle_seg7_vertex_07061790, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(inside_castle_seg7_vertex_07061880, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(inside_castle_seg7_vertex_07061970, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(inside_castle_seg7_vertex_07061A50, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07061C20 - 0x07061C90
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const Gfx inside_castle_seg7_dl_07061C20[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(inside_castle_seg7_dl_07061B10),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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