sm64coopdx/levels/castle_inside/areas/3/5/model.inc.c

57 lines
2.6 KiB
C

#include "pc/rom_assets.h"
// 0x07061790 - 0x07061880
ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061790, 0x00396340, 232834, 0x00061790, 240);
// 0x07061880 - 0x07061970
ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061880, 0x00396340, 232834, 0x00061880, 240);
// 0x07061970 - 0x07061A50
ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061970, 0x00396340, 232834, 0x00061970, 224);
// 0x07061A50 - 0x07061B10
ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07061A50, 0x00396340, 232834, 0x00061a50, 192);
// 0x07061B10 - 0x07061C20
static const Gfx inside_castle_seg7_dl_07061B10[] = {
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07001000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(inside_castle_seg7_vertex_07061790, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(inside_castle_seg7_vertex_07061880, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(inside_castle_seg7_vertex_07061970, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSPVertex(inside_castle_seg7_vertex_07061A50, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x07061C20 - 0x07061C90
const Gfx inside_castle_seg7_dl_07061C20[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(inside_castle_seg7_dl_07061B10),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};