94 lines
4.8 KiB
C
94 lines
4.8 KiB
C
#include "pc/rom_assets.h"
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// US: 0x0701B0C8
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// 0x0701B290 - 0x0701B370
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#ifdef VERSION_JP
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static const Vtx rr_seg7_vertex_0701B290[] = {
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{{{ -306, 102, -818}, 0, { 3716, -714}, {0xaf, 0xcf, 0xc1, 0xff}}},
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{{{ -306, 102, 819}, 0, { 990, 2010}, {0xaf, 0xcf, 0xc1, 0xff}}},
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{{{ 307, 102, 819}, 0, { 0, 990}, {0xaf, 0xcf, 0xc1, 0xff}}},
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{{{ 307, 102, -818}, 0, { 2694, -1736}, {0xaf, 0xcf, 0xc1, 0xff}}},
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{{{ 307, 0, -767}, 0, { 2608, -1650}, {0x53, 0x73, 0x76, 0xff}}},
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{{{ -306, 0, 768}, 0, { 1076, 1924}, {0x53, 0x73, 0x76, 0xff}}},
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{{{ -306, 0, -767}, 0, { 3630, -628}, {0x53, 0x73, 0x76, 0xff}}},
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{{{ 307, 0, 768}, 0, { 54, 904}, {0x53, 0x73, 0x76, 0xff}}},
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{{{ -306, 102, -818}, 0, { 2694, 3714}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ -306, 0, 768}, 0, { -116, 1244}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ -306, 102, 819}, 0, { 0, 990}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ -306, 102, -818}, 0, { 3716, -714}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ -306, 0, -767}, 0, { 3630, -628}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ -306, 0, 768}, 0, { 1076, 1924}, {0x63, 0x80, 0x88, 0xff}}},
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};
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#else// increase from 14 to 16
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0701B290, 0x00437870, 75979, 0x0001b0c8, 256);
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#endif
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// US: 0x0701B1C8
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// 0x0701B370 - 0x0701B430
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#ifdef VERSION_JP
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static const Vtx rr_seg7_vertex_0701B370[] = {
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{{{ 307, 102, 819}, 0, { 0, 990}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ 307, 0, 768}, 0, { -116, 1244}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ 307, 0, -767}, 0, { 2438, 3798}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ 307, 102, -818}, 0, { 2694, 3714}, {0x63, 0x80, 0x88, 0xff}}},
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{{{ 307, 102, -818}, 0, { 2694, -1736}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ 307, 0, -767}, 0, { 2608, -1650}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ -306, 0, -767}, 0, { 3630, -628}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ -306, 102, -818}, 0, { 3716, -714}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ -306, 102, 819}, 0, { 990, 2010}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ 307, 0, 768}, 0, { 54, 904}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ 307, 102, 819}, 0, { 0, 990}, {0x79, 0x9c, 0x9f, 0xff}}},
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{{{ -306, 0, 768}, 0, { 1076, 1924}, {0x79, 0x9c, 0x9f, 0xff}}},
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};
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#else// reduced from 12 to 8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0701B370, 0x00437870, 75979, 0x0001b1c8, 128);
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#endif
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// 0x0701B430 - 0x0701B4C0
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static const Gfx rr_seg7_dl_0701B430[] = {
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#ifdef VERSION_JP
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_0701B290, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_0701B370, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSPEndDisplayList(),
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#else
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_0701B290, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_0701B370, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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#endif
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};
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// 0x0701B4C0 - 0x0701B530
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const Gfx rr_seg7_dl_0701B4C0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_0701B430),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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