sm64coopdx/levels/rr/areas/1/2/model.inc.c

183 lines
9.2 KiB
C

#include "pc/rom_assets.h"
// 0x070021D8 - 0x070022C8
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070021D8, 0x00437870, 75979, 0x000021d8, 240);
// 0x070022C8 - 0x070023B8
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070022C8, 0x00437870, 75979, 0x000022c8, 240);
// 0x070023B8 - 0x070024B8
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070023B8, 0x00437870, 75979, 0x000023b8, 256);
// 0x070024B8 - 0x07002598
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070024B8, 0x00437870, 75979, 0x000024b8, 224);
// 0x07002598 - 0x07002688
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07002598, 0x00437870, 75979, 0x00002598, 240);
// 0x07002688 - 0x070026F8
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07002688, 0x00437870, 75979, 0x00002688, 112);
// 0x070026F8 - 0x070027F8
#ifdef VERSION_JP
static const Vtx rr_seg7_vertex_070026F8[] = {
{{{ 1636, 512, -792}, 0, { 2694, 3714}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 817, 717, -792}, 0, { 650, 308}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 817, 512, -792}, 0, { 0, 990}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -1595, 512, 1072}, 0, { 3290, -8974}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -1595, 717, 1072}, 0, { 3800, -9486}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -980, 717, 1072}, 0, { 5334, -7952}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -980, 512, 1072}, 0, { 4822, -7442}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -980, 717, 2301}, 0, { 5334, -7952}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -1595, 512, 2301}, 0, { 3290, -8974}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -980, 512, 2301}, 0, { 4822, -7442}, {0x96, 0x96, 0x96, 0xff}}},
{{{ -1595, 717, 2301}, 0, { 3800, -9486}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 817, 512, -1406}, 0, { 0, 990}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 817, 717, -1406}, 0, { 650, 308}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 1636, 717, -1406}, 0, { 3374, 3032}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 1636, 512, -1406}, 0, { 2694, 3714}, {0x96, 0x96, 0x96, 0xff}}},
{{{ 1636, 717, -792}, 0, { 3374, 3032}, {0x96, 0x96, 0x96, 0xff}}},
};
#else
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070026F8, 0x00437870, 75979, 0x000026f8, 256);
#endif
// 0x070027F8 - 0x070028E8
#ifdef VERSION_JP
static const Vtx rr_seg7_vertex_070027F8[] = {
{{{ -1595, 717, 2301}, 0, { 0, 990}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ -980, 717, 1072}, 0, { 4566, 2522}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ -1595, 717, 1072}, 0, { 3034, 4054}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ -980, 717, 2301}, 0, { 1502, -542}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ 1636, 717, -1406}, 0, { 4702, 344}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ 817, 717, -792}, 0, { -64, 1022}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ 1636, 717, -792}, 0, { 2658, -1700}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ 817, 717, -1406}, 0, { 1978, 3066}, {0xc8, 0xc8, 0xc8, 0xff}}},
{{{ 1636, 512, -1406}, 0, { 0, 990}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 1636, 717, -792}, 0, { 2694, -372}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 1636, 512, -792}, 0, { 2012, -1054}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -980, 512, 1072}, 0, { -540, 478}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -980, 717, 2301}, 0, { 3034, -2076}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -980, 512, 2301}, 0, { 2524, -2588}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -980, 717, 1072}, 0, { 0, 990}, {0x7d, 0x7d, 0x7d, 0xff}}},
};
#else
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070027F8, 0x00437870, 75979, 0x000027f8, 240);
#endif
// 0x070028E8 - 0x070029D8
#ifdef VERSION_JP
static const Vtx rr_seg7_vertex_070028E8[] = {
{{{ -1595, 512, 2301}, 0, { 2524, -2588}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -1595, 717, 2301}, 0, { 3034, -2076}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -1595, 717, 1072}, 0, { 0, 990}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ -1595, 512, 1072}, 0, { -540, 478}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 817, 512, -792}, 0, { 2012, -1054}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 817, 717, -792}, 0, { 2694, -372}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 817, 717, -1406}, 0, { 650, 1670}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 817, 512, -1406}, 0, { 0, 990}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 1636, 512, -1406}, 0, { 0, 990}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 1636, 717, -1406}, 0, { 650, 1670}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 1636, 717, -792}, 0, { 2694, -372}, {0x7d, 0x7d, 0x7d, 0xff}}},
{{{ 817, 512, -1406}, 0, { 1978, 3066}, {0x55, 0x55, 0x55, 0xff}}},
{{{ 1636, 512, -792}, 0, { 2658, -1700}, {0x55, 0x55, 0x55, 0xff}}},
{{{ 817, 512, -792}, 0, { -64, 1022}, {0x55, 0x55, 0x55, 0xff}}},
{{{ 1636, 512, -1406}, 0, { 4702, 344}, {0x55, 0x55, 0x55, 0xff}}},
};
#else
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070028E8, 0x00437870, 75979, 0x000028e8, 240);
#endif
// 0x070029D8 - 0x07002A18
#ifdef VERSION_JP
static const Vtx rr_seg7_vertex_070029D8[] = {
{{{ -1595, 512, 1072}, 0, { 3034, 4054}, {0x55, 0x55, 0x55, 0xff}}},
{{{ -980, 512, 1072}, 0, { 4566, 2522}, {0x55, 0x55, 0x55, 0xff}}},
{{{ -980, 512, 2301}, 0, { 1502, -542}, {0x55, 0x55, 0x55, 0xff}}},
{{{ -1595, 512, 2301}, 0, { 0, 990}, {0x55, 0x55, 0x55, 0xff}}},
};
#else
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070029D8, 0x00437870, 75979, 0x000029d8, 64);
#endif
// 0x07002A18 - 0x07002BC8
static const Gfx rr_seg7_dl_07002A18[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(rr_seg7_vertex_070021D8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 0, 5, 6, 0x0, 0, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(rr_seg7_vertex_070022C8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(rr_seg7_vertex_070023B8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(rr_seg7_vertex_070024B8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 6, 0, 7, 0x0, 0, 5, 7, 0x0),
gsSP2Triangles( 8, 2, 9, 0x0, 2, 1, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(rr_seg7_vertex_07002598, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(rr_seg7_vertex_07002688, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP1Triangle( 4, 5, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07002BC8 - 0x07002CC8
static const Gfx rr_seg7_dl_07002BC8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(rr_seg7_vertex_070026F8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0),
gsSPVertex(rr_seg7_vertex_070027F8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(rr_seg7_vertex_070028E8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(rr_seg7_vertex_070029D8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07002CC8 - 0x07002D40
const Gfx rr_seg7_dl_07002CC8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(rr_seg7_dl_07002A18),
gsSPDisplayList(rr_seg7_dl_07002BC8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};